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AgeCommit message (Expand)Author
2015-09-26Fix propagation of NOTIFICATION_VISIBILITY_CHANGEDeska
2015-09-25Update documentation for TileSet and TimerRĂ©mi Verschelde
2015-09-25Merge pull request #2449 from leezh/label-valign-fixJuan Linietsky
2015-09-25Merge pull request #2502 from vnen/fix-itemlist-typoJuan Linietsky
2015-09-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-09-24added alignment to BoxContainerZher Huei Lee
2015-09-22Move the shape test to a little soonerGeorge Marques
2015-09-22Check if shape is valid before referencing itGeorge Marques
2015-09-22Add missing `return` so Visual Studio compileseska
2015-09-21Fix typo in ItemList bindingsGeorge Marques
2015-09-21remove required argument from streamplayer (was a bug), make it default as 0...Juan Linietsky
2015-09-20fixed stupid bug caused by accidentally removed line before commitJuan Linietsky
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-18begin work on debugging collisions....Juan Linietsky
2015-09-15Ability to keep collisionshapes and collisionpolygons when running the game.reduz
2015-09-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-10HTML5 exporter ImprovementsJuan Linietsky
2015-09-09Rewrite of the AudioStream APIJuan Linietsky
2015-09-09Fix HScrollBar of TextEdit, closes #2355Franklin Sobrinho
2015-09-08hide opened menu when click on menu buttonfirefly2442
2015-09-08fix minsize-related issues with LabelZher Huei Lee
2015-09-07added get_visible_characters() to LabelZher Huei Lee
2015-09-07reworked Label classZher Huei Lee
2015-09-01-removed resources dock, good bye old friendJuan Linietsky
2015-08-30Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-30Add missing icons, also make MSVC2010 happyMariano Javier Suligoy
2015-08-30Added gravity scale, and linear/angular damp override to 3D physics.Juan Linietsky
2015-08-30-fix compile issue (pow)Juan Linietsky
2015-08-30Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-30Compile shaders using default values.Mariano Javier Suligoy
2015-08-29-multi-selection (shift-click) working in scene treeJuan Linietsky
2015-08-29Edit default values. WARNING!!!Mariano Javier Suligoy
2015-08-29-display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky
2015-08-29-added hints to sprite v/hframes, fixes truncation problemJuan Linietsky
2015-08-29-fixes to capture modeJuan Linietsky
2015-08-24Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-24Added new NinePatch control (could be done before with Panel and Stylebox but...Juan Linietsky
2015-08-23Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-08-23**WARNING BEFORE PULLING**Juan Linietsky
2015-08-18Added close button to tab. Added 4 display policies for this close button (sh...Julian Murgia - StraToN
2015-08-12close all parent PopupMenus fixAlexander Holland
2015-08-09Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-08Merge pull request #2282 from Ovnuniarchos/masterJuan Linietsky
2015-08-04ParallaxBackground: added option to ignore camera zoomFederico Pacheco
2015-08-03Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-02live debug fixesJuan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-07-26Delete selected nodes with the Delete keyMariano Javier Suligoy
2015-07-26Merge remote-tracking branch 'refs/remotes/origin/master'Ovnuniarchos