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2016-02-08-Cleaned up GraphEdit, also fixes #3568Juan Linietsky
2016-02-08Property handle rotated controls in 2D editor, fixes #3613Juan Linietsky
2016-02-08Merge pull request #3627 from lordadamson/masterRémi Verschelde
renamed function get_video_texutre to get_video_texture
2016-02-08renamed function get_video_texutre to get_video_textureAdham Zahran
2016-02-08Merge pull request #3409 from akien-mga/pr-script-tab-colourRémi Verschelde
Make custom_bg fit the whole "selected" area in ItemLists
2016-02-06Added get_cellv() method to TileMapJohan Manuel
2016-02-06Stop ColorPicker's narcissism ( fixes #3592 )MarianoGNU
Also prevent alpha in guidelines.
2016-02-05ColorPicker: Prevent regenerating hsv values every time. Fixes #3492MarianoGNU
2016-02-04support horizontal mouse wheel, use in text editorhondres
2016-02-03-Fix mouse coordinates not being affected by canvas transformJuan Linietsky
2016-02-03Merge pull request #3534 from Biliogadafr/pickable2dJuan Linietsky
Physics2D: Allow to use 'intersect_point' with not 'Pickable' objects
2016-02-02-make stream player and time restore state properly if removed, fixes #1949Juan Linietsky
2016-02-02-Add some offset to spinboxes in tree, so revert icon does not annoy much ↵Juan Linietsky
when pops up, fixes #3415
2016-02-02-make animationplayer thinner, also toolbuttons too. fixes #3526Juan Linietsky
2016-02-01-remove the !inside_tree error, fixes grab focus error, closes #3521Juan Linietsky
2016-02-01Make sure variant parser recognizes "nil" for compatibility with old ↵Juan Linietsky
engine.cfg style cofig. Closes #3531
2016-02-01store animation names in alphabetical order, fixes #3423Juan Linietsky
2016-02-01Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable'Biliogadafr
2016-01-31-Removed bizarre code introduced in a 2 years old PR, fixes #3483Juan Linietsky
2016-01-31-Fix crash opening and closing the scene, closes #3491Juan Linietsky
2016-01-29-Increment resources total in scene format text, fixes #3506Juan Linietsky
2016-01-27Merge pull request #3470 from MarianoGnu/masterRémi Verschelde
Get color constructor from ColorPicker
2016-01-27Fix Tree Slider disappearing when clicking on itFranklin Sobrinho
2016-01-26Remove strand debug print, fix #3473George Marques
2016-01-26Get color constructor from ColorPickerMarianoGNU
2016-01-26Merge pull request #3467 from MarianoGnu/masterRémi Verschelde
Focus and select line edit every time color is changed. Fixes #2586
2016-01-26Focus and select line edit every time color is changed. Fixes #2586MarianoGNU
2016-01-26Fix wrong position of LineEdit in Scene editorFranklin Sobrinho
2016-01-25-Fix input bug on window ordering due to foretting to sort root itemsJuan Linietsky
2016-01-25Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-01-25-Changed how popups work in Viewport to make them a lot less invasive to the ↵Juan Linietsky
scene tree
2016-01-25Merge pull request #3440 from TheHX/issue-2946Rémi Verschelde
Fixed small inconsistencies with the text format
2016-01-24Merge pull request #3434 from TheHX/pr-tscn-dependencyJuan Linietsky
Fix .tscn not raising dependency error
2016-01-24Fix .tscn not raising dependency errorFranklin Sobrinho
2016-01-24Fixed small inconsistencies with the text formatFranklin Sobrinho
2016-01-24Merge pull request #3431 from TheHX/pr-tscn-groupsJuan Linietsky
Fix .tscn format not loading groups
2016-01-24-Take in consideration canvas layers for GUI inputJuan Linietsky
2016-01-24Fix .tscn format not loading groupsFranklin Sobrinho
2016-01-23Merge pull request #2698 from Faless/add_area_fixJuan Linietsky
Fix bug in Body(2D)SW::add_area
2016-01-23-Some changes to how scenes and scripts are overriden in scene instance and ↵Juan Linietsky
inheritance -Fixes #3127 and also properly fixes #2958
2016-01-23-Forgot to add clips input to graphedit, fixes #3420Juan Linietsky
2016-01-23-Added ability to remap dependencies in tscn (forgot to do it..), fixes #3368Juan Linietsky
2016-01-23-Ability to retrieve state data from PackedScene, closes #3413Juan Linietsky
2016-01-23-Added a "modal_close" signal for controlsJuan Linietsky
-Used it to keep changes on lineedit when focused out
2016-01-23Revert "Tree and PropertyEditor confirm value change on focus loss"Juan Linietsky
2016-01-22-Improved tab visibility, fixes #3314Juan Linietsky
2016-01-22-leftover debug code was causing a crash in navigation 2d, removed it and ↵Juan Linietsky
fixes #3374
2016-01-22-make sure instance placeholder works with duplicate(), fixes #3378Juan Linietsky
2016-01-22Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-01-22-Fix viewport converting the scren in grayness, fixes #3406Juan Linietsky