Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-15 | Merge pull request #35147 from madmiraal/fix-34992 | Rémi Verschelde | |
Fixes get_floor_normal() returning the user defined floor_normal. | |||
2020-01-15 | Fixes get_floor_normal() returning the user defined floor_normal. | Marcel Admiraal | |
When there is no collision with a floor the get_floor_normal() function should return the zero vector to be consistent with get_floor_velocity(). Renames floor_normal to up_direction in all bindings. Updates the documentation of get_floor_normal() and get_floor_velocity() to make it clear when the values are valid. Updates the documentation for move_and_slide() and move_and_slide_with_snap() to use the new up_direction parameter name. | |||
2020-01-15 | Updates LineEdit's min size when necessary | Haoyu Qiu | |
These properties will affect the minimum size of LineEdit: * The right icon (`set_right_icon`) * The clear button (`set_editable` and `set_clear_button_enabled`) * The text, when "expand to text length" is enabled (`set_text`) | |||
2020-01-15 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.16.0. See ab3bccdb78cc7dffb6ab796053ef63489f05558d for procedure. | |||
2020-01-14 | Fix regression on scrollbar raising in ScrollContainer | Michael Alexsander | |
2020-01-14 | Cleanup unnecessary code from before the scrollbar overlapping fixes | Michael Alexsander | |
2020-01-14 | Merge pull request #35130 from qarmin/crash_item_bad_index | Rémi Verschelde | |
Don't allow to use too big index in ItemList | |||
2020-01-14 | Don't allow to use too big index in ItemList | Rafał Mikrut | |
2020-01-14 | Merge pull request #35106 from YeldhamDev/scrollbar_overlap_fixes | Rémi Verschelde | |
Fix more instances of overlapping scrollbars | |||
2020-01-13 | Fix more instances of overlapping scrollbars | Michael Alexsander | |
2020-01-14 | Updates min size on CenterContainer::set_use_top_left | Haoyu Qiu | |
2020-01-13 | Merge pull request #35080 from malbach/scrollbars_overlap | Rémi Verschelde | |
Fix #33309 Overlapping Scrollbars in ScrollContainer | |||
2020-01-13 | Fix overlapping scrollbars in ScrollContainer (#33309) | malbach | |
2020-01-13 | Control/Light2D: Preventing setting 0 as scale as for Node2D | Rémi Verschelde | |
Triggers errors in `Transform2D::affine_invert()`. Fixes #26510. Fixes https://github.com/godotengine/godot/issues/24997#issuecomment-457951639. | |||
2020-01-12 | Merge pull request #34960 from johannesgunnar/spin_box-apply-method | Rémi Verschelde | |
Spinbox apply input method | |||
2020-01-11 | Fix empty LineEdit crash on ctrl+backspace | Paulb23 | |
2020-01-11 | Add apply method to SpinBox | Jóhannes Gunnar Þorsteinsson | |
2020-01-10 | Add signal for LineEdit overflow event | Tomasz Chabora | |
2020-01-10 | Added function to expose floor normal, useful to correctly calculate player ↵ | Andrea Catania | |
velocity. This work has been kindly sponsored by IMVU. | |||
2020-01-10 | Merge pull request #34938 from OverloadedOrama/fix-basebutton-button-press | Rémi Verschelde | |
Fixes BaseButton not triggering the pressed signal on "Button Press"… | |||
2020-01-10 | Update minimum size on Label::set_autowrap | Haoyu Qiu | |
If `clip_text` is true, the minimum height is one line if `autowrap` is true , or one pixel otherwise. | |||
2020-01-09 | Don't compile editor-only function when tools=no | Gilles Roudière | |
2020-01-09 | fixed camera project_position function that was still using the near ↵ | Ben Hickling | |
parameter in a few calculations | |||
2020-01-09 | Fixes BaseButton not triggering the "pressed" signal on "Button Press" ↵ | OverloadedOrama | |
Action Mode This should fix #34935 | |||
2020-01-08 | Emits meta_hover_ended when mouse exit RichTextLabel | Haoyu Qiu | |
2020-01-08 | Merge pull request #33817 from Chaosus/vs_fresnel | Yuri Roubinsky | |
Make Fresnel node in visual shaders to use default NORMAL/VIEW | |||
2020-01-08 | Merge pull request #34874 from wingedadventurer/bugfix-label-visible-characters | Rémi Verschelde | |
Make Label node consider spaces for visible_characters property | |||
2020-01-08 | Merge pull request #34871 from ↵ | Rémi Verschelde | |
lentsius-bark/textEdit-vertical-horizontal-scroll-expose expose scroll_vertical and scroll_horizontal in TextEdit | |||
2020-01-08 | Merge pull request #34900 from timothyqiu/rtl-cell-wrap | Rémi Verschelde | |
Fixes RichTextLabel click issue when cell text wraps | |||
2020-01-07 | Make possible to edit the GraphEdit's selection rect colors | Michael Alexsander | |
2020-01-08 | Fixes RichTextLabel click issue when cell text wraps | Haoyu Qiu | |
2020-01-07 | Merge pull request #34881 from williamd1k0/fix-animationtree-no3d | Rémi Verschelde | |
Fix AnimationTree not available when compiled with disable_3d | |||
2020-01-07 | Don't show conf warning if script is not tool | Tomasz Chabora | |
2020-01-07 | Check if cursor is inside meta when getting cursor shape | Kanabenki | |
2020-01-07 | expose scroll_vertical and scroll_horizontal in TextEdit + documentation | Krystof Klestil | |
2020-01-07 | Fixes crash when using Mesh::create_outline and Mesh::create_convex_shape | Haoyu Qiu | |
Adds a size check to the array returned by `surface_get_arrays`. During debugging, `create_outline` also crashes when the indices size is one (not a multiple of three). For now, just reports the error and fail the function. | |||
2020-01-07 | Fix AnimationTree not available when compiled with disable_3d | William Tumeo | |
2020-01-07 | Fixes import of models as PackedScene | Haoyu Qiu | |
2020-01-06 | make Label consider spaces for visible_characters | wingedadventurer | |
2020-01-06 | Merge pull request #34867 from volzhs/calculate-label-size-2 | Rémi Verschelde | |
Calculate label size more accurately | |||
2020-01-07 | Calculate label size more accurately | volzhs | |
2020-01-06 | Merge pull request #34865 from volzhs/oversampling-emoji | Rémi Verschelde | |
Update size and position for colored font with oversampling | |||
2020-01-07 | Update size and position for colored font with oversampling | volzhs | |
2020-01-06 | Merge pull request #33987 from nekomatata/own-world-environment | Rémi Verschelde | |
Viewport environment is updated properly when set to own world | |||
2020-01-06 | Merge pull request #34303 from Chaosus/fix_texture_crash | Rémi Verschelde | |
Fixed crash if passing invalid image ref to TextureLayered | |||
2020-01-06 | Merge pull request #34020 from gytsen/unify-pack-version | Rémi Verschelde | |
PCK: Set VERSION_PATCH in header, factor out header magic | |||
2020-01-06 | Merge pull request #34829 from timothyqiu/checks-bundle | Rémi Verschelde | |
Fixes crash for bad property of PackedScene | |||
2020-01-06 | PCK: Set VERSION_PATCH in header, factor out header magic | Joost Heitbrink | |
Unify pack file version and magic to avoid hardcoded literals. `version.py` now always includes `patch` even for the first release in a new stable branch (e.g. 3.2). The public name stays without the patch number, but `Engine.get_version_info()` already included `patch == 0`, and we can remove some extra handling of undefined `VERSION_PATCH` this way. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2020-01-05 | Merge pull request #34839 from madmiraal/fix-34807 | Rémi Verschelde | |
Don't update the floor_velocity with the current linear_velocity. | |||
2020-01-05 | Don't update the floor_velocity with the current linear_velocity. | Marcel Admiraal | |
Updating the floor velocity with the body's current linear velocity discards the velocity component provided by the body's angular rotation. Without the current contact point there is no way to calculate the current velocity component provided by the body's angular rotation therefore we need to use the velocity calculated at the time of the collision. Fixes #34807. |