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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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audio_stream_generator.h
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Author
2022-09-26
Change time parameters and variables to double type
Dave Palais
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-23
Implement BPM support
reduz
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-09-07
Add polyphony to Audio Stream Player nodes
Ellen Poe
2021-08-27
Require AudioStream::mix to return the number of frames successfully mixed
Ellen Poe
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-07-10
Add override keywords.
Marcel Admiraal
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-11
Add missing license headers
Rémi Verschelde
2019-04-10
Added generator audio stream, and spectrum analyzer audio effect
Juan Linietsky