Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-14 | Add NavigationAgent set_navigation_map() function | smix8 | |
Add NavigationAgent set_navigation_map() and get_navigation_map() function. | |||
2022-06-14 | Add Vector2/3 linking to more properties | FireForge | |
- Camera2D.zoom - CanvasLayer.scale - ParallaxBackground.scroll_base_scale - ParallaxLayer.motion_scale - Polygon2D.texture_scale - BaseMaterial3D.uv1_scale - BaseMaterial3D.uv2_scale | |||
2022-06-14 | Merge pull request #59125 from KoBeWi/link_to_the_vector | Rémi Verschelde | |
2022-06-14 | Merge pull request #61861 from techiepriyansh/multi-image-atlases | Rémi Verschelde | |
2022-06-14 | Add vector value linking | kobewi | |
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com> | |||
2022-06-14 | save lightmap as multi-image atlas | Priyansh Rathi | |
2022-06-13 | Merge pull request #61998 from groud/fix_terrain_constraints | Rémi Verschelde | |
Fixes terrains for isometric tilemaps | |||
2022-06-13 | Fixes terrains for isometric tilemaps | Gilles Roudière | |
2022-06-13 | Merge pull request #61974 from Calinou/project-settings-mark-as-basic | Rémi Verschelde | |
2022-06-13 | Merge pull request #61809 from groud/terrain_center_bit | Rémi Verschelde | |
2022-06-13 | Tweak Light3D property hints for greater flexibility | Hugo Locurcio | |
- Specular can now be set above 1.0. - Blur can be set to 0 to disable shadow blurring entirely, which is useful on lights that have a non-zero size. - When shadow blurring is disabled, lights that have a non-zero size will not use PCSS-like soft shadows, speeding up shadow rendering considerably. - Some property hints now allow more precise values. | |||
2022-06-13 | Merge pull request #61772 from bruvzg/ft_ot_collect | Rémi Verschelde | |
2022-06-13 | Merge pull request #61819 from bruvzg/button_overrun | Rémi Verschelde | |
2022-06-13 | Merge pull request #61842 from bruvzg/popup_fixes_sw | Rémi Verschelde | |
2022-06-13 | [RTL] Fix underline/overline/strikethrough interaction with the "visible ↵ | bruvzg | |
characters" property. | |||
2022-06-13 | Single-window mode popups and edited scene windows fixes. | bruvzg | |
Fix single-window mode popup not closing when OptionBox is clicked. Fix single-window mode submenus closing when parent menu item, that was used to open it is clicked (using same safe-area logic as platform specific code). Disallow windows that are part of an edited scene from being set as exclusive or popup to prevent it from locking up the editor. | |||
2022-06-12 | Merge pull request #61961 from jtnicholl/anim_lib_type_hints | Rémi Verschelde | |
Fix type hints for AnimationLibrary's signals' arguments | |||
2022-06-12 | Mark some common project settings as basic | Hugo Locurcio | |
2022-06-12 | Fix type hints for AnimationLibrary's signals | Jonathan Nicholl | |
2022-06-11 | Add suffixes to all nodes and resources | FireForge | |
2022-06-11 | Revert vector4 output ports in visual shaders | Yuri Rubinsky | |
2022-06-10 | Add terrain center bit | Gilles Roudière | |
2022-06-10 | SoftBody: Fix attachments property names after #61180 | Rémi Verschelde | |
Fixes #61581. | |||
2022-06-10 | Merge pull request #52415 from deakcor/dev-node2d | Rémi Verschelde | |
Fix global properties setters and add global skew for node2d | |||
2022-06-10 | Merge pull request #61862 from KoBeWi/fake_class | Rémi Verschelde | |
Remove TooltipPanel and TooltipLabel | |||
2022-06-10 | Merge pull request #61868 from iwek7/line_edit_caret | Rémi Verschelde | |
Fix setting line edit caret after double and triple click | |||
2022-06-10 | Fix setting line edit caret after dobule and triple click | iwek | |
2022-06-09 | Add a property hint to Environment's `sky_rotation` property | Hugo Locurcio | |
This property hint is identical to Node3D's `sky_rotation` property and provides degree-based editing. | |||
2022-06-09 | Remove TooltipPanel and TooltipLabel | kobewi | |
2022-06-09 | Merge pull request #61813 from smix8/navigationmesh_properties_naming_4.x | Rémi Verschelde | |
2022-06-09 | Remove slash delimiter from NavigationMesh properties | smix8 | |
Remove slash delimiter from NavigationMesh properties. | |||
2022-06-09 | Merge pull request #61830 from XutaxKamay/fix-image-texture | Rémi Verschelde | |
Fix for regression of an ImageTexture being imported | |||
2022-06-09 | Fix for ImageTexture imported | Kamay Xutax | |
Someone apparently forgot to return true ... on ImageTexture::_set/_get | |||
2022-06-08 | Add overrun behavior to the Button. | bruvzg | |
2022-06-08 | Merge pull request #61739 from smix8/navigation_region_cost_4.x | Rémi Verschelde | |
2022-06-08 | Merge pull request #61662 from smix8/navigation_map_cell_defaults_4.x | Rémi Verschelde | |
2022-06-08 | Re-add internal image field to ImageTexture | kobewi | |
2022-06-07 | Merge pull request #61558 from kleonc/triangle_mesh_from_triangle_strip | Rémi Verschelde | |
Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP` | |||
2022-06-07 | Merge pull request #61319 from JFonS/taa_wip | Rémi Verschelde | |
Initial TAA implementation | |||
2022-06-07 | Merge pull request #61284 from KoBeWi/steal_image() | Rémi Verschelde | |
Remove image property of ImageTexture | |||
2022-06-07 | Merge pull request #59786 from V-Sekai/ok_color | Rémi Verschelde | |
Allow picking similar colours using OKHSL. | |||
2022-06-07 | Merge pull request #55909 from ↵ | Clay John | |
Calinou/volumetric-fog-tweak-temporal-reprojection-range-hint Tweak the volumetric fog temporal reprojection property hint | |||
2022-06-07 | Remove image property of ImageTexture | kobewi | |
2022-06-07 | Allow picking similar colours using OKHSL. | K. S. Ernest (iFire) Lee | |
2022-06-07 | Merge pull request #61726 from YeldhamDev/always_clear | Rémi Verschelde | |
Take into account the clear icon's size even when not visible in `LineEdit`s | |||
2022-06-07 | Merge pull request #61737 from LightningAA/fix-frac-typo | Rémi Verschelde | |
Fix typo "Frac" instead of "Fract" | |||
2022-06-07 | Initial TAA implementation | jfons | |
Initial TAA support based on the implementation in Spartan Engine. Motion vectors are correctly generated for camera and mesh movement, but there is no support for other things like particles or skeleton deformations. | |||
2022-06-07 | [TextServer] Adds support for TrueType / OpenType collection files (*.TTC, ↵ | bruvzg | |
*.OTC). | |||
2022-06-06 | [RTL] Stop processing thread before deleting scroll bar. | bruvzg | |
2022-06-06 | Fix `Viewport.own_world_3d` documentation | Haoyu Qiu | |
Also fixed the naming of the setter's parameter and made an `if` block straightforward. |