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2022-04-01Removed show_on_top property in CanvasItemVitika9
2022-03-30Merge pull request #59659 from fountainment/fix_callable_bind_usageRémi Verschelde
Fix Callable::bind usage in connections_dialog.h and packed_scene.cpp
2022-03-30Merge pull request #59568 from Sauermann/fix-focus-out-notificationRémi Verschelde
Send a focus-out notification when opening a Window Manager Popup
2022-03-29Merge pull request #59663 from bruvzg/subviewport_updateRémi Verschelde
2022-03-29Update sub-viewport canvas items to ensure oversampling is applied correctly.bruvzg
2022-03-29Remove `SHADOW_ATTENUATION` spatial light shader built-inYuri Roubinsky
2022-03-29Fix Callable::bind usage in connections_dialog.h and packed_scene.cppC.Even
* Callable::bind takes an array of pointers to Variant * Fixes #57057
2022-03-28Merge pull request #59644 from akien-mga/template-no-editor-depRémi Verschelde
2022-03-28Merge pull request #59619 from Chaosus/vs_input_descRémi Verschelde
2022-03-28Merge pull request #59525 from fire-forge/fix-group-namesRémi Verschelde
2022-03-28Remove last editor code dependencies in template buildRémi Verschelde
SConstruct change also makes it possible to outright delete the `editor` folder in a `tools=no` build, which we use in CI to ensure no invalid cross-dependencies are added.
2022-03-28Fix inspector group name capitalizationFireForge
2022-03-28Add refs to shading language to the desciption of input nodes in vshaderYuri Roubinsky
2022-03-28String: Remove TTR and DTR defines in non-tools buildRémi Verschelde
This ensures we don't use TTR in runtime code, as it's specifically meant to source translations for the editor.
2022-03-28Merge pull request #59555 from Sauermann/fix-mouseover-dragRémi Verschelde
2022-03-28Merge pull request #59548 from akien-mga/obj-remove-unused-categoriesRémi Verschelde
2022-03-28Merge pull request #59553 from reduz/script-extension-supportRémi Verschelde
2022-03-28Merge pull request #59118 from Sauermann/fix-window-input-event-coordinatesRémi Verschelde
2022-03-28Send a focus-out notification when opening a Window Manager PopupMarkus Sauermann
2022-03-28Merge pull request #59574 from Sauermann/proposal-rename-warp-mouseRémi Verschelde
Rename warp mouse functions to warp_mouse
2022-03-27[Net] Change HTTPRequest timeout type to double.Fabio Alessandrelli
For consistency with the Timer class and general time representation inside the engine.
2022-03-27Add GDExtension support to Scriptreduz
* Ability to create script languages from GDExtension * Some additions to gdnative_extension.h to make this happen * Moved the GDExtension binder to core This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x. Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again).
2022-03-27Send Mouse Enter/Exit Notifications independently of mouse focusMarkus Sauermann
2022-03-27Rename warp mouse functions to warp_mouseMarkus Sauermann
2022-03-27Fix UI navigation with joysticksUniveous
2022-03-27Force final value at the end of Tweenkobewi
2022-03-26Merge pull request #59336 from YeldhamDev/where_we_dropping_boysRémi Verschelde
2022-03-26Merge pull request #59560 from ↵Rémi Verschelde
Sauermann/proposal-subviewportcontainer-configuration-warning Add configuration warning for SubViewportContainer
2022-03-26Add configuration warning for SubViewportContainerMarkus Sauermann
2022-03-26Improve range property hints for various collision shapesRémi Verschelde
Fixes #36419. Co-authored-by: Andrii Doroshenko (Xrayez) <xrayez@gmail.com>
2022-03-26Object: Remove unused category boilerplateRémi Verschelde
We might want to re-add something like this if/when we find a good use case for it and do the effort to categorize all objects in the API properly. Until then, it's better to remove that boilerplate since it's not needed. Closes #18711.
2022-03-25Rename "ss_reflections_" to "ssr_" in EnvironmentFireForge
2022-03-25Merge pull request #59452 from reduz/refactor-metadataRémi Verschelde
2022-03-25Convert the editor and default theme fonts to WOFF2 format to save space.bruvzg
2022-03-24Refactor Object metadatareduz
* API kept the same (Although functions could be renamed to set_metadata/get_metadata in a later PR), so not much should change. * Metadata now exposed as individual properties. * Properties are editable in inspector (unless metadata name begins with _) under the metadata/ namespace. * Added the ability to Add/Remove metadata properties to the inspector. This is a functionality that was requested very often, that makes metadata work a bit more similar to custom properties in Blender.
2022-03-22Merge pull request #59403 from fire-forge/textureprogressbar-groupRémi Verschelde
Fix "Stretch Margin" group in TextureProgressBar
2022-03-22Merge pull request #59170 from akien-mga/import-wav-configure-loop-modeRémi Verschelde
2022-03-22Merge pull request #59354 from Chaosus/astar3dRémi Verschelde
2022-03-21Add visual marker when dragging and dropping tabsMichael Alexsander
2022-03-21Remove unnecessary "Percent" group in ProgressBarFireForge
2022-03-21Fix "Stretch Margin" group in TextureProgressBarFireForge
2022-03-20Bind NOTIFICATION_LOCAL_TRANFORM_CHANGEDJason Knight
2022-03-20Rename `AStar` to `AStar3D`Yuri Roubinsky
2022-03-19Merge pull request #59322 from YeldhamDev/groups_arent_boolsRémi Verschelde
2022-03-19Fix `tabs_rearrange_group` property being exposed as a `bool` instead of a `int`Michael Alexsander
2022-03-19Hide text and icon properties in OptionButtonkobewi
2022-03-18Merge pull request #59268 from Chaosus/shader_renames2Rémi Verschelde
Rename several transform built-ins in shaders
2022-03-18Fix coordinate system for stretched viewports for subwindows.Markus Sauermann
2022-03-18Merge pull request #58394 from bruvzg/rtl_hintRémi Verschelde
2022-03-18Merge pull request #58233 from bruvzg/gde_tsRémi Verschelde