Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-22 | Merge pull request #35338 from rburing/fix_find_focus_neighbor | Rémi Verschelde | |
Fix Control::_window_find_focus_neighbour | |||
2020-01-22 | Incorrect joystick id was returned on an inactive ARVR controller | Bastiaan Olij | |
2020-01-21 | Merge pull request #35413 from akien-mga/if-0-means-couperet | Rémi Verschelde | |
Remove unused #if 0'ed code | |||
2020-01-21 | Remove unused #if 0'ed code | Rémi Verschelde | |
2020-01-21 | Allow greater values for DynamicFont size property | Rémi Verschelde | |
See https://github.com/godotengine/godot/issues/22581#issuecomment-576836691. Not using `or_greater` as there *is* a max size value that the current implementation can accept. If using e.g. size 6000 with FiraSans-Regular.ttf, errors are printed due to failing asserts on a glyph size that should be within 4096x4096 px. | |||
2020-01-20 | Forbid recursive connections in visual shader | Yuri Roubinsky | |
2020-01-20 | Destroys FreeType library on load error | Haoyu Qiu | |
2020-01-19 | Fix Control::_window_find_focus_neighbor | Ricardo Buring | |
Due to a typo, the size of a candidate neighbor was confused with the size of the control itself. Fixes #34936. | |||
2020-01-19 | SceneTree: Abort change_scene if we're quitting | Rémi Verschelde | |
Otherwise we can have a segmentation fault if we try to call `add_child` on an already freed node. Fixes #35323. | |||
2020-01-17 | Fix crash when confirming dialogs with Return key | Rémi Verschelde | |
Regression from #34040, apparently making this a const reference introduces issues (not sure why, but previous code worked fine). Fixes #34691. Co-authored-by: dankan1890 <mewuidev2@gmail.com> | |||
2020-01-16 | Fix SkeletonIK not playing animation if more than one IK-Bone is active | Eric Rybicki | |
2020-01-16 | Validate input in (CPU)Particles set_emission_shape() | Rémi Verschelde | |
Fixes #29777. Co-authored-by: Cameron Reikes <cameronreikes@gmail.com> | |||
2020-01-16 | Merge pull request #35183 from YeldhamDev/scrollbar_regression | Rémi Verschelde | |
Fix scrollbar regression on large scales | |||
2020-01-16 | Fix scrollbar regression on large scales | Michael Alexsander | |
2020-01-16 | Updates ScrollContainer min size when toggle scrollbars | Haoyu Qiu | |
2020-01-15 | Merge pull request #35147 from madmiraal/fix-34992 | Rémi Verschelde | |
Fixes get_floor_normal() returning the user defined floor_normal. | |||
2020-01-15 | Fixes get_floor_normal() returning the user defined floor_normal. | Marcel Admiraal | |
When there is no collision with a floor the get_floor_normal() function should return the zero vector to be consistent with get_floor_velocity(). Renames floor_normal to up_direction in all bindings. Updates the documentation of get_floor_normal() and get_floor_velocity() to make it clear when the values are valid. Updates the documentation for move_and_slide() and move_and_slide_with_snap() to use the new up_direction parameter name. | |||
2020-01-15 | Updates LineEdit's min size when necessary | Haoyu Qiu | |
These properties will affect the minimum size of LineEdit: * The right icon (`set_right_icon`) * The clear button (`set_editable` and `set_clear_button_enabled`) * The text, when "expand to text length" is enabled (`set_text`) | |||
2020-01-15 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.16.0. See ab3bccdb78cc7dffb6ab796053ef63489f05558d for procedure. | |||
2020-01-14 | Fix regression on scrollbar raising in ScrollContainer | Michael Alexsander | |
2020-01-14 | Cleanup unnecessary code from before the scrollbar overlapping fixes | Michael Alexsander | |
2020-01-14 | Merge pull request #35130 from qarmin/crash_item_bad_index | Rémi Verschelde | |
Don't allow to use too big index in ItemList | |||
2020-01-14 | Don't allow to use too big index in ItemList | Rafał Mikrut | |
2020-01-14 | Merge pull request #35106 from YeldhamDev/scrollbar_overlap_fixes | Rémi Verschelde | |
Fix more instances of overlapping scrollbars | |||
2020-01-13 | Fix more instances of overlapping scrollbars | Michael Alexsander | |
2020-01-14 | Updates min size on CenterContainer::set_use_top_left | Haoyu Qiu | |
2020-01-13 | Merge pull request #35080 from malbach/scrollbars_overlap | Rémi Verschelde | |
Fix #33309 Overlapping Scrollbars in ScrollContainer | |||
2020-01-13 | Fix overlapping scrollbars in ScrollContainer (#33309) | malbach | |
2020-01-13 | Control/Light2D: Preventing setting 0 as scale as for Node2D | Rémi Verschelde | |
Triggers errors in `Transform2D::affine_invert()`. Fixes #26510. Fixes https://github.com/godotengine/godot/issues/24997#issuecomment-457951639. | |||
2020-01-12 | Merge pull request #34960 from johannesgunnar/spin_box-apply-method | Rémi Verschelde | |
Spinbox apply input method | |||
2020-01-11 | Fix empty LineEdit crash on ctrl+backspace | Paulb23 | |
2020-01-11 | Add apply method to SpinBox | Jóhannes Gunnar Þorsteinsson | |
2020-01-10 | Add signal for LineEdit overflow event | Tomasz Chabora | |
2020-01-10 | Added function to expose floor normal, useful to correctly calculate player ↵ | Andrea Catania | |
velocity. This work has been kindly sponsored by IMVU. | |||
2020-01-10 | Merge pull request #34938 from OverloadedOrama/fix-basebutton-button-press | Rémi Verschelde | |
Fixes BaseButton not triggering the pressed signal on "Button Press"… | |||
2020-01-10 | Update minimum size on Label::set_autowrap | Haoyu Qiu | |
If `clip_text` is true, the minimum height is one line if `autowrap` is true , or one pixel otherwise. | |||
2020-01-09 | Don't compile editor-only function when tools=no | Gilles Roudière | |
2020-01-09 | fixed camera project_position function that was still using the near ↵ | Ben Hickling | |
parameter in a few calculations | |||
2020-01-09 | Fixes BaseButton not triggering the "pressed" signal on "Button Press" ↵ | OverloadedOrama | |
Action Mode This should fix #34935 | |||
2020-01-08 | Emits meta_hover_ended when mouse exit RichTextLabel | Haoyu Qiu | |
2020-01-08 | Merge pull request #33817 from Chaosus/vs_fresnel | Yuri Roubinsky | |
Make Fresnel node in visual shaders to use default NORMAL/VIEW | |||
2020-01-08 | Merge pull request #34874 from wingedadventurer/bugfix-label-visible-characters | Rémi Verschelde | |
Make Label node consider spaces for visible_characters property | |||
2020-01-08 | Merge pull request #34871 from ↵ | Rémi Verschelde | |
lentsius-bark/textEdit-vertical-horizontal-scroll-expose expose scroll_vertical and scroll_horizontal in TextEdit | |||
2020-01-08 | Merge pull request #34900 from timothyqiu/rtl-cell-wrap | Rémi Verschelde | |
Fixes RichTextLabel click issue when cell text wraps | |||
2020-01-07 | Make possible to edit the GraphEdit's selection rect colors | Michael Alexsander | |
2020-01-08 | Fixes RichTextLabel click issue when cell text wraps | Haoyu Qiu | |
2020-01-07 | Merge pull request #34881 from williamd1k0/fix-animationtree-no3d | Rémi Verschelde | |
Fix AnimationTree not available when compiled with disable_3d | |||
2020-01-07 | Don't show conf warning if script is not tool | Tomasz Chabora | |
2020-01-07 | Check if cursor is inside meta when getting cursor shape | Kanabenki | |
2020-01-07 | expose scroll_vertical and scroll_horizontal in TextEdit + documentation | Krystof Klestil | |