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Godot with FMOD integration
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Author
2020-09-07
Remakes particles in visual shaders
Yuri Roubinsky
2020-09-07
Fix some broken visual shader nodes
Yuri Roubinsky
2020-09-07
Use != 0 instead of > 0 when checking bit mask.
Marcel Admiraal
2020-09-07
Merge pull request #41767 from lolleko/patch-1
Rémi Verschelde
2020-09-07
If the mouse is held on notification_wm_mouse_exit, do not drop focus
Meriipu
2020-09-06
Implement manual particle emission and particle sub emitters.
reduz
2020-09-06
Merge pull request #41801 from EricEzaM/PR/popup-menu-errors-fix
Rémi Verschelde
2020-09-06
Fixed get_usable_parent_rect() errors when initialising popup menus.
Eric M
2020-09-05
Cleanup constructor code in visual shader nodes
Yuri Roubinsky
2020-09-05
Merge pull request #40649 from themvl/master
Rémi Verschelde
2020-09-04
Remove ArrayMesh::surface_remove declaration
Lorenz Junglas
2020-09-04
Merge pull request #41689 from nathanfranke/fix-popupmenu-unresponsive
Rémi Verschelde
2020-09-04
Merge pull request #41758 from akien-mga/classref-sync
Rémi Verschelde
2020-09-04
doc: Sync classref with current source
Rémi Verschelde
2020-09-04
Ensure assignment operators return by reference to avoid unnecessary copies.
Marcel Admiraal
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
Merge pull request #41044 from hoontee/master-4
Rémi Verschelde
2020-09-03
Merge pull request #41459 from Paulb23/nested_color_regions
Rémi Verschelde
2020-09-03
Merge pull request #41724 from Chaosus/vs_fix_particles
Yuri Roubinsky
2020-09-03
Restore Particles functionality in visual shader
Yuri Roubinsky
2020-09-03
Merge pull request #41533 from Chaosus/vs_fix_specular
Rémi Verschelde
2020-09-03
Merge pull request #41456 from nekomatata/x11-fix-popups
Rémi Verschelde
2020-09-02
HTTPRequest now accepts gzip
Adam Brown
2020-09-02
Re-Implement GPU particles on master.
Juan Linietsky
2020-09-02
Fix PopupMenu unresponsive on right side of menu
Nathan Franke
2020-09-01
Revert "Updated LineEdit to address #41278"
Rémi Verschelde
2020-09-01
Merge pull request #41505 from SekoiaTree/neg-get-child
Rémi Verschelde
2020-09-01
Made get_child support negative indexes, with documentation
SekoiaTree
2020-09-01
PopupMenu rework and enhancements
EricEzaM
2020-08-31
Fix bug where leading and trailing spaces werent taken into account with cent...
mvl
2020-08-31
Merge pull request #41440 from MrSquigy/master
Rémi Verschelde
2020-08-31
Reorder sprite h_frames & v_frames
Jonathan Vice
2020-08-31
Merge pull request #41520 from Tony-Goat/patch-1
Rémi Verschelde
2020-08-31
Merge pull request #30148 from zaksnet/fix-texture-editor
Rémi Verschelde
2020-08-30
Make `AnimatedTexture.MAX_FRAMES` public
Andrii Doroshenko (Xrayez)
2020-08-29
Adds automatic update for region_rect
Zak
2020-08-28
Fix specular render_mode for visual shaders
Yuri Roubinsky
2020-08-27
Merge pull request #40302 from verdog/camera-bounds-fix
Rémi Verschelde
2020-08-26
Updated LineEdit to address #41278
Tony-Goat
2020-08-26
Fix WINDOW_EVENT_FOCUS_IN for popups on Windows
PouleyKetchoupp
2020-08-24
Merge pull request #41476 from nekomatata/subviewport-node-compatibility
Rémi Verschelde
2020-08-23
Add Viewport/SubViewport node compatibility
PouleyKetchoupp
2020-08-23
Ensure node's area tree signals are disconnected when clearing monitoring,
Marcel Admiraal
2020-08-22
Fix color region end key seach and start key order
Paulb23
2020-08-22
Fix popup closed when an ancestor window is focused
PouleyKetchoupp
2020-08-22
Re-apply "Fixes for windows in X11 tiling WMs"
PouleyKetchoupp
2020-08-20
Merge pull request #41345 from clayjohn/VULKAN-sky-fog
Juan Linietsky
2020-08-19
Add fog to sky shaders
clayjohn
2020-08-19
Revert "Fixes for windows in X11 tiling WMs"
Juan Linietsky
2020-08-16
Merge pull request #41302 from Jlalond/divide-by-zero
Rémi Verschelde
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