Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-24 | Fix TileMap and TileSet ClassDB bindings | Ruslan Mustakov | |
2017-11-23 | Fixed not be able to unfold the last line | Paulb23 | |
2017-11-23 | Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull ↵ | Sofox | |
request #12421 | |||
2017-11-22 | change default propagation value | Juan Linietsky | |
2017-11-22 | Merge pull request #13159 from AndreaCatania/ray | Rémi Verschelde | |
Removed type_mask and fixed some variable name | |||
2017-11-22 | Merge pull request #12129 from willnationsdev/duplicate-fix | Rémi Verschelde | |
Node.duplicate(): instanced node's descendants' props = original's runtime values. | |||
2017-11-22 | Merge pull request #12301 from MarianoGnu/master | Rémi Verschelde | |
Implement auto-tiling | |||
2017-11-21 | Node.duplicate(): instanced node's descendants' properties now update | Will Nations | |
w/ original's runtime values. | |||
2017-11-21 | code folding scrolling fixes | ianb96 | |
2017-11-21 | Removed type_mask and fixed some variable name | AndreaCatania | |
2017-11-21 | Merge pull request #12284 from bojidar-bg/allow-subproperty-set | Rémi Verschelde | |
Allow for getting/setting "dotted" properties of objects | |||
2017-11-21 | Allow for getting/setting indexed properties of objects using get/set_indexed | Bojidar Marinov | |
Performance is around the same as using pure set() through GDScript. | |||
2017-11-21 | Merge pull request #13121 from Krakean/change_filedialog_removedot | George Marques | |
Remove the "." and "/" (at the end of folders name) from file manage dialog (open scene, open file, ...) | |||
2017-11-21 | Merge pull request #13132 from Chaosus/preserve_dupsignals_flags | Rémi Verschelde | |
Preserve duplicate signal flags | |||
2017-11-21 | Merge pull request #13134 from Chaosus/fixinvalidscroll | Rémi Verschelde | |
Fix invalid scroll | |||
2017-11-21 | Fix invalid scroll | Chaosus | |
2017-11-21 | Preserve duplicate signal flags | Chaosus | |
2017-11-21 | Native pan and zoom for macOS | Bernhard Liebl | |
2017-11-21 | Remove the "." from file manage dialog (open scene, open file, ...) | Dmitry Koteroff | |
Also removed the "." from game control's FileDialog component. Also remove the "/" at the end of folders name. | |||
2017-11-20 | Merge pull request #13105 from Krakean/master | Rémi Verschelde | |
Files list: Add "New Folder.." popup when nothing under mouse cursor | |||
2017-11-20 | Visual fixes | Daniel J. Ramirez | |
Added some icons (Including the onion one) Fixed text editor ellipsis style and editor tabs | |||
2017-11-20 | Add "New Folder.." to right mouse button click on project fileslist panel ↵ | Dmitry Koteroff | |
_WHEN_ no any file/folder is under mouse cursor. | |||
2017-11-20 | Merge pull request #12421 from TheSofox/parallax-overhaul | Rémi Verschelde | |
Overhauled the ParallaxBackground system | |||
2017-11-20 | Merge pull request #13082 from groud/fix_err_class_registration | Poommetee Ketson | |
Fixes a double class registration error | |||
2017-11-20 | Fixes a double class registering error | Gilles Roudiere | |
2017-11-20 | Merge pull request #13023 from tom95/particles-align-y-12865 | Rémi Verschelde | |
Make particles with DISABLE_Z active respect ALIGN_Y. Fixes #12865 | |||
2017-11-20 | Implement auto-tiling | Mariano Suligoy | |
2017-11-20 | Merge pull request #12952 from bojidar-bg/12392-export-enums | Rémi Verschelde | |
Allow exporting enums from GDScript | |||
2017-11-20 | Merge pull request #12983 from ianb96/scene_add_tab | Rémi Verschelde | |
Add Scene button and tab scrolling | |||
2017-11-20 | Merge pull request #12984 from willnationsdev/richtextlabel-hover-signal | Rémi Verschelde | |
RichTextLabel: Adding ability for single meta hovering | |||
2017-11-20 | Merge pull request #13041 from RandomShaper/unify-node-duplicate | Rémi Verschelde | |
Let SceneTreeDock duplicate nodes via Node::duplicate() | |||
2017-11-20 | Merge pull request #13049 from tagcup/pathfollow2d_parallel_transport | Rémi Verschelde | |
Use parallel transport in PathFollow2D. | |||
2017-11-20 | Fix TextEdit::cursor_set_line bindings | Rémi Verschelde | |
As spotted by @neikeq - fixes #13068. | |||
2017-11-20 | Merge pull request #13065 from DoctorAlpaca/master | Rémi Verschelde | |
Fix the prevention for sliding on slopes in the 2d version of move_and_slide | |||
2017-11-19 | Ability to change indirect light energy. | Juan Linietsky | |
2017-11-20 | Fix the prevention for sliding on slopes in the 2d version of move_and_slide | Eric Wiltfang | |
Done by using the same method the 3d counterpart uses. Fixes #13063. | |||
2017-11-20 | Merge pull request #12950 from ianb96/code_folding | Rémi Verschelde | |
Code Folding | |||
2017-11-19 | Merge pull request #13000 from djrm/pr_import_fixes | Rémi Verschelde | |
import fixes | |||
2017-11-19 | Make particles with DISABLE_Z active respect ALIGN_Y. Fixes #12865 | Tom Beckmann | |
2017-11-19 | Let SceneTreeDock duplicate nodes via Node::duplicate() | Pedro J. Estébanez | |
Helps with #11182. | |||
2017-11-19 | Remove out-of-logic assignment of instance's original scene | Pedro J. Estébanez | |
2017-11-19 | Use parallel transport in PathFollow2D. | Ferenc Arn | |
Fixes #12995. | |||
2017-11-19 | Merge pull request #13040 from RandomShaper/fix-signals-dup | Rémi Verschelde | |
Fix duplication of signals | |||
2017-11-19 | Fix duplication of signals | Pedro J. Estébanez | |
- Partially revert 6496b53549aca7b1be57c3be55815f32a4842201, adding a comment about why duplications of signals must happen as a second phase. - Add fallback logic for connections to nodes not in the duplicated hierarchy. - Remove redundant call to `Node::_duplicate_signals()`. Fixes #12951. | |||
2017-11-19 | Rework the canvas_item API for further improves to the canvas item editor | Gilles Roudiere | |
2017-11-18 | add scene button and tab scrolling | Ian | |
2017-11-18 | scrolling fixes | Ian | |
2017-11-18 | change expand_to_len property to add on nonzero...also rename to | kbake | |
expand_to_text_length and shift window on expand to see all text | |||
2017-11-17 | TextEdit code folding | Ian | |
2017-11-17 | Fixed mesh importing when multiple materials are present | Daniel J. Ramirez | |