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path: root/servers/audio/audio_stream.cpp
AgeCommit message (Expand)Author
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-14Request mic access only when is neededvolzhs
2018-10-20Fix possible audio input buffer issuesMarcelo Fernandez
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-31Add extra latency to microphone playback to reduce clipping.Saracen
2018-07-27Renamed AudioDriver audio_input_* vars to input_*Marcelo Fernandez
2018-07-27Fixed audio clipping on WASAPI by fixing argument order on AudioClientSaracen
2018-07-27Modified Microphone implementation to handle only one device at a time (WIP)Marcelo Fernandez
2018-07-27Fixes for microphone clipping and latency (marcelofg55)Saracen
2018-07-27Experimental microphone support.Saracen
2018-06-07Entirely new (and much improved) animation editor.Juan Linietsky
2018-02-01Merge pull request #15254 from mrcdk/pitch_scaleRémi Verschelde
2018-01-22Expose audio streams get_length()MrCdK
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...MrCdK
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-20Properly silence buffer while not in use, fixes #14866Juan Linietsky
2017-12-18Don't try to mix a sample that has already endedHein-Pieter van Braam
2017-10-28Refactor bufer to bufferPoommetee Ketson
2017-09-23Rename get_position => get_playback_position and seek_pos => seek on audio cl...Marcelo Fernandez
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky