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2019-08-07Merge pull request #31163 from nekomatata/fix-state-machine-transition-priorityRémi Verschelde
Fixed AnimationTreeStateMachine transition priority
2019-08-07Merge pull request #27046 from KoBeWi/camera2d_brag_margins_stuffRémi Verschelde
Tweaks related to Camera2D drag margins
2019-08-07Allow comma prefix to visual shader's expression parserYuri Roubinski
2019-08-07Merge pull request #31161 from merumelu/default-theme-checkbuttonRémi Verschelde
Default theme: make toggle_off_disabled.png the same dimension as other CheckButton images
2019-08-07Merge pull request #31057 from Chaosus/vs_mix_improvementsRémi Verschelde
Some improvements to Mix visual shader function
2019-08-06Fixed AnimationTreeStateMachine transition priority (last transition was ↵PouleyKetchoupp
always chosen instead of least cost) Fixes #31132
2019-08-06Default theme: make toggle_off_disabled.png the same dimension as other ↵merumelu
CheckButton images
2019-08-06Tweaks related to Camera2D drag marginsTomasz Chabora
2019-08-06Some improvements to Mix visual shader functionYuri Roubinski
2019-08-05Remove Editor dependency from SceneTreemerumelu
2019-08-05Update WindowDialog title when translation changesMichael Alexsander Silva Dias
2019-08-05Merge pull request #31075 from KoBeWi/right_for_acceptanceRémi Verschelde
Accept also right-click event in LineEdit
2019-08-04Accept also right-click event in LineEditTomasz Chabora
2019-08-01Same method when redrawing as when theme changedCameron Reikes
2019-08-01Merge pull request #30905 from clayjohn/set-cpuparticles2d-visibleRémi Verschelde
Toggle CPUParticles2D visibility when redrawing
2019-08-01Merge pull request #31009 from Chaosus/vs_fix_outer_productRémi Verschelde
Fix outerProduct function in visual shaders
2019-08-01Fix outerProduct function in visual shadersChaosus
2019-07-31Tweak Area and PhysicsBody damping setting hints for consistencyHugo Locurcio
This partially addresses #19182.
2019-07-31Merge pull request #30972 from Chaosus/vs_copy_pasteRémi Verschelde
Implement copy/paste in visual shaders
2019-07-31Implement copy/paste in visual shadersChaosus
2019-07-30Fix ProgressBar Wrong Value with BorderEmmanuel Barroga
Closes: #30969 The FG rectangle of the progressbar is incorrect when dealing with a non-zero border. This issue stems from wrong order of operations when drawing the rectangle: int p = r * get_size().width - mp;
2019-07-29Merge pull request #30932 from Dragoncraft89/masterRémi Verschelde
Translate TabContainer titles, when inherited from node name
2019-07-29Translate TabContainer titles, when inherited from node nameFlorian Kothmeier
2019-07-29Remove useless variable and line in OptionButtonNilsIrl
2019-07-29Change if to switch in OptionButtonNilsIrl
2019-07-28toggle CPUParticles2D visibility when redrawingclayjohn
2019-07-27Add frame_cords accessors to Sprite and Sprite3Dgroud
2019-07-27Revert "Update Control margins when size is overridden by change to minsize"Rémi Verschelde
2019-07-26Small adjustments to tooltips in '(Editor)FileDialog'Michael Alexsander Silva Dias
2019-07-25Fix wrong placement of new line in 'PhysicsBody' warningMichael Alexsander Silva Dias
2019-07-25Merge pull request #30351 from bojidar-bg/30288-override-global-themeRémi Verschelde
Keep track of default theme and project custom default theme seperatelly
2019-07-25Merge pull request #30807 from akien-mga/da-get_next-hiddenRémi Verschelde
DirAccess: Drop compat get_next(bool *is_dir) which was hidden
2019-07-25Merge pull request #30685 from jonri/vehicle-per-wheel-forcesRémi Verschelde
Vehicle per-wheel forces
2019-07-25Merge pull request #23820 from clayjohn/pointmeshRémi Verschelde
Added PointMesh primitive
2019-07-25DirAccess: Drop compat get_next(bool *is_dir) which was hiddenRémi Verschelde
Fixes this warning: ``` ./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual] ``` Part of #30790.
2019-07-25Merge pull request #30776 from akien-mga/editor-configurable-float-stepRémi Verschelde
Inspector: Make default float step configurable
2019-07-25Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGERémi Verschelde
This was a regression in 3.1 and later from the new inspector, where PROPERTY_HINT_SPRITE_FRAME was not fully re-implemented. It's meant to be a normal PROPERTY_HINT_RANGE which also automatically increments its value when keyed in the animation player. To avoid code duplication, I made the frames properties use the actual PROPERTY_HINT_RANGE and introduced a PROPERTY_USAGE_KEYING_INCREMENTS usage flag instead.
2019-07-24added pointMesh primitiveclayjohn
2019-07-23Inspector: Make default float step configurableRémi Verschelde
Also allow lifting the decimal step formatting with a hint range step of 0. A new `range_step_decimals()` is added for this to avoid breaking compatibility on the general purpose `step_decimals()` (which still returns 0 for an input step of 0). Supersedes #25470. Partial fix for #18251.
2019-07-23Merge pull request #30716 from qarmin/fixed_static_analiser_codeRémi Verschelde
Fix some code found by Coverity Scan and PVS Studio
2019-07-23Fix some code found by Coverity Scan and PVS Studioqarmin
2019-07-22Merge pull request #30753 from Calinou/make-header-run-from-any-locationRémi Verschelde
Make `make_header.py` functional when run from any location
2019-07-22SCons: Fix uses of [].append instead of env.add_source_files()Rémi Verschelde
Also added support for SCons project-absolute paths (starting with #) and warning about duplicates in add_source_files(), and fixed default_controller_mappings.gen.cpp being included twice after first build due to *.cpp globbing. Part of #30270.
2019-07-22Make `make_header.py` functional when run from any locationHugo Locurcio
This removes the need to `cd` to `scene/resources/default_theme/` to get the expected result.
2019-07-22Revert "Tweak SpatialMaterial's default metallic and roughness texture channels"Rémi Verschelde
2019-07-20Merge pull request #30234 from zwostein/fix-AudioStreamPlayer3DRémi Verschelde
Fixed multichannel panning for AudioStreamPlayer3D.
2019-07-20Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde
Changed some code reported by LGTM and Coverity
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-19i18n: Sync translation template with current sourceRémi Verschelde
Fix a few typos in new strings.
2019-07-19Merge pull request #23270 from silvanocerza/remote_scene_tree_filterRémi Verschelde
Implemented remote scene tree filtering