Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-19 | Add methods to get target filter and repeat | kobewi | |
2022-10-19 | Fix exporting big templates | Rafał Mikrut | |
2022-10-19 | Fix code generation for some visual shader nodes | Yuri Rubinsky | |
2022-10-19 | Simplify GDVIRTUAL_CALL calls | kobewi | |
2022-10-18 | Improve ColorPicker sliders in OKHSL mode | kobewi | |
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi | |
2022-10-18 | Fix typo in VisualShader DistanceFade node | Patrick | |
2022-10-18 | Minor code improvements | kobewi | |
2022-10-18 | Remove the global space `get_transformed_aabb` helper method | Aaron Franke | |
2022-10-18 | Code simplifications | Markus Sauermann | |
1. Viewport::get_visible_rect().position is always zero. So Control::get_window_rect is identical to Control::get_global_rect. Remove Control::get_window_rect since it is not used in the source code. 2. sqrt(a * a) = abs(a) for doubles 3. Simplify affine_inverse combination 4. Simplify calculation in shaders | |||
2022-10-18 | Add Caret Insert Below and Above shortcuts to TextEdit | PucklaMotzer09 | |
2022-10-18 | Use more reasonable scrollable conditions in `ScrollContainer` | Rindbee | |
The visibility of the `ScrollBar` was used as a condition for judging whether it should scroll. **Visible** and **scrollable** are currently not the same in some cases (`SCROLL_MODE_SHOW_NEVER`). This makes `SCROLL_MODE_SHOW_NEVER` not working properly. This patch will make `SCROLL_MODE_SHOW_NEVER` available, so that the external `SrollBar` can share the internal `ScrollBar`'s data, we can achieve the purpose of replacing the internal `ScrollBar` with a custom external one. | |||
2022-10-17 | Support AtlasTexture in radial modes of TextureProgressBar | arkology | |
2022-10-17 | Merge pull request #67491 from Paulb23/fix-undo-redo-viewport-adjust | Rémi Verschelde | |
Fix undo redo not adjusting TextEdit viewport to caret | |||
2022-10-17 | Fix two typos in tracker names and a bug in OpenXR haptic feedback | Bastiaan Olij | |
2022-10-17 | Fix Light2D Shadow Filter Smooth property being visible with filter None | Hugo Locurcio | |
2022-10-16 | Fix set_as_toplevel event propagation to child | Markus Sauermann | |
In certain conditions events did not get propagated to Control childs of Node2D nodes when setting a parent of the Node2D to toplevel. This patch makes sure that such Control nodes become root control in the viewport. | |||
2022-10-16 | Fix undo redo not adjusting TextEdit viewport to caret | Paulb23 | |
2022-10-16 | Fix crash in code completion when using an invalid / null font | Paulb23 | |
2022-10-16 | Forcibly end current TextEdit action on undo redo | Paulb23 | |
2022-10-16 | [Font] Add support for OEM encoded bitmap fonts. | bruvzg | |
2022-10-16 | Fix get_path() error when calling get_node() | Haoyu Qiu | |
2022-10-15 | Expose Viewport::get_screen_transform to GDScript | Markus Sauermann | |
2022-10-15 | Merge pull request #63332 from KoBeWi/static_images_aka_photos | Rémi Verschelde | |
Make some Image methods static | |||
2022-10-14 | Rename pos -> index on Node | Miguel Gonzalez Sanchez | |
2022-10-14 | Implement multiple clip_children modes for CanvasItems | clayjohn | |
2022-10-14 | Make some Image methods static | kobewi | |
2022-10-14 | Merge pull request #67385 from ↵ | Rémi Verschelde | |
Sauermann/fix-viewport-mouse-position-update-on-subwindows | |||
2022-10-14 | Always update Viewport's last_mosue_position | Markus Sauermann | |
When the mouse cursor is over a embedded Window, the Viewport's last_mouse_position did not get updated. This patch makes sure that the update happens on every InputEventMouse. Document canvas layer of embedded Windows. | |||
2022-10-14 | Abort LineEdit shaping if no font is set to avoid unnecessary error messages. | bruvzg | |
2022-10-14 | Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals | Rémi Verschelde | |
Do not allow editing Scene-inherited signal connections | |||
2022-10-14 | Merge pull request #63607 from BastiaanOlij/fix_xr_origin | Rémi Verschelde | |
Add current setting to XROrigin3D and fix double positioning HMD | |||
2022-10-13 | Merge pull request #66294 from reduz/optimize-convex-collision | Rémi Verschelde | |
2022-10-13 | Do not allow editing Scene-inherited signal connections | Micky | |
Inherited connections are also highlighted with the warning color in the Node dock. | |||
2022-10-13 | Optimize Convex Collision | Juan Linietsky | |
Implements the Gauss Mapping optimization to SAT convex collision test. * Described [here](https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2013/slides/822403Gregorius_Dirk_TheSeparatingAxisTest.pdf) by Dirk Gregorius. * Requires adding of face information to edges in MeshData * Took the chance to convert MeshData to LocalVector for performance. | |||
2022-10-13 | Merge pull request #67348 from Mickeon/salvage-a-dear-comment | Rémi Verschelde | |
Comment not to remove `data` structs in some Nodes | |||
2022-10-13 | Comment not to remove `data` structs in some Nodes | Micky | |
2022-10-13 | Merge pull request #67336 from jbcolli2/Normal-of-CylinderMesh | Rémi Verschelde | |
Fix bug in CylinderMesh when computing normals | |||
2022-10-13 | Merge pull request #66337 from EricEzaM/sprite-frames | Rémi Verschelde | |
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor | |||
2022-10-13 | Merge pull request #66357 from EricEzaM/shortcut-context-on-node | Rémi Verschelde | |
Move Shortcut Context to control and fix `shortcut_input` with `shortcut_context` | |||
2022-10-13 | Changed normal of CylinderMesh to account for slanted side. | jbcolli2 | |
2022-10-13 | Move Shortcut Context to Control and ensure that `shortcut_input` adheres to ↵ | Eric M | |
contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context. | |||
2022-10-13 | fixed holding alt while zooming zooms in by 2 increments. | MladoniSzabi | |
2022-10-13 | Merge pull request #66953 from Sauermann/fix-top-level-connect-error | Rémi Verschelde | |
Fix Control node not disconnecting from signal | |||
2022-10-13 | Merge pull request #66349 from A-Lamia/Amount_At_Collision | Rémi Verschelde | |
PARTICLES: adds amount property to collision sub particles. | |||
2022-10-13 | Add current setting to XROrigin3D and fix double positioning HMD | Bastiaan Olij | |
2022-10-13 | particles: add amount property to sub property collision. | Lamia | |
2022-10-12 | Merge pull request #65714 from benbot/fix-double-particle-collision-calculation | Rémi Verschelde | |
2022-10-12 | Merge pull request #67232 from bruvzg/popup_edit | Rémi Verschelde | |
Improve Popup / Window behavior in the edited scene tree. | |||
2022-10-12 | Merge pull request #65779 from Mickeon/rename-camera-follow | Rémi Verschelde | |
Rename Camera2D's `smoothing` to `position_smoothing` |