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This reverts commit b91b8fce43ab9cb9f8c96f8c640acc801774b6b5.
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Prevents errors when assigning the same texture to both slots
(cherry picked from commit 0648cc65b2c9bd8a48f3da74ea2c17898cd2b425)
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(cherry picked from commit 71ee65dc5701a0675ae6b1879a694a28c7206a63)
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The associated `ViewportTexture`s will update the `viewport_path`
in time when the `Viewport`'s nodepath is changed (caused by renaming
the node names or moving in the SceneTree dock).
If the target `Viewport` is changed by resetting the `viewport_path`,
the `ViewportTexture`s will be re-setup and emit `changed` signal in
time.
(cherry picked from commit af58f1e8547c8b6a2e6b83b7de9c3ac9bc05d881)
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(cherry picked from commit 1b9802fa8cb45e876cd90d6a174b95b270a7f934)
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(cherry picked from commit 4d13be3c5eab71b04f6d7a0ed9d7e8679b377494)
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Fixes SurfaceTool::create_from_blend_shape().
(cherry picked from commit 2dbc5d95eb1f0bb59c0899a2e9d9d31b2c8ddd1b)
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Previous estimate of upper limit on size was incorrect
(cherry picked from commit 249784ed53ff8b2b02507d6678dd6aecf511b067)
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(cherry picked from commit 5c06c030f2e4b9f6ca2aa3bd8942b3adc165c76a)
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(cherry picked from commit 43a7cb093cd3660ee6a99d3c8dc2592bf67370f3)
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(cherry picked from commit a93a2e519d8f6e2fd206501f05b0b01097f74e1b)
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(cherry picked from commit 818d57b5b4f01ffc05968a3a1a2d210683c56d0a)
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Some signal handlers weren't unregistered when removing the wrapped
child TabBar, which resulted in errors printed when the TabBar was
removed and added again when the flag was updated
(cherry picked from commit abd894daf794828986b9450cf7d0ef50d37dab06)
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is updated
(cherry picked from commit 41ac40c44c058b5f9aa0d033787b2acb8e8020ea)
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(cherry picked from commit a15126915d028a4487e6e9fb4b901b73f5cec3f1)
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(cherry picked from commit 7325ffdd464c4efe6b7c118c0e6dae2b0ae501fa)
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(cherry picked from commit 727a4ed79a371d87be06a8101c9eedd48ecc3e01)
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(cherry picked from commit a2be742f97cb9f027082483dc56ec0822b23aceb)
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(cherry picked from commit c49a7feae3418d0732369b203d0bc9e28723b9db)
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This is a fix of the antialiasing logic of FlatStyleBox.
It is now possible to have smooth rounded corners while keeping
the edges sharp on the pixels.
The antialiasing gradient positioning is ajusted so that the "hard"
border corresponds to the middle of that gradient instead of one end.
Checked against rendering of rounded rectangles in a vector graphics
software.
(cherry picked from commit 2ef20045b1282369585c3395ff9f9ae418394817)
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(cherry picked from commit f057d755abdb0328113ab9472c243b94694a8b04)
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(cherry picked from commit e347d7d64d1a6f9fe9993b93f88f7af19cd784dd)
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While Size2 and Point2 are just aliases,
which is why this doesn't fail compilation,
it's nice to have things consistent.
(cherry picked from commit 4fed87320cf8e1a87fc6c54bf15cef6f610e6091)
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(cherry picked from commit 282e4231c26c172b186a5bf22a8ba7f0337ba3d6)
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(cherry picked from commit 821917ba9f30b036ef7f43664db3f09d33f59109)
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(cherry picked from commit 722597aa97753a12bc5cd643c6350431f45e7d0b)
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(cherry picked from commit 016946b552e16a43eef14b89c010d41dfc28d340)
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(cherry picked from commit d904516e553426dae1fa40566e3fe67f6213e769)
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(cherry picked from commit a083c855214722bc02ed2eb48ea808c7f4d756da)
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This also makes the hex field wider to allow displaying 9-character
hex code (`#rrggbbaa`) in full, even when using a custom font.
(cherry picked from commit 517dc3654a80e30021b8468ef87d0327200963db)
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(cherry picked from commit 6f11cf7d31101bc9f4d3c5d644f90b231cd7ce4f)
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(cherry picked from commit fd6a743823932639ba30e54d7e65ccd42192d88d)
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Fixes potential use of uninitialized variable.
(cherry picked from commit 37362202a48f6ee731e14e47579979509bc23017)
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Fixes NavigationObstacles not being added to avoidance simulation.
(cherry picked from commit aadf33efd8a79a038b842dc91c63784302efd753)
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(cherry picked from commit 6fb113f59f0fca1415a7a92e629f6f8611dc3c0a)
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Fixes AudioStreamPlayer2D crash when PhysicsServer2D runs on thread due to empty PhysicsSpace
(cherry picked from commit a5351086b0eafa659c4f4c88471d183cd991b45e)
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(cherry picked from commit 2c7633dce57b925639183c8a21d7550d35f0a114)
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(cherry picked from commit 9a60c4affb0d6c3638aea140a820eddf258eb133)
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rotation
Configure the transform per condition, and then only set it once to
prevent multiple `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` notifications
from being sent.
(cherry picked from commit 100b4b1f287600bde9c4f2704c2addbb3d65448e)
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(cherry picked from commit 55b50703d7d5cc6322f0806f7580ac31e8553f73)
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Exposes the path postprocessing and pathfinding algorithm options of the NavigationAgent internal NavigationPathQueryParameters object.
(cherry picked from commit 6e324bb341c795905085e25e7f7c153d89949fa9)
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(cherry picked from commit 49587fd6d940f11d40e7a324f2829f88c7204a11)
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(cherry picked from commit cdc63214fe58880654e26fd0e2d016c2a927a151)
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(cherry picked from commit efa647bb177b1eab4cf98c2476584a9fc49a55bf)
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(cherry picked from commit efe04af446cd042c6505722ef2608aa03dc63435)
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(cherry picked from commit 2d16fe681d25d4119099e876ef809358cc45fa8a)
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Fix for https://github.com/godotengine/godot/issues/75218
Pause notifications are not sent when a node is added as a child. So GPUParticles2D should also obey its can_process status on ENTER_TREE, not just PAUSED/UNPAUSED.
(cherry picked from commit 4652fbd09e81741a146c7dd1dcc89bf4235bdb75)
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of velocity.
(cherry picked from commit 1381e6da4f695323853b24cf8d3632604b629133)
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* Make placeholder in editor layout dialog translatable.
* Make messages in scene import settings dialog translatable.
* Mark theme override property categories for translation.
(cherry picked from commit 5a5fd33e42239cb59aa34899675ca4e2a2c99106)
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Ported from ShapeCast3D.
(cherry picked from commit 5bed055cdd5180b4c5d07f07a2a58644a3d1ffc2)
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