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Godot with FMOD integration
RayHammer
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2021-10-21
Merge pull request #54032 from nekomatata/fix-collision-mouse-exit-error
Rémi Verschelde
2021-10-20
Merge pull request #54023 from zedutch/fix-empty-tabs-crash
Rémi Verschelde
2021-10-20
Fix SoftDynamicBody3D memory corruption when switching mesh at runtime
PouleyKetchoupp
2021-10-20
Fix Tabs crash where it still tries to detect the clicked tab even if there a...
Robin Arys
2021-10-20
Fix errors in mouse detection when removing collision object from tree
PouleyKetchoupp
2021-10-20
doctool: Fix differences between headless and Vulkan rendering backends
Rémi Verschelde
2021-10-20
Merge pull request #53702 from ConteZero/primary_clipboard_linux
Rémi Verschelde
2021-10-20
Merge pull request #53926 from YeldhamDev/i_am_tabbar_now
Rémi Verschelde
2021-10-20
Merge pull request #53983 from Duroxxigar/navmesh-agent-default
Rémi Verschelde
2021-10-19
Fix: typo in TextParagraph class and docs
Murilo Gonçalves
2021-10-19
Change default navmesh agent radius to match nav agent node's default radius
Duroxxigar
2021-10-19
Rename `Tabs` to `TabBar`
Michael Alexsander
2021-10-19
Implement TileMap patterns palette
Gilles Roudière
2021-10-19
Merge pull request #53980 from nekomatata/rename-godot-physics-classes
Rémi Verschelde
2021-10-19
Merge pull request #52210 from BastiaanOlij/enhance_xr_trackers
Rémi Verschelde
2021-10-18
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-10-18
Added primary clipboard for Linux
ConteZero
2021-10-18
Fix crash when executing CodeEdit._main_gutter_draw_callback
Haoyu Qiu
2021-10-18
Merge pull request #52773 from Calinou/audiostreamplayer3d-tweak-max-distance
Rémi Verschelde
2021-10-18
Merge pull request #53925 from Anutrix/fix-unused-imports
Rémi Verschelde
2021-10-18
Merge pull request #53889 from Klowner/surfacetool-generate-lod-assert-crash
Rémi Verschelde
2021-10-18
Remove unused imports in .py, SCsub and SConstruct files
Anutrix
2021-10-17
Merge pull request #53881 from Ev1lbl0w/fix_textedit_null_crash
Yuri Roubinsky
2021-10-17
Rework XR positional trackers
Bastiaan Olij
2021-10-16
Add check to SurfaceTool.generate_lod(); ensure target index count between 0 ...
Mark Riedesel
2021-10-16
Merge pull request #53821 from TwistedTwigleg/Godot_Master_SkeletonModificati...
Rémi Verschelde
2021-10-16
Fix for SkeletonModification3Ds to work with the new bone pose changes, fixed...
TwistedTwigleg
2021-10-16
Fix null crash with TextEdit
Ricardo Subtil
2021-10-16
Merge pull request #53865 from reduz/implement-blend-shape-tracks
Rémi Verschelde
2021-10-16
Implement Animation Blend Shape Tracks
reduz
2021-10-15
Swap args of Plane(point, normal) constructor
mennomax
2021-10-15
Merge pull request #53764 from Chaosus/vs_curve_input_port_default
Rémi Verschelde
2021-10-15
Merge pull request #53833 from akien-mga/remove-webm-support
Rémi Verschelde
2021-10-15
Add scene Post-Import Plugin support.
reduz
2021-10-15
Remove WebM support (and deps libvpx and opus)
Rémi Verschelde
2021-10-14
Merge pull request #53054 from MaxLap/doc_shape_signals
Camille Mohr-Daurat
2021-10-14
Improve area/body_shape_entered/exited signals parameter names and doc
Maxime Lapointe
2021-10-14
Merge pull request #53786 from TokageItLab/fix-skeleton-editor-methods
Rémi Verschelde
2021-10-14
Merge pull request #53810 from groud/fix_crash
Rémi Verschelde
2021-10-14
Merge pull request #53795 from briansemrau/fix-height-fog
Rémi Verschelde
2021-10-15
get rid set_bone_pose and fix some function in SkeletonEditor
Silc 'Tokage' Renew
2021-10-14
Fixes crash in TileSetAtlasSource::get_tiles_to_be_removed_on_change
Gilles Roudière
2021-10-14
Fix the height fog effect
Brian Semrau
2021-10-14
Merge pull request #53792 from floppyhammer/fix-bilinear-texture-progress-bar
Rémi Verschelde
2021-10-14
Fix bilinear TextureProgressBar with nine patch enabled
floppyhammer
2021-10-13
Remove REST transform influence in skeleton bones
reduz
2021-10-13
Merge pull request #53767 from groud/improve_tile_set_change_performances
Rémi Verschelde
2021-10-13
Merge pull request #53703 from groud/prevent_tiles_outside_texture
Rémi Verschelde
2021-10-13
Greatly improve editor performances by deferring tiles related updates
Gilles Roudière
2021-10-13
Add a default input parameter field to CurveTexture (in visual shaders)
Yuri Roubinsky
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