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Godot with FMOD integration
RayHammer
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2022-02-08
Improve TreeItem button API
Haoyu Qiu
2022-02-08
Merge pull request #57692 from YeldhamDev/popping_options
Rémi Verschelde
2022-02-08
Merge pull request #40140 from hinlopen/tree-scroll-center
Rémi Verschelde
2022-02-08
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
Merge pull request #57720 from akien-mga/prefer-cast-to-get_class-string-compare
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-08
Fix RayCast{2,3}D.clear_exceptions clears parent
Haoyu Qiu
2022-02-07
Fix theming for floating window docks
Michael Alexsander
2022-02-07
Improvements and fixes to occluders
jfons
2022-02-07
Merge pull request #57741 from Chaosus/vs_fixes
Rémi Verschelde
2022-02-07
Merge pull request #57725 from jmb462/missing-sname-theme-setters
Rémi Verschelde
2022-02-07
Merge pull request #57684 from KoBeWi/todo_optimize
Rémi Verschelde
2022-02-07
Add some more fixes to visual shader
Yuri Roubinsky
2022-02-06
Make popups from `MenuButton`, `OptionButton`, and submenus obey the layout d...
Michael Alexsander
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Merge pull request #57716 from Chaosus/vs_vector_3d
Rémi Verschelde
2022-02-06
Merge pull request #57721 from YeldhamDev/separate_from_separators
Rémi Verschelde
2022-02-06
Better handle icons and checkboxes with separators in `PopupMenu`
Michael Alexsander
2022-02-06
Enhancements and fixes for `OptionButton` and `PopupMenu`
Michael Alexsander
2022-02-06
Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D`
Yuri Roubinsky
2022-02-06
[Debugger] Move most profilers to ServersDebugger.
Fabio Alessandrelli
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-06
Tweak default SDFGI settings for better quality
Hugo Locurcio
2022-02-06
Decrease the default number of SDFGI cascades to 4
Hugo Locurcio
2022-02-06
Rework CanvasItem visibility propagation
kobewi
2022-02-05
Merge pull request #57646 from Faless/mp/4.x_interfaces
Rémi Verschelde
2022-02-05
Merge pull request #48006 from KoBeWi/incognito_layer
Rémi Verschelde
2022-02-05
Add visibility to CanvasLayer
kobewi
2022-02-05
Add shortcut_cell double click functionality
Ger Hean
2022-02-05
Center when scrolling to tree item.
Stijn Hinlopen
2022-02-05
Rework TextureButton stretch
kobewi
2022-02-05
[Net] Move RPC, Node cache out of MultiplayerAPI.
Fabio Alessandrelli
2022-02-04
Merge pull request #55950 from Faless/mp/4.x_replication_nodes
Rémi Verschelde
2022-02-04
[Net] New replication interface, spawner and synchronizer nodes.
Fabio Alessandrelli
2022-02-04
Merge pull request #57341 from bruvzg/win_multiwin_fs
Rémi Verschelde
2022-02-04
[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to al...
bruvzg
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
Merge pull request #57541 from reduz/node-add-remove-hook
Rémi Verschelde
2022-02-03
Merge pull request #57562 from AnilBK/string-add-contains
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-02-03
Merge pull request #56992 from YeldhamDev/smarter_popmenu_focus
Rémi Verschelde
2022-02-03
Merge pull request #56365 from aaronfranke/default-shape-size
Rémi Verschelde
2022-02-03
Add auto-wrap mode property to the RichTextLabel, set default auto-wrap mode ...
bruvzg
2022-02-03
Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_fo...
Gilles Roudière
2022-02-03
Merge pull request #57517 from groud/viewport_expose_gui_focus
Rémi Verschelde
2022-02-02
Merge pull request #57504 from Chaosus/vs_vector2
Yuri Roubinsky
2022-02-02
Merge pull request #56771 from mhilbrunner/unacceptable
Fabio Alessandrelli
2022-02-02
Add support for 2D vector type to visual shaders
Yuri Roubinsky
2022-02-02
Add a signal to notify when children nodes enter or exit tree
reduz
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