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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-03-12
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-11
Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3d
Rémi Verschelde
2016-03-11
Fix link error when disable_3d=yes
sanikoyes
2016-03-10
Fix a crash when running a game with Controls with a tools build
Bojidar Marinov
2016-03-10
Merge pull request #3865 from Marqin/coverity
Rémi Verschelde
2016-03-09
Merge pull request #3980 from JoshuaGrams/timescale-remainder
Rémi Verschelde
2016-03-09
Add option to keep margins when changing anchors, closes #3979
Bojidar Marinov
2016-03-09
TimeScale node: return +inf remaining for 0 scale.
Josh Grams
2016-03-09
fix six possible "divide by zero"
Hubert Jarosz
2016-03-09
fix two reading uninitialized pointers
Hubert Jarosz
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-03-08
Merge pull request #3991 from JoshuaGrams/issue-3711
Rémi Verschelde
2016-03-08
AnimationTreePlayer: distinguish value tracks.
Josh Grams
2016-03-08
Merge pull request #3969 from Paulb23/scroll_past_end_of_file
Juan Linietsky
2016-03-07
Added extra controls to GeometryInstances to control how they should cast sha...
Saracen
2016-03-07
TimeScale node: scale return value (time remaining).
Josh Grams
2016-03-07
Merge pull request #3919 from chuckeles/open-lines-below-above
Rémi Verschelde
2016-03-07
Enabled scrolling past end of file
Paulb23
2016-03-05
Fix Sprite doesn't updating region_rect value in certain conditions
Franklin Sobrinho
2016-03-04
Add special new line opening
Martin Chuckeles
2016-03-04
-Work on addon editor plugin (disabled by default)
Juan Linietsky
2016-03-04
Add editor settings for call hint placement
Martin Chuckeles
2016-03-03
Hide hint if completion is active
Martin Chuckeles
2016-03-03
Move the call hint under the current line
Martin Chuckeles
2016-03-01
Merge pull request #3858 from JoshuaGrams/blend3
Rémi Verschelde
2016-03-01
AnimationTreePlayer: blend value tracks (closes #2299)
Josh Grams
2016-02-28
AnimationTreePlayer (Blend3): process all inputs.
Josh Grams
2016-02-27
fix transform localization event in mouse motion
Juan Linietsky
2016-02-21
Fix missing dependency resolver in Windows
eska
2016-02-21
Add support for placeholders in tscn, which was missing. Closes #3652
Juan Linietsky
2016-02-20
-Fixed bug with event player crashing, closes #3687
Juan Linietsky
2016-02-20
-Change link to new documentation
Juan Linietsky
2016-02-17
Fix NavigationPolygon references in _bind_method
Rémi Verschelde
2016-02-16
refix particles3d issue, bringing down the amount limit to 1024
Nuno Donato
2016-02-15
Bind method is_cell_transposed
Rémi Verschelde
2016-02-11
-Made some icon data types smaller so they take up less space
Juan Linietsky
2016-02-09
-Added missing functions to the doc, fixes #3583
Juan Linietsky
2016-02-09
-Allow renaming root node of inherited scene
Juan Linietsky
2016-02-08
-Cleaned up GraphEdit, also fixes #3568
Juan Linietsky
2016-02-08
Property handle rotated controls in 2D editor, fixes #3613
Juan Linietsky
2016-02-08
Merge pull request #3627 from lordadamson/master
Rémi Verschelde
2016-02-08
renamed function get_video_texutre to get_video_texture
Adham Zahran
2016-02-08
Merge pull request #3409 from akien-mga/pr-script-tab-colour
Rémi Verschelde
2016-02-06
Added get_cellv() method to TileMap
Johan Manuel
2016-02-06
Stop ColorPicker's narcissism ( fixes #3592 )
MarianoGNU
2016-02-05
ColorPicker: Prevent regenerating hsv values every time. Fixes #3492
MarianoGNU
2016-02-04
support horizontal mouse wheel, use in text editor
hondres
2016-02-03
-Fix mouse coordinates not being affected by canvas transform
Juan Linietsky
2016-02-03
Merge pull request #3534 from Biliogadafr/pickable2d
Juan Linietsky
2016-02-02
-make stream player and time restore state properly if removed, fixes #1949
Juan Linietsky
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