summaryrefslogtreecommitdiff
path: root/scene
AgeCommit message (Collapse)Author
2022-09-02Merge pull request #65250 from YuriSizov/theme-owner-risesRémi Verschelde
2022-09-02Merge pull request #59589 from Calinou/rename-or-lesser-range-property-hintRémi Verschelde
2022-09-02Un-defer the initial theme changed notificationYuri Sizov
Co-authored-by: Rindbee <idleman@yeah.net>
2022-09-02Add ThemeOwner type for managing theme propagation and lookupYuri Sizov
2022-09-02Merge pull request #64917 from Tim-Fronsee/fix/add-gutter-total-widthRémi Verschelde
2022-09-02Rename `or_lesser` range property hint to `or_less`Hugo Locurcio
"less" should be used for quantity, rather than "lesser". Existing scripts that use `or_lesser` in `_get_property_list()` will need to be updated to account for this change.
2022-09-02Revert usage of typed array in `add_surface_from_arrays` parametersYuri Rubinsky
2022-09-02Merge pull request #64735 from KoBeWi/viewportshifterRémi Verschelde
2022-09-02Merge pull request #65170 from KoBeWi/your_argument_is_TypedArrayRémi Verschelde
2022-09-02Merge pull request #65218 from xX-Void-Xx/area2d/3d-optimizationRémi Verschelde
2022-09-02Merge pull request #65210 from YuriSizov/control-customizable-cache-p3Rémi Verschelde
2022-09-02Merge pull request #64952 from Chaosus/vs_rename_uniform_to_paramRémi Verschelde
2022-09-02fixed and optimized Area2/3D get_overlapping_bodies/areasVoid
fixed a type and made it so area3d get_overlapping_x is similar to its counterpart func in area2d so that it uses TypedArray instead of Array and ERR_FAIL_COND_V_MSG instead of no message, also minimized array resize calls
2022-09-02Fix theme propagation in various parts of the editorYuri Sizov
2022-09-02Merge pull request #65225 from Rindbee/fix-reparent-from-window-issueRémi Verschelde
2022-09-02Merge pull request #64724 from KoBeWi/HVBoxContainerRémi Verschelde
2022-09-02Add `is_zero_approx` methods to `Vector2`, `3`, and `4`Jonathan Nicholl
2022-09-02Fix getting an error message when repeatedly entering and exiting the treeRindbee
2022-09-02Fix build after merge of #63479Rémi Verschelde
2022-09-01Merge pull request #60185 from Calinou/environment-fog-and-sky-affectRémi Verschelde
2022-09-01Merge pull request #65212 from Faless/net/4.x_simplify_ext_bindingsRémi Verschelde
2022-09-01Merge pull request #65187 from JohanAR/vector_to_sizeRémi Verschelde
2022-09-01Merge pull request #65213 from Mickeon/fix-label-visible-ratioRémi Verschelde
2022-09-01Merge pull request #64198 from Geometror/add-bitmap-testsRémi Verschelde
2022-09-01Merge pull request #63479 from DarkKilauea/nav-linkRémi Verschelde
2022-09-01Rework oriented containerskobewi
2022-09-01Replace Vector2(i) with Size2(i) for methods returning a sizeJohan Aires Rastén
2022-09-01Fix Label & RichTextLabel's visible_ratio not workingMicky
2022-09-01Simplify network GDExtension bindings using EXBIND macros.Fabio Alessandrelli
Simplify StreamPeer, PacketPeer, MultiplayerPeer extension. Simplify and update WebRTC*Extension with newly supported types.
2022-09-01Merge pull request #65192 from YuriSizov/control-customizable-cache-p2Rémi Verschelde
2022-09-01Merge pull request #65156 from YuriSizov/control-customizable-cache-p1Rémi Verschelde
2022-09-01Add Environment properties to control fog rendering on background skyHugo Locurcio
Values lower than 1.0 can be used to make the fog rendering not fully obstruct the sky. This can be desired when using fog as a purely atmospheric effect, without intending to use fog for open world fog fading. When set to 0.0, fog rendering behavior will be similar to Godot 3.x where sky rendering was never affected by fog.
2022-09-01Refactor BitMap and add testsHendrik Brucker
Co-authored-by: Resul Çelik <resul_celik@hotmail.com>
2022-09-01Merge pull request #64157 from Mickeon/remove-mysterious-is-playingRémi Verschelde
2022-09-01Merge pull request #65132 from bruvzg/global_menu_shortcuts_contextRémi Verschelde
2022-09-01Add a lifecycle method for manual theme item caching to ControlYuri Sizov
2022-09-01Add dumb and manual theme caching systems to WindowYuri Sizov
2022-09-01Change Array arguments to TypedArraykobewi
2022-09-01Rename `uniform` to `parameter` across the engineYuri Rubinsky
2022-09-01Merge pull request #65117 from YeldhamDev/menubar_key_fixRémi Verschelde
Fix switching `MenuBar`'s menus with the keys while mouse hovering
2022-09-01Merge pull request #65108 from MinusKube/subwindow-focused-bugRémi Verschelde
Prevent subwindow_focused from pointing to a window that is not a subwindow
2022-09-01Merge pull request #65162 from YuriSizov/editor-gradients-unitedRémi Verschelde
Unite `GradientEdit` and `GradientEditor` as editor-only widget
2022-09-01Merge pull request #65073 from bruvzg/trim_spacesRémi Verschelde
[TextServer] Add support for trimming edge spaces on line break.
2022-09-01Merge pull request #63751 from clayjohn/physical_light_unitsRémi Verschelde
Implement Physical Light Units in Vulkan Renderers
2022-09-01[macOS] Handle accelerator and click events of the global menu items separately.bruvzg
2022-09-01[TextServer] Add support for trimming edge spaces on line break.bruvzg
2022-08-31Unite GradientEdit and GradientEditor as editor-only widgetYuri Sizov
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
This allows light sources to be specified in physical light units in addition to the regular energy multiplier. In order to avoid loss of precision at high values, brightness values are premultiplied by an exposure normalization value. In support of Physical Light Units this PR also renames CameraEffects to CameraAttributes.
2022-08-31Fix LinearDepth calculation for GLES3Patrick
This change will calculate the depth ndc differently for GLES3 and Vulkan as described in here: stable: https://docs.godotengine.org/en/stable/tutorials/shaders/advanced_postprocessing.html godot 4 with vulkan: https://docs.godotengine.org/en/latest/tutorials/shaders/advanced_postprocessing.html
2022-08-31Merge pull request #63893 from guilhermefelipecgs/fix_state_machine_is_playingRémi Verschelde
Fix AnimationNodeStateMachinePlayback::is_playing