Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-27 | Merge pull request #35924 from doot24/fix_#35863 | Rémi Verschelde | |
Fixed Gradient.remove_point not allowing fewer than two points. | |||
2020-09-25 | Merge pull request #42310 from Calinou/add-styleboxflat-shadow-property-hint | Rémi Verschelde | |
Add a property hint to StyleBoxFlat `shadow_size` for editor usability | |||
2020-09-24 | Add a property hint to StyleBoxFlat `shadow_size` for editor usability | Hugo Locurcio | |
This adds a visible range to the slider so it can be dragged more easily. This closes #42309. | |||
2020-09-24 | Merge pull request #41934 from timothyqiu/parallax-ignore-zoom | Rémi Verschelde | |
Fixes ParallaxLayer offset when camera zoom is ignored | |||
2020-09-24 | Merge pull request #42066 from dalexeev/output_copy | Rémi Verschelde | |
Improvement for the Copy button in the Output Log | |||
2020-09-23 | Merge pull request #42173 from nekomatata/popup-menu-click-delay | Rémi Verschelde | |
Fix popup menu item selected when opening the menu | |||
2020-09-23 | Merge pull request #42260 from kotelifelif/42255 | Rémi Verschelde | |
CPUParticles emission shape values update dynamically | |||
2020-09-23 | Fixes updating CPUParticles emmision shape values | booer | |
2020-09-23 | Merge pull request #42203 from rcorre/physicsmat_hint | Rémi Verschelde | |
Fix hints on PhysicsMaterial bounce/friction. | |||
2020-09-22 | Fix expressions nodes in visual shaders | Yuri Roubinsky | |
2020-09-21 | Fix some bugs in visual shader editor | Yuri Roubinsky | |
2020-09-19 | Fix hints on PhysicsMaterial bounce/friction. | Ryan Roden-Corrent | |
These values are only meaningful in the range 0 to 1. Make sure the editor enforces reasonable values. Fixes #42202. | |||
2020-09-18 | Fix popup menu item selected when opening the menu | PouleyKetchoupp | |
In order to allow selecting items by either holding left click, or click to open and click again to select, mouse button release was invalidated based on the amount of mouse motion. This was causing issues in some scenarios where an item could be selected while opening the menu if the mouse moved enough between button press and release. This case could happen in the language selection of the project manager, especially on linux, because of the order and timing of the mouse events on x11. This change invalidates mouse release based on a timing condition rather than moved distance to handle any case from the display server properly. | |||
2020-09-18 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.17.1. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2020-09-15 | Merge pull request #36374 from kuruk-mm/tilemap_filter_set_and_update | Rémi Verschelde | |
TileMap: Set texture_filter and texture_repeat to generated CanvasItems... | |||
2020-09-15 | Merge pull request #41776 from EricEzaM/PR/tooltip-bugfixes | Rémi Verschelde | |
Tooltip flickering and targeting fixes. | |||
2020-09-15 | Tooltip flickering and targeting fixes. | Eric M | |
2020-09-14 | Improvement for the Copy button in the Output Log | Danil Alexeev | |
Now if no text is selected, pressing the Copy button copies the entire text. | |||
2020-09-12 | TileMap: Set texture_filter and texture_repeat to generated CanvasItems and ↵ | Mateo Dev .59 | |
update when it changes | |||
2020-09-12 | Merge pull request #41995 from Rubonnek/disconnect-item-rect-changed | Rémi Verschelde | |
Disconnect item_rect_changed removing a child of GraphEdit | |||
2020-09-12 | Merge pull request #41841 from madmiraal/fix-bit-fields | Rémi Verschelde | |
Remove bit fields and use fixed width integers instead. | |||
2020-09-11 | Disconnect item_rect_changed when removing a child of GraphEdit | Wilson E. Alvarez | |
2020-09-11 | Fix triplanar texture code generation in visual shaders | Yuri Roubinsky | |
2020-09-11 | Merge pull request #41955 from Chaosus/vs_performance_fix3 | Yuri Roubinsky | |
Improve performance of Add/Remove/Connect/Change nodes in visual shader | |||
2020-09-11 | Improve performance of Add/Remove/Connect/Change nodes in visual shader | Yuri Roubinsky | |
2020-09-11 | doc: Sync classref with current source | Rémi Verschelde | |
Bind missing enums. | |||
2020-09-11 | Remove bit fields and use fixed width integers instead. | Marcel Admiraal | |
2020-09-11 | Merge pull request #41971 from nekomatata/richtextlabel-align-pointer | Rémi Verschelde | |
Fix RichTextLabel alignment for clickable regions | |||
2020-09-11 | Fix RichTextLabel alignment for clickable regions | PouleyKetchoupp | |
Fixes #41006 (regression from #39164). The original alignment fix was limited to PROCESS_DRAW mode, which caused some discrepancies with PROCESS_POINTER mode. Now only PROCESS_CACHE is excluded with a condition a few lines above. | |||
2020-09-10 | Move safe line color into editor | Paulb23 | |
2020-09-10 | Move ConnectionGutter to editor code_editor | Paulb23 | |
2020-09-10 | Add folding gutter to code_edit | Paulb23 | |
2020-09-10 | Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit | Paulb23 | |
2020-09-10 | Changed line_edited_from(from) to lines_edit_from(from, to) | Paulb23 | |
2020-09-10 | Added Line numbers to CodeEdit | Paulb23 | |
2020-09-10 | Added gutter system to TextEdit | Paulb23 | |
2020-09-10 | Add and convert editor to use CodeEdit | Paulb23 | |
2020-09-10 | Merge pull request #41954 from Calinou/raycast-rename-cast-to | Rémi Verschelde | |
Rename RayCast's `cast_to` property to `target_position` | |||
2020-09-10 | Rename RayCast's `cast_to` property to `target_position` | Hugo Locurcio | |
`cast_to` is sometimes mistaken as a method rather than a property. `target_position` makes it more obvious that it's a property. | |||
2020-09-10 | scene_tree.h: Update header guard | Yetizone | |
2020-09-10 | Merge pull request #41890 from YeldhamDev/tabs_previous | Rémi Verschelde | |
Add 'get_previous_tab()' to 'Tabs' | |||
2020-09-10 | Merge pull request #41935 from Chaosus/vs_texture3d | Rémi Verschelde | |
Added Texture3D to visual shaders | |||
2020-09-10 | Merge pull request #41920 from Chaosus/fix_colorpicker | Rémi Verschelde | |
Fix ColorPickerButton to apply changes after picker popup closed | |||
2020-09-10 | Added Texture3D to visual shaders | Yuri Roubinsky | |
2020-09-10 | Fixes ParallaxLayer offset when ignore camera zoom | Haoyu Qiu | |
2020-09-09 | Rename ShortCut to Shortcut which is more grammatically correct | Hugo Locurcio | |
See https://github.com/godotengine/godot/issues/16863#issuecomment-685236980. | |||
2020-09-09 | Fix ColorPickerButton to apply changes after picker popup closed | Yuri Roubinsky | |
2020-09-09 | Merge pull request #41918 from reduz/implement-3d-textures | Juan Linietsky | |
Implement 3D textures as import and resource format. | |||
2020-09-09 | Implement 3D textures as import and resource format. | reduz | |
2020-09-09 | Improve performance for Show/Hide port preview in visual shaders | Yuri Roubinsky | |