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2022-01-07Add a theme constant to change LineEdit and TextEdit's caret widthHugo Locurcio
This can be useful to improve caret visibility, especially at larger font sizes. This can also be used for accessibility purposes.
2022-01-07Merge pull request #53419 from TechnoPorg/rework-subwindowsRémi Verschelde
2022-01-07Merge pull request #56321 from pycbouh/core-use-gdvirtual-everywhereRémi Verschelde
2022-01-07Merge pull request #54351 from LeaoLuciano/leak-remove-line-richtextlabelRémi Verschelde
2022-01-07Fix missing arg name in bindings for GDExtension APIRémi Verschelde
2022-01-07i18n: Sync template with current 3.x codebaseRémi Verschelde
Weblate will now track the state of `3.x` to prepare for the 3.5 release. (cherry picked from commit 02d9ac107158c8c5d95f1ecc48078d66e00c1a57)
2022-01-07Merge pull request #55775 from timothyqiu/slider-dragRémi Verschelde
2022-01-07Merge pull request #56472 from KoBeWi/now_focusRémi Verschelde
2022-01-07Merge pull request #54560 from rafallus/tab_itemsRémi Verschelde
2022-01-07Merge pull request #56195 from Zylann/anim_key_error_messageRémi Verschelde
2022-01-06Fix too broad assumption of null property defaultsPedro J. Estébanez
2022-01-06Merge pull request #56176 from RandomShaper/accept_null_as_defaultRémi Verschelde
Assume that non registered properties default to null
2022-01-06Merge pull request #50896 from HaSa1002/add-graphedit-drag-signals-4Rémi Verschelde
Add `GraphEdit` drag notifications
2022-01-06Assume that non registered properties default to nullPedro J. Estébanez
2022-01-06Merge pull request #56435 from V-Sekai/inspector_default_fixRémi Verschelde
Fix incorrect default transform values on foreign 3D nodes
2022-01-06Add `GraphEdit` drag notificationsJohannes Witt
This commit adds two signals: * connection_drag_begun, which is emitted when a connection is started to be created by the user and * `connection_drag_ended`, which is emitted when no longer a connection is created. Additionally `force_connection_drag_end()` adds the possibility to end the connection dragging. If called from user code, no other connection request signals are invoked. This is useful to add `GraphNode`s via shortcuts while the user is dragging a connection to directly connect the newly added node.
2022-01-06Move metallic and roughness automated assignment to an inspector UndoRedoSaracenOne
callback.
2022-01-06Fix incorrect default transform values on foreign 3D nodesSaracenOne
2022-01-06Update the minimum size of ViewportContainerTomasz Chabora
2022-01-06Merge pull request #56480 from Chaosus/vs_plugin_gdscript_templateYuri Roubinsky
2022-01-06Merge pull request #56376 from pycbouh/theme-tombe-les-theme-propertiesRémi Verschelde
2022-01-06Add a GDScript template for `VisualShaderNodeCustom`Yuri Roubinsky
2022-01-06Merge pull request #55851 from Chaosus/better-completion-options-list_rebasedRémi Verschelde
2022-01-05Added key name to error message about key not being validMarc Gilleron
2022-01-05Inspector property array for `TabBar`rafallus
2022-01-05Merge pull request #56522 from akien-mga/navigation-restore-safe-get_singletonRémi Verschelde
2022-01-05Merge pull request #53684 from TokageItLab/orthogonal-modeRémi Verschelde
2022-01-05NavigationServer: Restore constness for thread safe `get_singleton`Rémi Verschelde
This was removed by mistake in #47024, NavigationServer uses internal mutability for thread safety, and removing `const` breaks the contract.
2022-01-05Clear only owners that are no longer in the same treePedro J. Estébanez
2022-01-05Added material_overlay property to MeshInstance3DFernando Cosentino
Applying overlay materials into multi-surface meshes currently requires adding a next pass material to all the surfaces, which might be cumbersome when the material is to be applied to a range of different geometries. This also makes it not trivial to use AnimationPlayer to control the material in case of visual effects. The material_override property is not an option as it works replacing the active material for the surfaces, not adding a new pass. This commit adds the material_overlay property to GeometryInstance3D (and therefore MeshInstance3D), having the same reach as material_override (that is, all surfaces) but adding a new material pass on top of the active materials, instead of replacing them.
2022-01-05Merge pull request #56255 from PucklaMotzer09/control_unfocusRémi Verschelde
2022-01-05Merge pull request #56206 from ↵Rémi Verschelde
KoBeWi/random_call_deferred_to_the_rescue_once_again
2022-01-05Merge pull request #55791 from ↵Rémi Verschelde
kleonc/tree-dont-consume-mouse-if-collapser-not-visible
2022-01-05Merge pull request #54441 from ↵Rémi Verschelde
Geometror/checkbutton-checkbox-font-hover-pressed-color
2022-01-05Merge pull request #56193 from ↵Rémi Verschelde
kodiwills/fix-update-mode-not-refreshed-visually-on-undo
2022-01-05Merge pull request #56212 from laws65/skin-export-crash-fixRémi Verschelde
2022-01-05Merge pull request #56346 from pycbouh/control-treentegerRémi Verschelde
2022-01-05Merge pull request #55512 from RandomShaper/better_node_deleteRémi Verschelde
2022-01-05Merge pull request #56408 from eazrael/tree-fix-selectionmode-rowRémi Verschelde
Tree: Fix de-select when selection mode set to SELECT_ROW
2022-01-05Merge pull request #56491 from hinlopen/n3d-minor-improvementRémi Verschelde
Minor code improvements in Node3D
2022-01-04Minor code improvements in Node3D. Refactor Node3D::show/hide/set_visible to ↵Stijn
a shared implementation.
2022-01-04Merge pull request #55332 from Calinou/voxelgidata-tweak-default-dynamic-rangeRémi Verschelde
Decrease the default dynamic range in VoxelGIData to 2.0
2022-01-04Merge pull request #56305 from Calinou/rename-lod-thresholdRémi Verschelde
2022-01-04Merge pull request #55370 from ↵JFonS
Calinou/geometryinstance3d-lod-fade-node-configuration-warning Emit node configuration warnings for GeometryInstance3D distance fade
2022-01-04Merge pull request #53313 from KoBeWi/debinded_konnektRémi Verschelde
2022-01-04Merge pull request #54987 from KoBeWi/@@Node2D@@69@@420@@@Rémi Verschelde
2022-01-04Merge pull request #51206 from clayjohn/Vulkan-ASSGIRémi Verschelde
2022-01-04Merge pull request #55331 from Calinou/voxelgidata-fix-dynamic-range-propertyRémi Verschelde
2022-01-04Fix TextureButton focus texture logickobewi
2022-01-04Merge pull request #56347 from NNesh/fix/graph_editor_out_of_range_alignmentRémi Verschelde
Fixed an invalidation of sets and out of range for an alignment