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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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audio
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audio_stream.cpp
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Author
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-01-26
doc: Complete documentation for VideoStreams
Rémi Verschelde
2020-01-20
Revert "Exposes capture methods to AudioServer + documentation" #30468
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-07-15
Exposes capture methods to AudioServer, variable renames for consistency,
Saracen
2019-07-01
Merge pull request #29413 from YeldhamDev/global_rate_scale
Rémi Verschelde
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-19
Add 'global_rate_scale' to the AudioServer
Michael Alexsander Silva Dias
2019-03-02
Fix possible crash on AudioDriver::input_buffer_write
Marcelo Fernandez
2019-03-01
Fix possible crash when AudioDriver::capture_start fails
Marcelo Fernandez
2019-02-27
Fix -Wsign-compare warnings.
marxin
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-14
Request mic access only when is needed
volzhs
2018-10-20
Fix possible audio input buffer issues
Marcelo Fernandez
2018-09-13
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-31
Add extra latency to microphone playback to reduce clipping.
Saracen
2018-07-27
Renamed AudioDriver audio_input_* vars to input_*
Marcelo Fernandez
2018-07-27
Fixed audio clipping on WASAPI by fixing argument order on AudioClient
Saracen
2018-07-27
Modified Microphone implementation to handle only one device at a time (WIP)
Marcelo Fernandez
2018-07-27
Fixes for microphone clipping and latency (marcelofg55)
Saracen
2018-07-27
Experimental microphone support.
Saracen
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-02-01
Merge pull request #15254 from mrcdk/pitch_scale
Rémi Verschelde
2018-01-22
Expose audio streams get_length()
MrCdK
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...
MrCdK
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-20
Properly silence buffer while not in use, fixes #14866
Juan Linietsky
2017-12-18
Don't try to mix a sample that has already ended
Hein-Pieter van Braam
2017-10-28
Refactor bufer to buffer
Poommetee Ketson
2017-09-23
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-07-15
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-21
WIP new AudioServer, with buses, effects, etc.
Juan Linietsky