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AgeCommit message (Expand)Author
2015-10-19Fixed minor bug : quicklty pointing alternatively Script button and Close but...Julian Murgia - StraToN
2015-08-18Added close button to tab. Added 4 display policies for this close button (sh...Julian Murgia - StraToN
2015-08-08Merge pull request #2282 from Ovnuniarchos/masterJuan Linietsky
2015-08-02live debug fixesJuan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-07-26Merge remote-tracking branch 'refs/remotes/origin/master'Ovnuniarchos
2015-07-26QOL, script buttons in scene tabsJuan Linietsky
2015-07-24-added icons for root node types on tabsJuan Linietsky
2015-07-20Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*.Ovnuniarchos
2015-06-30-some changes by okamJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-27more code completion improvementsJuan Linietsky
2015-06-26improved get_node(), connect(), etc code completion.Juan Linietsky
2015-06-25forgot to add mirroredrepeat flag to flags file. fixed.romulox_x
2015-06-25added support for mirrored repeat texture wrappingromulox_x
2015-06-24compile fixJuan Linietsky
2015-06-24Tiny typoKermer
2015-06-24ability to change shadow color in light2dJuan Linietsky
2015-06-23Merge pull request #1907 from tommy3/show-hidden-filesJuan Linietsky
2015-06-23Merge pull request #2068 from Krzycho666/color_rampJuan Linietsky
2015-06-22Merge pull request #2058 from volzhs/create_from_fntJuan Linietsky
2015-06-22ability to set process on parent nodes on visibility notifierJuan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-06-14missing changesJuan Linietsky
2015-06-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-13some editor window changesJuan Linietsky
2015-06-12added ability for Area (3D) to detect other areasJuan Linietsky
2015-06-12made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky
2015-06-11new space shooter demoJuan Linietsky
2015-06-11founded and fixed a bug that freezed godot when deleting while grabbing color...krzycho
2015-06-11ColorRamp new features:krzycho
2015-06-10add bind method for create_from_fnt (load fnt made by BMFont)volzhs
2015-06-10add bind method for create_from_fnt (load fnt made by BMFont)volzhs
2015-06-08draw button focus before text and iconJuan Linietsky
2015-06-08grid container supports separate h and v spacingJuan Linietsky
2015-06-08Added Node.find_node(mask) functionJuan Linietsky
2015-06-07Merge pull request #2007 from Krzycho666/masterJuan Linietsky
2015-06-07Merge pull request #1973 from Biliogadafr/ColorRampJuan Linietsky
2015-06-07Merge pull request #1932 from Faless/gravity_distance_fullJuan Linietsky
2015-06-06-fixed many memory initialization issuesJuan Linietsky
2015-06-06Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-06Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-06Merge remote-tracking branch 'origin/master'Juan Linietsky
2015-06-06new file dialog!Juan Linietsky
2015-06-01small fixesJuan Linietsky
2015-06-01-fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky
2015-05-31work in progress, resource previewsJuan Linietsky
2015-05-29Fixed ui_accept problem. It's possible now to make a custom ui_accept action ...krzycho
2015-05-28Inline get_color_at_offset(). Delete unnecessary check.Biliogadafr
2015-05-26Add get_color_at_offset(). Ensure correct points order.Biliogadafr