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2023-02-12Merge pull request #73137 from Geometror/graphedit-hotzone-snapping-fixRémi Verschelde
Fix GraphEdit port hotzone snapping
2023-02-12Merge pull request #73136 from clayjohn/LightmapGI-exrRémi Verschelde
Set Default compression to VRAM uncompressed for LightmapGI
2023-02-12Fix GraphEdit port hotzone snappingHendrik Brucker
2023-02-11Set Default compression to VRAM uncompressed for LightmapGIclayjohn
This increases the speed to be near instant and removes the perceived lightmap bake speed regression We need to investigate the speed and quality issues with BPTC and re-enable compression when we can
2023-02-11Merge pull request #73120 from TokageItLab/fix-transition-reset-fadeRémi Verschelde
Fix remaining fade doesn't clear when reset in AnimationNodeTransition
2023-02-12Fix NodeOneShot fade-out doesn't blend animations correctlySilc Renew
2023-02-12Fix remaining fade doesn't clear when reset in AnimationNodeTransitionSilc Renew
2023-02-11Merge pull request #73069 from brianwinterpixel/bugfix/linebuilder_box_uvsRémi Verschelde
Fix Line2D UVs when using BOX end cap mode
2023-02-11Merge pull request #73040 from Rindbee/popup_centered_consider_current_sizeRémi Verschelde
Calling popup_center* with the default size will use the current size
2023-02-11Merge pull request #73063 from ↵Rémi Verschelde
KoBeWi/it_exited_the_tree_but_changed_its_mind_and_broke_instead Fix camera reparenting
2023-02-11Merge pull request #73083 from timothyqiu/nav-agent-debug-propertiesRémi Verschelde
Strip name prefix of navigation agent debug properties in the inspector
2023-02-11Calling popup_center* with the default size will use the current sizeRindbee
2023-02-11Strip name prefix of navigation agent debug properties in the inspectorHaoyu Qiu
2023-02-11Check for CanvasItem instead of Control and Node2DAaron Franke
2023-02-10Fix Line2D UVs when using BOX end cap modeBrian Semrau
2023-02-10Fix camera reparentingkobewi
2023-02-10Merge pull request #73024 from TokageItLab/fix-transtition-first-frameRémi Verschelde
Fix broken first frame of `NodeTransition`/`NodeOneShot` when xfade is 0
2023-02-10Merge pull request #72378 from maximkulkin/line-edit-consume-eventsRémi Verschelde
Fix LineEdit not consuming events
2023-02-10Merge pull request #72714 from DarkMessiah/fix-unlimited-text-in-treeRémi Verschelde
Fix unlimited text rendering in Tree if width <= 0
2023-02-10Merge pull request #73000 from Sauermann/fix-editor-viewport-size-zero-crashRémi Verschelde
Fix crash in editor when setting `SubViewport.size` to zero
2023-02-10Add some missing translatable editor stringsHaoyu Qiu
2023-02-10Fix broken first frame of NodeTransition/NodeOneShot when xfade is 0Silc Renew
2023-02-10Fix crash in editor when setting `SubViewport.size` to zeroMarkus Sauermann
`Viewport::_set_size` now verifies, that the minimum size is at least 2x2. Also fix `RendererViewport::viewport_set_size` fail condition.
2023-02-09Merge pull request #72931 from TokageItLab/improve-root-motion-for-rot-and-posRémi Verschelde
Add root motion accumulator to fix broken RootMotionView
2023-02-09Fix that `popup_centered` didn't take the window's size into considerationMarkus Sauermann
2023-02-10Add root motion accumulator to fix broken RootMotionViewSilc Renew
2023-02-09Merge pull request #72884 from groud/fix_trackpad_viewpannerRémi Verschelde
Fix panning via InputEventPanGesture
2023-02-09Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lspRémi Verschelde
Fix internal editor not updating when using external editor via LSP
2023-02-09Improve some editor strings for localizationHaoyu Qiu
2023-02-09Merge pull request #72947 from DarkKilauea/nav-fix-avoidance-callbackRémi Verschelde
Fix missing avoidance updates when using same velocity
2023-02-09Merge pull request #72897 from Geometror/graphedit-set-deprecatedRémi Verschelde
Update configuration warning for `GraphEdit` and mark it as experimental
2023-02-09Merge pull request #72922 from smix8/fix_debug_binding_rb_4.xRémi Verschelde
Fix NavigationAgent debug functions bindings in release builds
2023-02-08Fix missing avoidance updates when using same velocityJosh Jones
When using avoidance, if you set the same velocity for the agent, you won't get an update from the avoidance system. This changes both the `set_target_position` and `set_velocity` setters to always accept user provided values, even if they are the same. This ensures that repathing and avoidance logic is always run when the user expects.
2023-02-09Update GraphEdit configuration warning, mark GraphNode/GraphEdit as experimentalHendrik Brucker
2023-02-08Mark fma function as high end so it isn't used with the gl_compatibility ↵clayjohn
renderer
2023-02-08Fix NavigationAgent debug functions bindings in release buildssmix8
Fixes that certain NavigationAgent debug functions bindings were not available in release builds.
2023-02-08Fix panning via InputEventPanGestureGilles Roudière
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-02-08Optimize `draw_dashed_line()` and `draw_rect()`Danil Alexeev
2023-02-07Merge pull request #62179 from Rindbee/fix-popup_center-off-centerRémi Verschelde
Use min_size/max_size to limit window size and position while popup center
2023-02-07Merge pull request #72829 from Sauermann/fix-code-simplificationsRémi Verschelde
Some code simplifications
2023-02-07Merge pull request #71768 from Sauermann/fix-vp-mouse-positionRémi Verschelde
Fix Viewport::get_mouse_position for SubViewports
2023-02-07Some code simplificationsMarkus Sauermann
1. `number_width` isn't used later 2. `return_type` is used only once 3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger 4. negative `aa->backward` conditional 5. `current_canvas` == `find_world_2d()->get_canvas()` 6. identical if `render_shadows`
2023-02-07Use min_size/max_size to limit the window size and the position while popup ↵Rindbee
center
2023-02-07Fix sub-resource IDs resetting when preloadedkobewi
2023-02-07Fix Viewport::get_mouse_position for SubViewportsMarkus Sauermann
SubViewports don't have a cached mouse position available. This PR calculates the mouse position from the screen position of the mouse cursor.
2023-02-07Merge pull request #72722 from TokageItLab/animtree-mapRémi Verschelde
Fix AnimationNodeTransition initialization and AnimationNode remapping method
2023-02-06Merge pull request #72740 from Sauermann/fix-event-device-idRémi Verschelde
Fix mouse/drag/touch InputEvents having no device id
2023-02-06Merge pull request #71677 from Sauermann/fix-emulate-touch-passthroughRémi Verschelde
Fix MOUSE_FILTER_STOP not affecting emulated mouse events
2023-02-06Merge pull request #72770 from Kabiirk/Control-has-point-doc-updateRémi Verschelde
Fix description and argument name in `Control._has_point`
2023-02-06Fix mouse/drag/touch InputEvents having no device idMarkus Sauermann
Some internally created emulated/instantiated events didn't have a device id. This PR sets for these cases a device id. Also rename `DEVICE_ID_TOUCH_MOUSE` to the more generic `DEVICE_ID_EMULATION`.