Age | Commit message (Expand) | Author |
2019-07-15 | Exposes capture methods to AudioServer, variable renames for consistency, | Saracen |
2019-06-26 | Some code changed with Clang-Tidy | qarmin |
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-10-20 | Fix possible audio input buffer issues | Marcelo Fernandez |
2018-09-27 | Fix warnings on non-static data member initializers (C++11 feature) | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-07-31 | Add extra latency to microphone playback to reduce clipping. | Saracen |
2018-07-27 | Modified Microphone implementation to handle only one device at a time (WIP) | Marcelo Fernandez |
2018-07-27 | Fixes for microphone clipping and latency (marcelofg55) | Saracen |
2018-07-27 | Experimental microphone support. | Saracen |
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky |
2018-01-22 | Expose audio streams get_length() | MrCdK |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-10-28 | Refactor bufer to buffer | Poommetee Ketson |
2017-09-23 | Rename get_position => get_playback_position and seek_pos => seek on audio cl... | Marcelo Fernandez |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky |