Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-13 | Single-window mode popups and edited scene windows fixes. | bruvzg | |
Fix single-window mode popup not closing when OptionBox is clicked. Fix single-window mode submenus closing when parent menu item, that was used to open it is clicked (using same safe-area logic as platform specific code). Disallow windows that are part of an edited scene from being set as exclusive or popup to prevent it from locking up the editor. | |||
2022-06-12 | Merge pull request #61961 from jtnicholl/anim_lib_type_hints | Rémi Verschelde | |
Fix type hints for AnimationLibrary's signals' arguments | |||
2022-06-12 | Fix type hints for AnimationLibrary's signals | Jonathan Nicholl | |
2022-06-11 | Add suffixes to all nodes and resources | FireForge | |
2022-06-11 | Revert vector4 output ports in visual shaders | Yuri Rubinsky | |
2022-06-10 | SoftBody: Fix attachments property names after #61180 | Rémi Verschelde | |
Fixes #61581. | |||
2022-06-10 | Merge pull request #52415 from deakcor/dev-node2d | Rémi Verschelde | |
Fix global properties setters and add global skew for node2d | |||
2022-06-10 | Merge pull request #61862 from KoBeWi/fake_class | Rémi Verschelde | |
Remove TooltipPanel and TooltipLabel | |||
2022-06-10 | Merge pull request #61868 from iwek7/line_edit_caret | Rémi Verschelde | |
Fix setting line edit caret after double and triple click | |||
2022-06-10 | Fix setting line edit caret after dobule and triple click | iwek | |
2022-06-09 | Add a property hint to Environment's `sky_rotation` property | Hugo Locurcio | |
This property hint is identical to Node3D's `sky_rotation` property and provides degree-based editing. | |||
2022-06-09 | Remove TooltipPanel and TooltipLabel | kobewi | |
2022-06-09 | Merge pull request #61813 from smix8/navigationmesh_properties_naming_4.x | Rémi Verschelde | |
2022-06-09 | Remove slash delimiter from NavigationMesh properties | smix8 | |
Remove slash delimiter from NavigationMesh properties. | |||
2022-06-09 | Merge pull request #61830 from XutaxKamay/fix-image-texture | Rémi Verschelde | |
Fix for regression of an ImageTexture being imported | |||
2022-06-09 | Fix for ImageTexture imported | Kamay Xutax | |
Someone apparently forgot to return true ... on ImageTexture::_set/_get | |||
2022-06-08 | Merge pull request #61739 from smix8/navigation_region_cost_4.x | Rémi Verschelde | |
2022-06-08 | Merge pull request #61662 from smix8/navigation_map_cell_defaults_4.x | Rémi Verschelde | |
2022-06-08 | Re-add internal image field to ImageTexture | kobewi | |
2022-06-07 | Merge pull request #61558 from kleonc/triangle_mesh_from_triangle_strip | Rémi Verschelde | |
Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP` | |||
2022-06-07 | Merge pull request #61319 from JFonS/taa_wip | Rémi Verschelde | |
Initial TAA implementation | |||
2022-06-07 | Merge pull request #61284 from KoBeWi/steal_image() | Rémi Verschelde | |
Remove image property of ImageTexture | |||
2022-06-07 | Merge pull request #59786 from V-Sekai/ok_color | Rémi Verschelde | |
Allow picking similar colours using OKHSL. | |||
2022-06-07 | Merge pull request #55909 from ↵ | Clay John | |
Calinou/volumetric-fog-tweak-temporal-reprojection-range-hint Tweak the volumetric fog temporal reprojection property hint | |||
2022-06-07 | Remove image property of ImageTexture | kobewi | |
2022-06-07 | Allow picking similar colours using OKHSL. | K. S. Ernest (iFire) Lee | |
2022-06-07 | Merge pull request #61726 from YeldhamDev/always_clear | Rémi Verschelde | |
Take into account the clear icon's size even when not visible in `LineEdit`s | |||
2022-06-07 | Merge pull request #61737 from LightningAA/fix-frac-typo | Rémi Verschelde | |
Fix typo "Frac" instead of "Fract" | |||
2022-06-07 | Initial TAA implementation | jfons | |
Initial TAA support based on the implementation in Spartan Engine. Motion vectors are correctly generated for camera and mesh movement, but there is no support for other things like particles or skeleton deformations. | |||
2022-06-06 | [RTL] Stop processing thread before deleting scroll bar. | bruvzg | |
2022-06-06 | Fix `Viewport.own_world_3d` documentation | Haoyu Qiu | |
Also fixed the naming of the setter's parameter and made an `if` block straightforward. | |||
2022-06-06 | Add NavigationRegion costs for pathfinding | smix8 | |
Add NavigationRegion costs for pathfinding. | |||
2022-06-06 | Merge pull request #61724 from iwek7/fixing_rich_text_label | Rémi Verschelde | |
Fix richTextLabel scroll showing | |||
2022-06-05 | Fix typo "Frac" instead of "Fract" | Aaron Record | |
2022-06-05 | Merge pull request #61707 from KoBeWi/GradientTextureXD | Rémi Verschelde | |
Increase maximum size of gradient textures | |||
2022-06-05 | Merge pull request #61700 from Rindbee/fix-strange-behavior-with-list-close-tag | Rémi Verschelde | |
Fix strange behavior with list close tags and empty list tags | |||
2022-06-05 | Fix richTextLabel scroll showing | iwek | |
2022-06-05 | Take into account the clear icon's size even when not visible in `LineEdit`s | Michael Alexsander | |
2022-06-05 | Increase maximum size of gradient textures | kobewi | |
2022-06-04 | rename 'configuration' to 'replication_config' in MultiplayerSynchronizer | Nathan Franke | |
2022-06-05 | Fix strange behavior with list close tags and empty list tags | Rindbee | |
Fix the first two points in #61621. Support for two writing ways: compact or loose. The loose one is designed for easy editing in the editor. For this, the first blank line (if exists) right after the list tags (`[ol]`, `[/ol]`, `[ul]`, and `[/ul]`) will be ignored. Make sure the empty list contains at least one item, that is, an empty list is ultimately a list with one item. As a reminder here is a list. | |||
2022-06-04 | typo: change congiruation into configuration | Winston Yallow | |
2022-06-04 | Merge pull request #60830 from Ansraer/fix-2d-scale | Rémi Verschelde | |
[4.x] Add viewport content scale | |||
2022-06-03 | Match NavMap and ProjectSettings with NavigationMesh defaults | smix8 | |
Match NavMap and ProjectSettings with NavigationMesh defaults since the NavMap edge merging requires a matching cell_size with the NavigationMesh to create connections without issues. | |||
2022-06-03 | Merge pull request #61623 from smix8/navigation_navpoly_getmesh_4.x | Rémi Verschelde | |
2022-06-02 | Merge pull request #61625 from smix8/navigation_debugview_mesh_scripted_4.x | Rémi Verschelde | |
2022-06-02 | Merge pull request #61631 from iwek7/redundant_min_call | Rémi Verschelde | |
2022-06-02 | Merge pull request #61629 from Geometror/fix-graphedit-comment-nodes | Rémi Verschelde | |
2022-06-02 | Remove redundant min call when setting line | iwek | |
2022-06-02 | Fix enclosed nodes calculation of GraphEdit comment nodes | Hendrik Brucker | |