Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-18 | -Added AnimationGraphPlayer (still missing features) | Juan Linietsky | |
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback) | |||
2018-06-16 | Fix property hint for ReflectionProbe extents | Rémi Verschelde | |
2018-06-13 | Merge pull request #19541 from SaracenOne/ime2 | Rémi Verschelde | |
Make LineEdit IME position hook ignore placeholder text | |||
2018-06-13 | Merge pull request #19487 from JFonS/better_3d_select | Rémi Verschelde | |
Improve 3D selection | |||
2018-06-13 | Polished 3D selection | JFonS | |
2018-06-13 | LineEdit IME position will now ignore placeholder text. | Saracen | |
2018-06-13 | Merge pull request #19509 from SaracenOne/ime | Rémi Verschelde | |
IME context detection. | |||
2018-06-12 | Fix TabContainer not showing tabs on left when resizing. | Guilherme Felipe | |
Fix #19510. | |||
2018-06-11 | IME context detection. | Saracen | |
2018-06-10 | updated some particlematerial properties | clayjohn | |
2018-06-10 | Merge pull request #19459 from clayjohn/primitive_mesh_ranges | Rémi Verschelde | |
Updated Ranges for Primitive Mesh Properties | |||
2018-06-09 | Merge pull request #18298 from gabrii/TextEditScaledSelection | Max Hilbrunner | |
TextEdit scaled selection | |||
2018-06-08 | updated ranges for primitive meshes | clayjohn | |
2018-06-08 | Avoid animation length from ever being completely, fixes #19420 | Juan Linietsky | |
2018-06-08 | Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotation | Rémi Verschelde | |
Fix bugs related to bad handling of rotated/translated shapes in tilemap | |||
2018-06-08 | Merge pull request #19334 from guilhermefelipecgs/fix_popup | Juan Linietsky | |
Fixes popup_centered_* methods, dialogs with wrong sizes and visual script editor | |||
2018-06-08 | Merge pull request #19314 from Jellonator/master | Rémi Verschelde | |
Added autotile override | |||
2018-06-07 | Fix regression with cursor shape | Guilherme Felipe | |
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky | |
2018-06-07 | Merge pull request #19410 from swarnimarun/tween-stopped | Max Hilbrunner | |
Adding is_stopped method to Tween | |||
2018-06-07 | Adding is_stopped method to Tween | steincodes | |
2018-06-06 | Fix #16069, #19292, #19267 and #18940 | Guilherme Felipe | |
2018-06-06 | expose lineedit | Alexander Holland | |
2018-06-05 | Revert "Prevent visibility notification from being called twice in object ↵ | Rémi Verschelde | |
creation" | |||
2018-06-03 | Add option to disable automatic multiplayer poll | Fabio Alessandrelli | |
Automatic poll from SceneTree is enabled by default. This allows for polling (and thus RPCs/RSETs) manually in other loops (e.g. physics, thread, specific step) and for proper mutex protecion when accessing the multiplayer API from threads (e.g. for sending larger files in chunks). | |||
2018-06-03 | Fix bugs related to bad handling of rotated/translated shapes in tilemap | Bojidar Marinov | |
Fixup #18529 and #12870 | |||
2018-06-02 | Added autotile override | James Beedie | |
2018-05-31 | Revert "Revert "Prevent visibility notification been called twice in object ↵ | Rémi Verschelde | |
creation"" This reverts commit 4d277b96ad581358f63870ae051dc73b69c82cd7. Woops, this wasn't meant to be committed. I just reverted it locally to test something, nothing wrong with the original commit :) | |||
2018-05-31 | Revert "Prevent visibility notification been called twice in object creation" | Rémi Verschelde | |
This reverts commit d42b17607ef14aeb72036f8747eb4d5c64979872. | |||
2018-05-31 | Style: Apply clang-format (5.0) to some missed files | Rémi Verschelde | |
2018-05-29 | Refactor RPCMode enum and checks | Fabio Alessandrelli | |
2018-05-29 | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner | |
2018-05-29 | Merge pull request #19021 from Faless/rpc_sync_fix | Max Hilbrunner | |
RPCMode refactor, more sync modes | |||
2018-05-27 | Merge pull request #18691 from Web-eWorks/atlasfixes | Juan Linietsky | |
Fix Sprite3d using AtlasTexture... Again. | |||
2018-05-26 | Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs | Max Hilbrunner | |
Fully expose the data variable in AudioStreamSample and AudioStreamOGGVorbis | |||
2018-05-26 | Merge pull request #18885 from Gamblify/AnimationTreeExposePos | Max Hilbrunner | |
Expose animation pos to user for AnimationNodes in AnimationTree | |||
2018-05-26 | Refactor RPCMode enum and checks | Fabio Alessandrelli | |
2018-05-26 | Check for 0 roll influence | Bastiaan Olij | |
2018-05-25 | Merge pull request #19120 from Keetz/master | Max Hilbrunner | |
Take tween speed into account when calculating runtime | |||
2018-05-25 | Take tween speed into account when calculating runtime | Rasmus Ketelsen | |
2018-05-25 | Merge pull request #19151 from Web-eWorks/freelook-fixes | Rémi Verschelde | |
Revert #14753, as it is buggy and no longer necessary. | |||
2018-05-25 | Merge pull request #19139 from KidRigger/master | Rémi Verschelde | |
Ensures CMD+left and CMD+right only valid for OSX. | |||
2018-05-25 | Merge pull request #18752 from danilo2205/enhanced_path_follow | Rémi Verschelde | |
Up Vector for Curve3D and OrientedPathFollow Implementation | |||
2018-05-24 | Revert #14753, as it is buggy and no longer necessary. | Webster Sheets | |
2018-05-24 | Ensures CMD+left and CMD+right only valid for OSX. | Anish | |
Fix in #18370 is now only valid for OSX and is reverted for other OS. Fixes #19042 | |||
2018-05-20 | Up vector implementation and OrientedPathFollow. | danilo2205 | |
2018-05-19 | fix for TextEdit::set_text firing signals it shouldn't. | Ibrahn Sahir | |
Removing some _changed signals in set_ functions. Includes revert of commit 384625aa31a3627c25246e06c1fbc3019866765c | |||
2018-05-18 | Merge pull request #19017 from toger5/fix_no_a_input_script_editor_osx | Rémi Verschelde | |
fixed capital A osx | |||
2018-05-18 | fixed capital A osx | toger5 | |
2018-05-18 | -Hid texture flags by default so they dont take so much space | Juan Linietsky | |
-make curve texture preview not so large, so its easier to embed the editor |