Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-27 | Merge pull request #30114 from Chaosus/vs_context_menu | Rémi Verschelde | |
Shows menu when dragging connection on empty space in visual shader | |||
2019-06-27 | doc: Complete and harmonize all _MAX constant descriptions | Rémi Verschelde | |
2019-06-27 | Shows menu when dragging connection on empty space in visual shader graph | Chaosus | |
2019-06-27 | Merge pull request #29941 from qarmin/redundant_code_and_others | Rémi Verschelde | |
Remove redundant code, possible NULL pointers and others | |||
2019-06-26 | Node: Fix logic of has/get_node_and_resource and document it | Rémi Verschelde | |
Also document NodePath. | |||
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-06-25 | Merge pull request #30053 from guilhermefelipecgs/fix_popup_centered | Rémi Verschelde | |
Fix Popup::popup_centered not centralizing at the first call | |||
2019-06-25 | Fix Popup::popup_centered not centering at the first call | Guilherme Felipe | |
2019-06-25 | Merge pull request #30002 from GlaceGwyneth/master | Rémi Verschelde | |
Give LineEdit/TextEdit a custom color for font while uneditable | |||
2019-06-25 | Merge pull request #29979 from flomar/master | Rémi Verschelde | |
Line edit placeholders now react properly to translation changes. | |||
2019-06-24 | Give TextEdit a custom color for font when read only is set | Gwyneth Lowe | |
Previously there was some transparency hard coded into TextEdit when in read only mode. This change adds a custom color for adjusting the font in read only mode. It also applies when syntax highlighting is on. | |||
2019-06-24 | Give LineEdit a custom font color when un-editable | Gwyneth Lowe | |
By default the LineEdit's text when editable is unchecked had some transparency hardcoded. This change adds a custom color to LineEdit for adjusting the font when editable is off. Addresses issue 29814 | |||
2019-06-24 | Line edit placeholders now react properly to translation changes. | Florian Marchal | |
2019-06-24 | Merge pull request #29913 from eligt/fix-editor-help | Rémi Verschelde | |
Ensure indentation works properly in rich text | |||
2019-06-24 | Merge pull request #29940 from jonri/fix-vehicle-contact | Rémi Verschelde | |
Prevent VehicleBody contact damping from exceeding the baseline value… | |||
2019-06-24 | Area2D: Fix argument type of body_* signals | Rémi Verschelde | |
Those signals receive either a PhysicsBody2D or a TileMap object, and what the emitting method checks internally is only that the object is a Node. In theory any Node could go through these signals if they talk directly to the PhysicsServer2D. Also updated docs. Fixes #27076. Might need further (compat breaking) improvement as this API is a bit confusing, cf. #24739. | |||
2019-06-24 | Merge pull request #30009 from Anutrix/tree-icons-height-fix | Rémi Verschelde | |
Fixed script and visibility icons's highlight height in tree | |||
2019-06-24 | Merge pull request #30031 from qarmin/prevent_setting_bad_index_enums | Rémi Verschelde | |
Set to enum variables, only correct values | |||
2019-06-24 | Set to enum variables, only correct values | qarmin | |
2019-06-24 | Merge pull request #29974 from clayjohn/particles_restart | Rémi Verschelde | |
Properly set emitting when particles restart | |||
2019-06-24 | Correct typo that broke custom selected font color | Gwyneth Lowe | |
Change several font_selected_color to font_color_selected; the actual name of the override | |||
2019-06-23 | Merge pull request #24764 from SoIAS/double_clicking_24444 | Rémi Verschelde | |
Center script line when double clicked on error in debugger | |||
2019-06-23 | Merge pull request #29987 from Chaosus/fix_crashes | Rémi Verschelde | |
Fix expression node crashes | |||
2019-06-23 | Fixed script and visibility icons's highlight height in tree | unknown | |
2019-06-23 | Center script line when double clicked on error in debugger | Dawid Wdowiak | |
2019-06-23 | TileSet: Don't error out on tile_ getters with wrong shape id | Rémi Verschelde | |
Partial revert of 02319dceb2e17184eb765c67719a306f56dafc1b, previous code handled this cases without errors and the TileSet and TileSetEditorPlugin are written with the expectation that those will not error out. This is a bit wonky and these classes should likely be refactored, but until then it's best to keep things as they were. Fixes #29962. | |||
2019-06-22 | Fix expression node crashes | Chaosus | |
2019-06-21 | properly set emitting when particles restart | clayjohn | |
2019-06-21 | Curve: Prevent forcing 1.0 min value to 0.99 | Rémi Verschelde | |
The setters are called when the property is first initialized, and before that its default min and max are 0.0 and 1.0 respectively. If you configured min_value to 1.0 and max_value to e.g. 3.0, since the min_value setter can be called before that of max_value (which thus still defaults to 1.0), the min will be set to 0.99. Same conflict could happen with a configured max_value of 0 if its setter is called before that of a valid, negative min value. | |||
2019-06-21 | CPUParticles: Set linear velocity to 0, like GPU Particles | Rémi Verschelde | |
2019-06-21 | Particles: Properly initialize angular velocity parameter | Rémi Verschelde | |
Right now it would take garbage values when loading scenes, which could end up written to the scene file. | |||
2019-06-21 | Fix some editor crashes | qarmin | |
2019-06-20 | Merge pull request #29283 from qarmin/fix_some_always_same_values | Rémi Verschelde | |
Remove always true/false values | |||
2019-06-20 | Fix always true/false values | qarmin | |
2019-06-20 | Merge pull request #24249 from zorbathut/zorbathut/animimmediate | Rémi Verschelde | |
Implement AnimationPlayer call modes as per #23498. | |||
2019-06-20 | Fix for #29810 | Elia Sarti | |
Ensure indentation works properly in rich text Fix formatting | |||
2019-06-20 | Merge pull request #25573 from nekomatata/button-shortcut-fix | Rémi Verschelde | |
Fixed shortcut events in BaseButton (now acts the same as ui_accept action) | |||
2019-06-20 | Merge pull request #26205 from Calinou/spatialmaterial-use-packed-channels | Rémi Verschelde | |
Tweak SpatialMaterial's default metallic and roughness texture channels | |||
2019-06-20 | Fixed shortcut events in BaseButton (now acts the same as ui_accept action) | PouleyKetchoupp | |
2019-06-19 | Merge pull request #27188 from samH-FIT/MacroUpdate | Rémi Verschelde | |
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing. | |||
2019-06-19 | Merge pull request #29902 from KoBeWi/dem_setters | Rémi Verschelde | |
Fix set_pick_color error | |||
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight | |
2019-06-19 | Merge pull request #27310 from KoBeWi/angular_dank | Rémi Verschelde | |
Make angular_damp of new Area nodes match the global default | |||
2019-06-19 | Fix set_pick_color error | Tomasz Chabora | |
2019-06-19 | Merge pull request #27389 from YeldhamDev/acceptdiag_label_wrap | Rémi Verschelde | |
Add option to enable autowrapping for label inside 'AcceptDialog' | |||
2019-06-19 | Merge pull request #29878 from Dentrax/fixes | Rémi Verschelde | |
Added ERR_FAIL checks for `Animation::track_set_key_value` and `AnimationNodeStateMachine::remove_node` | |||
2019-06-19 | Merge pull request #28659 from KoBeWi/rainbow_mode | Rémi Verschelde | |
Add HSV mode to color picker | |||
2019-06-19 | added forgotten err_fail_index check | Furkan Türkal | |
2019-06-18 | Prevent VehicleBody contact damping from exceeding the baseline value when ↵ | Jon Ring | |
roll influence is very small. When contact damping exceeds 1.0, the wheels will lose grip when the vehicle is not moving. | |||
2019-06-18 | Unexpose subclasses of ResourceFormatLoader and -Saver | Rémi Verschelde | |
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden to add support for different formats in ResourceLoader and ResourceSaver. Those should be exposed as they can be overridden in plugins. On the other hand, all predefined subclasses of those two base classes are only meant to register support for new file and resource types, but should not and cannot be used directly from script, so they should not be exposed. Also unexposed ResourceImporterOGGVorbis (and thus its base class ResourceImporter) which are editor-only. |