Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Conflicts:
platform/windows/detect.py
|
|
This argument is indeed expected to be a volume on a linear scale (not dB),
typically from 0.0 to 1.0, though it can go higher than 1.0.
|
|
Still need to get proper audio output latency in some platforms.
|
|
-Fixes long-standing issues regarding to playing a single stream multiple times simultanteously
-Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design
-Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
|
|
|
|
-=-=-=-=-=-=-=-=-=-=-
-Animation Import filter support
-Animation Clip import support
-Animation Optimizer Fixes, Improvements and Visibile Options
-Extremely Experimental UDP support.
|
|
-=-=-=-=-=-=-
-Fixed a few bugs in Mixer, now playback of chiptunes works great :)
-Changed how visibility AABB generation from skeletons work, it's fully automatic and real-time now, generated from current skeleton pose for the frame.
-Fixed camera in 3D kinematic character demo.
|
|
-Made a few demos using Viewport to show it's true power!
-Fixed some start-up error messages.
|
|
|