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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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servers
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arvr_server.cpp
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Author
2018-03-15
A few fixes on the ARVR Server
Bastiaan Olij
2018-02-05
Remove a few debugging prints
Hugo Locurcio
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-12
modify default param names in couple of signals
Unknown
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-22
Reserved controller ids 1 and 2 for left and right hand controllers and added...
Bastiaan Olij
2017-11-13
Removed add/remove interface bindings and added get_interfaces
BastiaanOlij
2017-10-21
Merge pull request #12290 from Noshyaar/enum
Rémi Verschelde
2017-10-22
Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-10-21
Cleanup unnecessary debug prints
Rémi Verschelde
2017-10-11
Fix argument names in method bindings.
Andreas Haas
2017-10-06
Made a few tweaks to the interface
BastiaanOlij
2017-09-12
Merge pull request #10908 from hpvb/fix-unused-variables
Rémi Verschelde
2017-09-10
Added ID to tracker signals and property for storing hand
Bastiaan Olij
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-07-28
Adding base classes and structures for ARVR support
BastiaanOlij