Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-06 | Merge pull request #30337 from Chaosus/vs_depth_texture | Rémi Verschelde | |
Added DEPTH_TEXTURE to visual shaders | |||
2019-07-06 | Added release function to PoolVector::Access. | Ibrahn Sahir | |
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope) | |||
2019-07-06 | Fix light area position in the selected completion | geequlim | |
2019-07-05 | Added DEPTH_TEXTURE to visual shaders | Chaosus | |
2019-07-05 | Show icons for code completion options | Geequlim | |
2019-07-04 | Merge pull request #30300 from Calinou/remove-unused-default-theme-icons | Rémi Verschelde | |
Remove unused icons in the default theme | |||
2019-07-03 | Remove unused icons in the default theme | Hugo Locurcio | |
2019-07-03 | Fix crash with TileSet(again) | qarmin | |
2019-07-03 | Merge pull request #29988 from NathanWarden/lightmap_hint_size | Rémi Verschelde | |
Added a fallback size to the lightmap baker in case mesh lightmap hint sizes are 0,0 | |||
2019-07-02 | Updated lightmap baker to dynamically calculate lightmap sizes based on ↵ | Nathan Warden | |
surface area. | |||
2019-07-02 | Merge pull request #30231 from Ranoller/master | Rémi Verschelde | |
Tilemap fix displaced textures and shapes and added center texture and compatibility mode | |||
2019-07-02 | Tilemap fix displaced textures and shapes and added center texture and ↵ | Ranoller | |
compatibility mode This commit fix #22989 #15249 #28206. Main problem is that tilemap displace textures in different tile origins in a strange way and doesn´t respect coincidence between texture and shapes in not uniform tiles. This issue is present in godot 3.0 and godot 3.1. To maintain compatibility are added a compatibility mode and a center texture option. Other related issues and pull request: #28896 #29487 #29519 #29961. Idications of #30204 are added | |||
2019-07-02 | Fix various memory leaks and errors | Bojidar Marinov | |
2019-07-02 | Merge pull request #26613 from KoBeWi/direction_of_particles | Rémi Verschelde | |
Add a Direction property to ParticlesMaterial | |||
2019-07-01 | Merge pull request #29980 from Dentrax/directed-by-qarmin | Rémi Verschelde | |
Fix some editor crashes | |||
2019-07-01 | Merge pull request #30126 from qarmin/remove_unnecessary_code | Rémi Verschelde | |
Remove unnecessary code and add some error explanations | |||
2019-07-01 | Merge pull request #29572 from qarmin/fix_text_edit_select | Rémi Verschelde | |
Fix TextEdit Select crash | |||
2019-07-01 | fix some crashes | Furkan Türkal | |
2019-07-01 | Remove unnecessary code and add some error explanations | qarmin | |
2019-07-01 | Merge pull request #30218 from Faless/fix/http_request | Rémi Verschelde | |
Fix HTTPRequest status checks. | |||
2019-07-01 | Merge pull request #28565 from CedNaru/CurvedWidthLine2D | Rémi Verschelde | |
Added a Width Curve to Line2D + UVs fix | |||
2019-07-01 | Merge pull request #30146 from Chaosus/editor_file_dlg_ex | Rémi Verschelde | |
Auto-change file extension in EditorFileDialog when filter changes | |||
2019-07-01 | Fix HTTPRequest status checks. | Fabio Alessandrelli | |
HTTPRequest used to have its own `status` variable but it would never be updated since the status of the client would be used instead. This caused potential crashes in some edge cases. The `status` variable is now removed, and the client status is used in checks instead. | |||
2019-07-01 | Merge pull request #30161 from Calinou/add-tooltip-mouse-filter-warning | Rémi Verschelde | |
Add a configuration warning when using Ignore mouse filter with tooltip | |||
2019-06-30 | Draw the script editor's line length guideline below characters | Hugo Locurcio | |
This prevents characters from looking strange if they cross the line length guideline. | |||
2019-06-30 | Add a configuration warning when using Ignore mouse filter with tooltip | Hugo Locurcio | |
This closes #30144. | |||
2019-06-30 | Fix uninitialized variables in Line2D, JSONParseResult and TileMap | Rémi Verschelde | |
2019-06-30 | CPUParticles2D: Fix gravity to be the same as in Particles2D and Area2D | Rémi Verschelde | |
This was likely a typo, 10 times the standard gravity is 98.0665 (ca. 98), not 98.8. | |||
2019-06-30 | Merge pull request #30062 from zaksnet/fix-referencerect-node | Rémi Verschelde | |
Adds ReferenceRect an option to be visible inside the game | |||
2019-06-29 | Merge pull request #30177 from hbina/use_FALLTHROUGH_macro | Rémi Verschelde | |
Applied some of FALLTHROUGH macro usage from #30122 | |||
2019-06-29 | Many fallthrough switch cases now have the FALLTHROUGH macro to tell the ↵ | hbina085 | |
compiler that this is intended. | |||
2019-06-29 | Merge pull request #30168 from Calinou/label-font-shadow-use-outline | Rémi Verschelde | |
Draw the outline as part of the Label font shadow | |||
2019-06-29 | Merge pull request #25649 from bojidar-bg/4454-promote-tilemap-shapes | Rémi Verschelde | |
Allow CollisionObject2D to get shapes from tilemaps | |||
2019-06-29 | Merge pull request #29380 from bojidar-bg/16086-docs-default-value | Rémi Verschelde | |
Add default values to the editor help, docs, and generated RST | |||
2019-06-28 | Draw the outline as part of the Label font shadow | Hugo Locurcio | |
This closes #30165. | |||
2019-06-28 | Auto-change file extension in EditorFileDialog when filter changes | Chaosus | |
2019-06-28 | Fix some bugs inside ColorPicker | Chaosus | |
2019-06-28 | Fix ReferenceRect node | Zak | |
ReferenceRect node by default was only displaying in the editor and not when the game is running. | |||
2019-06-27 | Allow ColisionObject2D to get shapes from tilemaps | Bojidar Marinov | |
Fixes #4454 and likely resolves #22285 | |||
2019-06-27 | Merge pull request #29937 from clayjohn/particles-one-shot-bug | Rémi Verschelde | |
Update emitting status on one-shot particles | |||
2019-06-27 | Add default values to the editor help, docs, and generated RST | Bojidar Marinov | |
Also, make spacing of "=" in the editor help a bit more consistent. Closes #16086 | |||
2019-06-27 | Merge pull request #30114 from Chaosus/vs_context_menu | Rémi Verschelde | |
Shows menu when dragging connection on empty space in visual shader | |||
2019-06-27 | doc: Complete and harmonize all _MAX constant descriptions | Rémi Verschelde | |
2019-06-27 | Shows menu when dragging connection on empty space in visual shader graph | Chaosus | |
2019-06-27 | Merge pull request #29941 from qarmin/redundant_code_and_others | Rémi Verschelde | |
Remove redundant code, possible NULL pointers and others | |||
2019-06-26 | Add a Direction property to ParticlesMaterial | Tomasz Chabora | |
2019-06-26 | Node: Fix logic of has/get_node_and_resource and document it | Rémi Verschelde | |
Also document NodePath. | |||
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-06-25 | update emitting status on one-shot particles | clayjohn | |
2019-06-25 | Merge pull request #30053 from guilhermefelipecgs/fix_popup_centered | Rémi Verschelde | |
Fix Popup::popup_centered not centralizing at the first call |