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AgeCommit message (Expand)Author
2021-10-05Merge pull request #53420 from nekomatata/fix-tilemap-moving-platformRémi Verschelde
2021-10-04Fix physics glitch with TileMap moving platformsPouleyKetchoupp
2021-10-04Correctly bind optional arguments when emitting Theme changesYuri Sizov
2021-10-04Merge pull request #53280 from nekomatata/test-body-motion-parametersRémi Verschelde
2021-10-04Merge pull request #53394 from TwistedTwigleg/Godot4_SkeletonIK_RegressionFixRémi Verschelde
2021-10-04Script interface improvements for test body motionPouleyKetchoupp
2021-10-04Merge pull request #53378 from clayjohn/hide_render_priorityRémi Verschelde
2021-10-04Merge pull request #53330 from jmb462/fix-bad-caret-position-after-ctrl-xRémi Verschelde
2021-10-04Hide render_priority except when using SpatialMaterialsclayjohn
2021-10-04Merge pull request #53396 from pycbouh/theme-improve-change-propagationRémi Verschelde
2021-10-04Merge pull request #53354 from reduz/remove-clipped-cameraRémi Verschelde
2021-10-04Merge pull request #53303 from akien-mga/53295-gdscript-completion-quote-styleRémi Verschelde
2021-10-04Fix caret position and viewport centering after deleting line (Ctrl-X)jmb462
2021-10-04Merge pull request #53392 from YeldhamDev/tabs_offset_fixRémi Verschelde
2021-10-04Make Theme report property list changes less oftenYuri Sizov
2021-10-04Fixed SkeletonIK not rotating correctly when solvingTwistedTwigleg
2021-10-04GDScript completion: Handle quote style ad-hoc to remove editor dependencyRémi Verschelde
2021-10-04Merge pull request #53341 from pycbouh/gui-editor-scale-encapsulationRémi Verschelde
2021-10-04Merge pull request #52802 from V-Sekai/gltf-extensionsRémi Verschelde
2021-10-04Remove ClippedCamera3Dreduz
2021-10-04Fix `Tabs` offset overreaching when scrolling fastMichael Alexsander
2021-10-04Remove EDSCALE dependency from /scene/guiYuri Sizov
2021-10-04Add the base scale factor to the Theme resourceYuri Sizov
2021-10-03GLTF for game templates.K. S. Ernest (iFire) Lee
2021-10-03Fix rendering centered odd-size texture in AnimatedSprite2D/AnimatedSprite3Dkleonc
2021-10-03Merge pull request #44964 from Dragoncraft89/animation_tree_bugRémi Verschelde
2021-10-02Reorganize Theme resource code for better maintainabilityYuri Sizov
2021-10-01Merge pull request #53284 from jmb462/fix-backspace-selectionRémi Verschelde
2021-10-01Rename Joint2D and Joint3D files for consistencyPouleyKetchoupp
2021-10-01Fix deleting selection at the first line do not work with backspaceJean-Michel Bernard
2021-10-01Merge pull request #53311 from nekomatata/soft-body-remove-mesh-referenceCamille Mohr-Daurat
2021-10-01Merge pull request #53302 from nekomatata/physics-bone-remove-editor-codeCamille Mohr-Daurat
2021-10-01Remove scene code in physics serversPouleyKetchoupp
2021-10-01Remove editor code in PhysicalBone3DPouleyKetchoupp
2021-10-01Implement TextServer GDExtension interface, remove TextServer GDNative interf...bruvzg
2021-10-01Merge pull request #51273 from EricEzaM/multiple-events-per-shortcut-take2Rémi Verschelde
2021-10-01Merge pull request #53208 from timothyqiu/headless-crashRémi Verschelde
2021-10-01Allow non-control Nodes to handle drag forwarding (e.g. Windows)Eric M
2021-10-01[FontData] Fixes saving copy of the font source data, if it was created from ...bruvzg
2021-10-01Merge pull request #53277 from YeldhamDev/tabs_renamingRémi Verschelde
2021-10-01Merge pull request #53279 from nekomatata/fix-tilemap-angular-velocityRémi Verschelde
2021-09-30Merge pull request #53272 from fabriceci/bug-platform-ceilingCamille Mohr-Daurat
2021-09-30Fix angular velocity default value in TileSetPouleyKetchoupp
2021-09-30Rename some elements of `Tabs`Michael Alexsander
2021-09-30Fix body stuck on descending platformfabriceci
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-30Fix non-const iterators in const methodsLightning_A
2021-09-30Remove shape metadata from 2D physics serverPouleyKetchoupp
2021-09-30Merge pull request #53197 from nekomatata/fix-motion-direction-in-slopeCamille Mohr-Daurat
2021-09-30Merge pull request #53149 from fabriceci/port-move-and-slide-3D-new-changesCamille Mohr-Daurat