summaryrefslogtreecommitdiff
path: root/scene
AgeCommit message (Expand)Author
2020-04-29Add set_frame, pause, and oneshot to AnimatedTextureRevan Ji
2020-04-27Merge pull request #38121 from JFonS/add_unwrap_cachingRémi Verschelde
2020-04-27Merge pull request #38243 from KoBeWi/whineRémi Verschelde
2020-04-27Merge pull request #36035 from Xrayez/path2d-fix-self-modulateRémi Verschelde
2020-04-26Make Line2D be white by defaultTomasz Chabora
2020-04-25Merge pull request #38155 from Calinou/tweak-ssao-property-hintsRémi Verschelde
2020-04-23Tweak SSAO property hints to allow setting more precise valuesHugo Locurcio
2020-04-23Merge pull request #38109 from nekomatata/mesh-instance-active-materialRémi Verschelde
2020-04-22Add caching the lightmap unwrapping on importJFonS
2020-04-22Fix get_active_material when a material is directly set on the meshPouleyKetchoupp
2020-04-22Merge pull request #38086 from volzhs/seek-animation-finishedRémi Verschelde
2020-04-22Emit signal when animation ends by seekvolzhs
2020-04-21Add proper type to most public API uses of ArrayJuan Linietsky
2020-04-21Add ability to bind typed arrays to script APIJuan Linietsky
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
2020-04-20Fix more GCC -Wmaybe-uninitialized warningsRémi Verschelde
2020-04-20Merge pull request #38039 from akien-mga/docdata-skip-unexposedRémi Verschelde
2020-04-20DocData: Skip unexposed classesRémi Verschelde
2020-04-20doc: Sync classref with current sourceRémi Verschelde
2020-04-20Merge pull request #37947 from clayjohn/DOCS-rendering-updateRémi Verschelde
2020-04-17Update many docs with recent rendering changesclayjohn
2020-04-17Merge pull request #37949 from reduz/implement-global-shader-uniformsRémi Verschelde
2020-04-17Merge pull request #37953 from clayjohn/VULKAN-sky-sun-sizeRémi Verschelde
2020-04-17Add light size to Sky Shadersclayjohn
2020-04-17Merge pull request #37964 from AndreaCatania/AndreaCatania-patch-2Rémi Verschelde
2020-04-17Implement global and per instance shader uniforms.Juan Linietsky
2020-04-17Activate Physics Process in SpringArm3D.Andrea Catania
2020-04-16Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fixRémi Verschelde
2020-04-15Merge pull request #37914 from clayjohn/VULKAN-decal-fixRémi Verschelde
2020-04-15Merge pull request #37911 from madmiraal/fix-32876Rémi Verschelde
2020-04-15Fix texture check in decal setupclayjohn
2020-04-15Run SpringArm3D's process within physics.Marcel Admiraal
2020-04-15Add "node_unselected" signal for GraphEditasheraryam
2020-04-15Merge pull request #37896 from NutmegStudio/decal-enum-constant-fixRémi Verschelde
2020-04-15Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANTNutmegStudio
2020-04-15Fix typo in light3d (Texture -> Texture2D)NutmegStudio
2020-04-14Merge pull request #37887 from reduz/implement-projectorsRémi Verschelde
2020-04-14Add support for projectors in spot and omni lights.Juan Linietsky
2020-04-14Merge pull request #37316 from nekomatata/physical-bone-settingsRémi Verschelde
2020-04-14Merge pull request #37861 from reduz/implement-decalsRémi Verschelde
2020-04-14Implement decalsJuan Linietsky
2020-04-14Add PhysicalBone rotation, damping, axis lock & can sleepPouleyKetchoupp
2020-04-13Fixed 0 width issue of rich text labeljanglee
2020-04-13Handle huge offset values in Path2D and Path3D set_offsetMickeMakaron
2020-04-13Merge pull request #37749 from clayjohn/Vulkan-improved-ssRémi Verschelde
2020-04-12Implement MSAAJuan Linietsky
2020-04-12Add screen space AA option, with FXAA implementation.Juan Linietsky
2020-04-10Add proper quality settings to soft shadowsclayjohn
2020-04-10Fix OptionButton docs godotengine#36803Zak Grumbles
2020-04-10Merge pull request #37517 from nekomatata/slider-grab-area-highlightRémi Verschelde