Age | Commit message (Expand) | Author |
2015-12-12 | ability to get video player texture | Juan Linietsky |
2015-12-12 | Merge pull request #2933 from TheHX/pr-shader-loader | Juan Linietsky |
2015-12-12 | -force exporting of original script exported variables on overriden scripts | Juan Linietsky |
2015-12-12 | added rotation and scale support to gui controls | Juan Linietsky |
2015-12-12 | ability to set occluder mask in tilemap, fixes #3025 | Juan Linietsky |
2015-12-12 | added proper functions to ColorRamp, fixes #3034 | Juan Linietsky |
2015-12-12 | -make smoothing respect camera limits, fixes #3037 | Juan Linietsky |
2015-12-12 | make popup emit index when id is not defined | Juan Linietsky |
2015-12-12 | -collision debug is shown above all else, fixes #2985 | Juan Linietsky |
2015-12-11 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-10 | added fallbacks proprty to fonts | Juan Linietsky |
2015-12-10 | Fix editing TreeItem cells in range mode | eska |
2015-12-10 | Fix exponential sliders | eska |
2015-12-10 | Merge pull request #2306 from dbsGen/patch-1 | Rémi Verschelde |
2015-12-10 | Merge pull request #3019 from neikeq/spinbox_timer | Rémi Verschelde |
2015-12-10 | Spinbox: increase/decrease with mouse held | neikeq |
2015-12-10 | This fixes long standing animation bug | Sergey Lapin |
2015-12-10 | Merge pull request #3029 from neikeq/textedit_select_imp | Rémi Verschelde |
2015-12-09 | TextEdit: Scroll while selecting with mouse idle | neikeq |
2015-12-09 | Fix tscn format not being recongnized by EditorFileSystem | Franklin Sobrinho |
2015-12-08 | -New mask mode for lights, makes using masks MUCH easier. | Juan Linietsky |
2015-12-08 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-08 | made the exclusion of nodes from joints optional, fixes #3015 | Juan Linietsky |
2015-12-08 | Merge pull request #2868 from akien-mga/pr-fix-can-move-to | Juan Linietsky |
2015-12-08 | Merge pull request #2922 from romulox-x/set_hidden | Juan Linietsky |
2015-12-08 | better unique name resolution, as suggested i #3017 | Juan Linietsky |
2015-12-08 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-08 | added option to add_child, to use the same deduplication convention as in the... | Juan Linietsky |
2015-12-07 | Merge pull request #3005 from TheHX/pr-file-dialog | Rémi Verschelde |
2015-12-07 | Merge pull request #3007 from neikeq/fix_line_edit | Rémi Verschelde |
2015-12-07 | Fix LineEdit cursor | neikeq |
2015-12-06 | Better hidden folders display preferences for editor file dialogs | Franklin Sobrinho |
2015-12-05 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-05 | -Display on animation editor which keys are invalid and which tracks are unre... | Juan Linietsky |
2015-12-04 | Add refresh button to file dialogs | neikeq |
2015-12-04 | missing pngs | Juan Linietsky |
2015-12-02 | Merge pull request #2975 from neikeq/help_scroll_top | Rémi Verschelde |
2015-12-02 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-02 | -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F... | Juan Linietsky |
2015-12-02 | Fix help view not scrolling to the top | neikeq |
2015-12-02 | Fix RichTextLabel copy never called | neikeq |
2015-11-29 | Script Editor: automatic indentation after a colon | koalefant |
2015-11-28 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-11-28 | -Fixed bug with scene inheritance, should work again | Juan Linietsky |
2015-11-28 | Add container automatic update when moving a child node | Franklin Sobrinho |
2015-11-27 | Fix shader loading, making possible load .shd and .sgp from editor | Franklin Sobrinho |
2015-11-27 | Fix editor help scroll to result | Franklin Sobrinho |
2015-11-26 | Added set_hidden method to Spatial and CanvasItem | romulox_x |
2015-11-25 | 0theora compilation fixes | Juan Linietsky |
2015-11-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |