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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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audio_driver_dummy.cpp
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Author
2023-04-26
Fix crash caused by invalid mix_rate assignment due to bogus
Eoin O'Neill
2023-02-09
Further refactoring to AudioDriver implementations after #69120.
Emmanouil Papadeas
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-08-19
Make audio thread control flags safe
Pedro J. Estébanez
2022-06-21
Implement Running Godot as Movie Writer
reduz
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-12
Fix some LGTM errors of "Multiplication result converted to larger type"
Aaron Franke
2021-02-18
Reorganize Project Settings
reduz
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-19
Style: Fix unnecessary semicolons that confused clang-format
Rémi Verschelde
2020-05-18
Move mix_rate, ouput_latency to AudioDriverManager
Fabio Alessandrelli
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-01
Corrections to audio buffer size calculations
Marcelo Fernandez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-07-22
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-01-16
Adapt platforms to AudioServer refactoring
Rémi Verschelde
2017-01-15
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky