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2022-06-15Fix the bug that the sampling position is reversed, make eyedrop reusable.Rindbee
2022-06-14Merge pull request #62044 from smix8/navigation_navagent_map_change_4.xRémi Verschelde
Add NavigationAgent2D/3D set_navigation_map() function
2022-06-14Add NavigationAgent set_navigation_map() functionsmix8
Add NavigationAgent set_navigation_map() and get_navigation_map() function.
2022-06-14Merge pull request #62042 from ↵Rémi Verschelde
Calinou/basematerial3d-nearest-height-always-linear Always sample the heightmap with linear filtering in BaseMaterial3D
2022-06-14Always sample the heightmap with linear filtering in BaseMaterial3DHugo Locurcio
Nearest-neighbor filtering of the heightmap results in a broken appearance, with and without Deep Parallax enabled on the material. Linear filtering results in a more expected appearance. This does not affect other texture maps such as albedo, normal or roughness.
2022-06-14Add Vector2/3 linking to more propertiesFireForge
- Camera2D.zoom - CanvasLayer.scale - ParallaxBackground.scroll_base_scale - ParallaxLayer.motion_scale - Polygon2D.texture_scale - BaseMaterial3D.uv1_scale - BaseMaterial3D.uv2_scale
2022-06-14Merge pull request #59125 from KoBeWi/link_to_the_vectorRémi Verschelde
2022-06-14Merge pull request #61861 from techiepriyansh/multi-image-atlasesRémi Verschelde
2022-06-14Add vector value linkingkobewi
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
2022-06-14save lightmap as multi-image atlasPriyansh Rathi
2022-06-13Merge pull request #61998 from groud/fix_terrain_constraintsRémi Verschelde
Fixes terrains for isometric tilemaps
2022-06-13Fixes terrains for isometric tilemapsGilles Roudière
2022-06-13Merge pull request #61974 from Calinou/project-settings-mark-as-basicRémi Verschelde
2022-06-13Merge pull request #61809 from groud/terrain_center_bitRémi Verschelde
2022-06-13Tweak Light3D property hints for greater flexibilityHugo Locurcio
- Specular can now be set above 1.0. - Blur can be set to 0 to disable shadow blurring entirely, which is useful on lights that have a non-zero size. - When shadow blurring is disabled, lights that have a non-zero size will not use PCSS-like soft shadows, speeding up shadow rendering considerably. - Some property hints now allow more precise values.
2022-06-13Merge pull request #61772 from bruvzg/ft_ot_collectRémi Verschelde
2022-06-13Merge pull request #61819 from bruvzg/button_overrunRémi Verschelde
2022-06-13Merge pull request #61842 from bruvzg/popup_fixes_swRémi Verschelde
2022-06-13[RTL] Fix underline/overline/strikethrough interaction with the "visible ↵bruvzg
characters" property.
2022-06-13Single-window mode popups and edited scene windows fixes.bruvzg
Fix single-window mode popup not closing when OptionBox is clicked. Fix single-window mode submenus closing when parent menu item, that was used to open it is clicked (using same safe-area logic as platform specific code). Disallow windows that are part of an edited scene from being set as exclusive or popup to prevent it from locking up the editor.
2022-06-12Merge pull request #61961 from jtnicholl/anim_lib_type_hintsRémi Verschelde
Fix type hints for AnimationLibrary's signals' arguments
2022-06-12Mark some common project settings as basicHugo Locurcio
2022-06-12Fix type hints for AnimationLibrary's signalsJonathan Nicholl
2022-06-11Add suffixes to all nodes and resourcesFireForge
2022-06-11Revert vector4 output ports in visual shadersYuri Rubinsky
2022-06-10Add terrain center bitGilles Roudière
2022-06-10SoftBody: Fix attachments property names after #61180Rémi Verschelde
Fixes #61581.
2022-06-10Merge pull request #52415 from deakcor/dev-node2dRémi Verschelde
Fix global properties setters and add global skew for node2d
2022-06-10Merge pull request #61862 from KoBeWi/fake_classRémi Verschelde
Remove TooltipPanel and TooltipLabel
2022-06-10Merge pull request #61868 from iwek7/line_edit_caretRémi Verschelde
Fix setting line edit caret after double and triple click
2022-06-10Fix setting line edit caret after dobule and triple clickiwek
2022-06-09Add a property hint to Environment's `sky_rotation` propertyHugo Locurcio
This property hint is identical to Node3D's `sky_rotation` property and provides degree-based editing.
2022-06-09Remove TooltipPanel and TooltipLabelkobewi
2022-06-09Merge pull request #61813 from smix8/navigationmesh_properties_naming_4.xRémi Verschelde
2022-06-09Remove slash delimiter from NavigationMesh propertiessmix8
Remove slash delimiter from NavigationMesh properties.
2022-06-09Merge pull request #61830 from XutaxKamay/fix-image-textureRémi Verschelde
Fix for regression of an ImageTexture being imported
2022-06-09Fix for ImageTexture importedKamay Xutax
Someone apparently forgot to return true ... on ImageTexture::_set/_get
2022-06-08Add overrun behavior to the Button.bruvzg
2022-06-08Merge pull request #61739 from smix8/navigation_region_cost_4.xRémi Verschelde
2022-06-08Merge pull request #61662 from smix8/navigation_map_cell_defaults_4.xRémi Verschelde
2022-06-08Re-add internal image field to ImageTexturekobewi
2022-06-07Merge pull request #61558 from kleonc/triangle_mesh_from_triangle_stripRémi Verschelde
Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP`
2022-06-07Merge pull request #61319 from JFonS/taa_wipRémi Verschelde
Initial TAA implementation
2022-06-07Merge pull request #61284 from KoBeWi/steal_image()Rémi Verschelde
Remove image property of ImageTexture
2022-06-07Merge pull request #59786 from V-Sekai/ok_colorRémi Verschelde
Allow picking similar colours using OKHSL.
2022-06-07Merge pull request #55909 from ↵Clay John
Calinou/volumetric-fog-tweak-temporal-reprojection-range-hint Tweak the volumetric fog temporal reprojection property hint
2022-06-07Remove image property of ImageTexturekobewi
2022-06-07Allow picking similar colours using OKHSL.K. S. Ernest (iFire) Lee
2022-06-07Merge pull request #61726 from YeldhamDev/always_clearRémi Verschelde
Take into account the clear icon's size even when not visible in `LineEdit`s
2022-06-07Merge pull request #61737 from LightningAA/fix-frac-typoRémi Verschelde
Fix typo "Frac" instead of "Fract"