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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-02-13
Fix button alignment of Package Installer on OSX
Naoto Kondo
2019-02-13
Fix typos with codespell
Rémi Verschelde
2019-02-13
Merge pull request #25821 from akien-mga/sync-class-and-filenames
Rémi Verschelde
2019-02-12
Fix state machine priority for auto advance
Guilherme Felipe
2019-02-12
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
Merge pull request #25496 from ptrojahn/lookat
Rémi Verschelde
2019-02-12
Core: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
Merge pull request #25602 from mcccclean/dont-ignore-listener-nodes
Rémi Verschelde
2019-02-12
Merge pull request #25481 from hpvb/fix-ubsan-asan-reports
Rémi Verschelde
2019-02-12
Merge pull request #25725 from clayjohn/multimesh_transform_2d
Rémi Verschelde
2019-02-12
Merge pull request #25754 from JFonS/fix_25567
Rémi Verschelde
2019-02-11
Fix canvas particle material for old GLSL versions
JFonS
2019-02-10
Add disabled tab style
Michael Alexsander Silva Dias
2019-02-10
General cleanup of script and doc search bars
Michael Alexsander Silva Dias
2019-02-10
TSCN: Remove extra newline after [resource]/[ext_resource]
Rémi Verschelde
2019-02-09
Warn when using GPU particles with GLES2
Rémi Verschelde
2019-02-09
Merge pull request #25653 from BastiaanOlij/fix_hide_skyrotation
Rémi Verschelde
2019-02-09
Merge pull request #25671 from vnen/physics-material-2d
Rémi Verschelde
2019-02-08
added ability to set instance_transform_2d in multimesh
clayjohn
2019-02-08
Merge pull request #25627 from clayjohn/visual_shader_texture_bug
Rémi Verschelde
2019-02-08
Fix look_at with non uniform scaling
Paul Trojahn
2019-02-08
Merge pull request #25551 from JFonS/fix_rogue_cpu_particles
Rémi Verschelde
2019-02-08
Merge pull request #25524 from Calinou/fix-font-oversampling-warning
Rémi Verschelde
2019-02-08
Merge pull request #25509 from bojidar-bg/25504-update-bitmask-crash
Rémi Verschelde
2019-02-08
Merge pull request #25467 from fire/folding_spam
Rémi Verschelde
2019-02-06
Include PhysicsMaterial when 3D is disabled
George Marques
2019-02-06
Fix particles animation on GLES2
JFonS
2019-02-06
Prefer a viewport's listener over a camera where available
Tom McLean
2019-02-06
Hide new sky properties if we don't have sky as a background
Bastiaan Olij
2019-02-06
Merge pull request #25606 from Paulb23/fix_textedit_scroll_selection
Rémi Verschelde
2019-02-04
change hint_color to hint_albedo for sampler2ds
clayjohn
2019-02-04
Add frame support for Sprite3D with region enabled
Michael Alexsander Silva Dias
2019-02-04
Fixed selection being activated when using scroll lines
Paulb23
2019-02-01
Fix local_delta when resetting CPUParticles
JFonS
2019-02-01
When an animationplayer sets a property on itself recreate the caches
Hein-Pieter van Braam
2019-01-31
Fix a font oversampling warning being printed when it shouldn't
Hugo Locurcio
2019-01-31
Fix crashes when calling update_bitmask_area
Bojidar Marinov
2019-01-30
Add check in folding to see if the nodepath exists to avoid message spam.
K. S. Ernest (iFire) Lee
2019-01-30
Fix many asan and ubsan reported issues
Hein-Pieter van Braam
2019-01-29
Merge pull request #25439 from YeldhamDev/color_picker_toggle_fixup
Rémi Verschelde
2019-01-28
binding for get_frustum() of camera class
Yusuf
2019-01-28
Small fixup on button toggle behaviour in ColorPicker
Michael Alexsander Silva Dias
2019-01-28
Fix recursive assignment of Textures and BitMapFont
Rémi Verschelde
2019-01-27
Merge pull request #25366 from clayjohn/visual_shader_builtins
Rémi Verschelde
2019-01-27
Do not restrict light texture type (wont work with atlas, though)
Juan Linietsky
2019-01-27
Fix problem blending from state to state in statemachine node, closes #21944
Juan Linietsky
2019-01-27
Merge pull request #25355 from YeldhamDev/color_picker_changes
Rémi Verschelde
2019-01-27
Change the frame number before triggering the animation_finished signal
Gilles Roudiere
2019-01-27
Make some small enhancements to the ColorPicker
Michael Alexsander Silva Dias
2019-01-27
Document AnimatedTexture and bind MAX_FRAMES constant
Rémi Verschelde
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