Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-08 | Fix some enums missing its bind | Marcelo Fernandez | |
2018-05-09 | Merge pull request #18709 from Faless/multiplayer_docs | Max Hilbrunner | |
Rename multiplayer_api to multiplayer, add docs | |||
2018-05-08 | Change from "search dialog" to "search bar" on help screen | Guilherme Silva | |
2018-05-08 | Merge pull request #18374 from JFonS/fix_particles_animation | Juan Linietsky | |
Fix particle animation controls | |||
2018-05-08 | Merge pull request #17578 from endragor/ft-outlines | Rémi Verschelde | |
Perfect FreeType-based outlines for DynamicFonts | |||
2018-05-08 | Merge pull request #15258 from RyanStein/bugfix-15241 | Juan Linietsky | |
Use exact positioning for the ItemList::get_tooltip method. | |||
2018-05-08 | Merge pull request #15119 from poke1024/visible-subwindows | Juan Linietsky | |
More efficient subwindow handling | |||
2018-05-08 | Merge pull request #15074 from ↵ | Juan Linietsky | |
PJB3005/17-12-26-remove_gui_focus_on_visibility_loss Hiding a Control now fires NOTIFICATION_FOCUS_EXIT. | |||
2018-05-08 | Always emit dynamic font change in update_oversampling | Ruslan Mustakov | |
Fixes #15787. The issue occurred when two (or more) separate DynamicFont instances used the same DynamicFontAtSize instance due to having equal properties. The first instance updated its data_at_size and emitted "changed" signal, but the second did not because it considered the data_at_size to be up to date, even though it has just been updated. | |||
2018-05-08 | Rename multiplayer_api to just multiplayer. | Fabio Alessandrelli | |
Only the class name retain the MultiplayerAPI name | |||
2018-05-08 | Merge pull request #17559 from simedis/joint_motors | Rémi Verschelde | |
Implemented interface for bullet linear motors | |||
2018-05-08 | Merge pull request #18619 from mateusak/master | Rémi Verschelde | |
Add more flexibility to 3X3 autotiles | |||
2018-05-08 | Perfect FreeType-based outlines for DynamicFonts | Ruslan Mustakov | |
- Implement outlines based on FreeType Stroker API. This allows artifact-free results, similar to what you will see in Web or any text editing tools. Outline is a part of DynamicFont rather than Label, because outlines have to be baked into the font's atlas. Font has a default outline_color and a Label can specify font_outline_modulator that will be multiplied with the Font's color to get the final result. - draw_char now has to be called twice to fully render a text - first with p_outline == true for each character and then with p_outline == false for each character. - Number of draw-calls is reduced from 5 to 2 per outlined character. - Overall cleanup of DynamicFont code, extracted duplicated code pieces into separate methods. - The change is backward-compatible - Labels still have outline properties that work exactly as they worked before. Closes #16279. | |||
2018-05-08 | Merge pull request #18701 from GodotExplorer/fix-#18685 | Max Hilbrunner | |
Fix double free for drag preview control in viewport | |||
2018-05-08 | Merge pull request #18700 from GodotExplorer/fix-#18686 | Max Hilbrunner | |
Add default paramater value for OptionButton::add_icon_item | |||
2018-05-08 | Fix double free for drag preview control in viewport | Geequlim | |
2018-05-08 | Add default paramater value for OptionButton::add_icon_item | Geequlim | |
2018-05-08 | Merge pull request #15928 from StateOff/feature_batch_rename | Rémi Verschelde | |
Implements "Batch Rename" editor tool. | |||
2018-05-08 | Merge pull request #18453 from groud/add_speed_factor | Max Hilbrunner | |
Adds a speed factor to AnimatedSprite | |||
2018-05-07 | Merge pull request #16122 from ibrahn/sprite-region-with-frames | Juan Linietsky | |
Allow use of frames in sprites with texture region enabled. | |||
2018-05-07 | Merge pull request #17295 from eon-s/instance-placeholder | Juan Linietsky | |
Make InstancePlaceholder more flexible by allowing to instance without removing it. | |||
2018-05-07 | Added a simpler way to flip faces, closes #17373 and closes #17369 | Juan Linietsky | |
2018-05-07 | Merge pull request #17451 from Goutte/feat-base-button-mask | Juan Linietsky | |
Allow configuration of which mouse buttons the BaseButton responds to | |||
2018-05-07 | Merge pull request #17504 from endragor/fix-oversampling-autowrap | Juan Linietsky | |
Ceil dynamic font glyph size | |||
2018-05-07 | Merge pull request #15911 from Zephilinox/ready_signal | Juan Linietsky | |
Add ready signal to Node | |||
2018-05-07 | Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-size | Juan Linietsky | |
Fix StyleBox ignoring region rect and ProgressBar using center size | |||
2018-05-07 | Merge pull request #17845 from JFonS/disable_spatial_shadows | Juan Linietsky | |
Added flag on SpatialMaterial to disable shadows | |||
2018-05-07 | Merge pull request #11973 from AndreaCatania/ragdoll | Juan Linietsky | |
Ragdoll - Physical bone node | |||
2018-05-07 | Implemented ragdoll | AndreaCatania | |
Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll a Implemented implicit hierarchy. Improved Added some physics properties Added bone offset to preserve COM, partially fixed scaling work in progress WIP wip Implemented Joint Gizmos Implemented pin joint joint Implemented all joints | |||
2018-05-07 | Merge pull request #18003 from sherjilozair/patch_macosx_shortcuts | Juan Linietsky | |
Add additional macos shortcuts for going to start/end of line | |||
2018-05-07 | Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures." | Juan Linietsky | |
2018-05-07 | Adds a speed factor to AnimatedSprite | groud | |
2018-05-07 | Added "play_backwards" to the list o functions to autocomplete. | Michael Alexsander Silva Dias | |
2018-05-07 | Merge pull request #18122 from olivergs/wip/rtl-content-height | Max Hilbrunner | |
RichTextLabel, doc: Added new method to get total content height | |||
2018-05-07 | Merge pull request #18677 from BastiaanOlij/add_no_blend | Juan Linietsky | |
Add no-blend canvas item render_mode | |||
2018-05-07 | Add no-blend canvas item render_mode | Bastiaan Olij | |
2018-05-07 | Merge pull request #18524 from BastiaanOlij/keep_3d_linear | Juan Linietsky | |
Added option to viewport to keep linear color | |||
2018-05-07 | Merge pull request #18454 from KidRigger/working_timer | Max Hilbrunner | |
Allows setting the Timer wait_time in start method. | |||
2018-05-06 | Added option to viewport to keep linear color | Bastiaan Olij | |
2018-05-05 | Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow | Max Hilbrunner | |
Implement font shadows for RichTextLabel | |||
2018-05-05 | Merge pull request #18407 from danilo2205/get_closest_point | Max Hilbrunner | |
Add methods get_closest_point and get_closest_offset for both Curve2D and Curve3D | |||
2018-05-04 | Allow uncommon bitmask for autotile - Fixes #16511 | mateusak | |
Removes some conditions that were there to create compatibility from 2X2 to 3X3. Further dissociates 2X2 and 3X3 but adds more flexibility to 3X3. | |||
2018-05-04 | Made bone handling for actual Bone2D a special case. Make custom bones ↵ | Juan Linietsky | |
appear like a custom (less important) option now. | |||
2018-05-04 | Merge pull request #18480 from BastiaanOlij/add_custom_aabb_to_primitives | Rémi Verschelde | |
Added custom aabb to primitives | |||
2018-05-04 | Merge pull request #18397 from KidRigger/working_te | Max Hilbrunner | |
Support of CMD+Backspace and CMD+Delete on MacOS. | |||
2018-05-04 | Merge pull request #18595 from AlexHoratio/script_pos_columns | Rémi Verschelde | |
Script Editor now displays positional column | |||
2018-05-03 | Skeleton for 2D WIP | Juan Linietsky | |
2018-05-03 | Merge pull request #16359 from Noshyaar/convert | Rémi Verschelde | |
Particles: fix corrupted scene when saved after convert | |||
2018-05-03 | Merge pull request #18572 from bzztbomb/fix/project_local_ray_normal_virtual | Rémi Verschelde | |
Fix for ARVRCamera::project_local_ray_normal not getting called. | |||
2018-05-03 | Camera::project_local_ray_normal needs to be virtual so that ↵ | Brian Richardson | |
ARVRCamera::project_local_ray_normal gets called. |