Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-22 | Merge pull request #66110 from Zylann/reference_get_count | Rémi Verschelde | |
get_reference_count()` | |||
2022-09-22 | Merge pull request #66222 from Mickeon/gradual-destruction | Rémi Verschelde | |
Remove unused struct in GradientTexture1D | |||
2022-09-21 | Rename and expose `RefCounted::get_reference_count()` | Marc Gilleron | |
2022-09-21 | Remove unused struct in GradientTexture1D | Micky | |
2022-09-21 | Merge pull request #66213 from KoBeWi/not_right_but_works™ | Rémi Verschelde | |
Remove duplicate code in ItemList | |||
2022-09-21 | Remove duplicate code in ItemList | kobewi | |
2022-09-21 | Merge pull request #66210 from Rindbee/fix-font-string-size | Rémi Verschelde | |
Let the cached `TextLine` reset the width in `get_string_size` | |||
2022-09-21 | Let the cached `TextLine` reset the width in `get_string_size` | Rindbee | |
Previously, the cached `TextLine` would set the width in `draw_string`, but not in `get_string_size`, which resulted in unexpected results returned by `get_string_size` in some cases. | |||
2022-09-21 | Tree recursive folding | Ninni Pipping | |
2022-09-21 | Merge pull request #66183 from KoBeWi/ARE_YOU_READY | Rémi Verschelde | |
Set scene tiles' position before adding them | |||
2022-09-21 | Merge pull request #64359 from Mickeon/rename-camera-rotating | Rémi Verschelde | |
Reverse Camera2D.`rotating` to `ignore_rotation` | |||
2022-09-21 | Merge pull request #65828 from rburing/body_state_sync_callable | Rémi Verschelde | |
make `body_set_state_sync_callback` take a `Callable` | |||
2022-09-21 | Merge pull request #66126 from RedMser/shortcut-context-inspector | Rémi Verschelde | |
Fix editing `shortcut_context` in inspector | |||
2022-09-21 | Reverse Camera2D.`rotating` to `ignore_rotation` | Micky | |
`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D Updates description in the docs, as well. | |||
2022-09-21 | Set scene tiles' position before adding them | kobewi | |
2022-09-20 | Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins | Rémi Verschelde | |
`Sprite3D`/`AnimatedSprite3D` Fix drawing `AtlasTexture`s with vertical margins differently than in 2D | |||
2022-09-20 | Merge pull request #63740 from Faless/net/4.x_http_request_decompress | Rémi Verschelde | |
[HTTP] Implement streaming decompression. | |||
2022-09-20 | [HTTPRequest] Cleanup, refactor deferred call. | Fabio Alessandrelli | |
2022-09-20 | [HTTPRequest] Body streaming decompresison. | Fabio Alessandrelli | |
Using a StreamPeerGZIP (which acts as a ringbuffer). | |||
2022-09-19 | Merge pull request #66068 from bruvzg/rtl_fx_connected | Rémi Verschelde | |
[RTL] Add option to apply built-in effects to the individual connected glyphs. | |||
2022-09-19 | Merge pull request #66112 from Zylann/get_configuration_warnings_psa | Rémi Verschelde | |
Change return type of `get_configuration_warnings` to `PackedStringArray` | |||
2022-09-19 | Merge pull request #65918 from clayjohn/quadmesh | Rémi Verschelde | |
Add QuadMesh back as a subclass of PlaneMesh. | |||
2022-09-19 | Fix #66062: editing shortcut_context in inspector | RedMser | |
2022-09-19 | Add QuadMesh back as a subclass of PlaneMesh. | clayjohn | |
This simplifies the creation of billboarded meshes without any code overhead. | |||
2022-09-19 | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron | |
2022-09-19 | [RTL] Add option to apply built-in effects to the individual connected glyphs. | bruvzg | |
2022-09-19 | Increases the number of maximum detected collisions | fabriceci | |
2022-09-19 | Merge pull request #64728 from fabriceci/only-report-recovery-for-floor-snapping | Rémi Verschelde | |
Turn on recovery as collisions only for floor snapping | |||
2022-09-19 | Merge pull request #66104 from Zylann/notification_local_transform_changed | Rémi Verschelde | |
Expose Node3D `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` | |||
2022-09-19 | Expose `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` | Marc Gilleron | |
2022-09-18 | Turn on recovery as collisions only for floor snapping as this leads to ↵ | fabriceci | |
unwanted behaviour for other surface than the floor. | |||
2022-09-18 | `SpriteBase3D` Fix drawing AtlasTextures with vertical margins differently ↵ | kleonc | |
than in 2D | |||
2022-09-18 | Move duplicated drawing code from `Sprite3D`/`AnimatedSprite3D` to ↵ | kleonc | |
`SpriteBase3D` | |||
2022-09-18 | Make the inner TabBar in a TabContainer behave as if it were in a Container | Rindbee | |
2022-09-18 | Merge pull request #44143 from KoBeWi/callable_multiplayer | Rémi Verschelde | |
2022-09-18 | Port remaining connections to callable_mp | Tomasz Chabora | |
2022-09-18 | Merge pull request #66018 from Mickeon/fix-animated-sprite-outdated-warning | Rémi Verschelde | |
Fix outdated warning in AnimatedSprite2D | |||
2022-09-18 | Merge pull request #66012 from Rindbee/fix-TabContainer-minimum_size | Rémi Verschelde | |
Fix minimum size calculation for `TabContainer` | |||
2022-09-18 | Fix outdated warning in AnimatedSprite2D | Micky | |
2022-09-18 | Fix minimum size calculation for TabContainer | Rindbee | |
2022-09-18 | Merge pull request #65931 from ↵ | Rémi Verschelde | |
fabriceci/add-recovery-as-collision-in-low-level-methods Add recovery_as_collision in move_and_collide/test_move | |||
2022-09-18 | Merge pull request #58567 from madmiraal/fix-26470 | Rémi Verschelde | |
Remove ParallaxLayer's invalid dependence on screen_offset | |||
2022-09-18 | Merge pull request #65929 from bruvzg/rtl_theme_font_change | Rémi Verschelde | |
Fix RichTextLabel not updating on theme/theme override change until text is updated. | |||
2022-09-18 | Changed the rest definition of SkeletonProfileHumanoid thumb | Silc Renew | |
2022-09-17 | Add recovery_as_collision in move_and_collide/test_move | fabriceci | |
2022-09-16 | Fix RichTextLabel not updating on theme/theme override change until text is ↵ | bruvzg | |
updated. | |||
2022-09-16 | Tweak LightmapGI defaults to be closer to the CPU lightmapper | Hugo Locurcio | |
- Use 3 bounces by default. - Enable environment lighting from the scene by default. - This is not done in `3.x` for compatibility with existing projects, but it makes sense to do this by default since pretty much all outdoor scenes benefit from this. - Set the custom environment color to white (like ReflectionProbe). - Its default energy is still 0, so it's invisible by default. - Enable the generation of dynamic object probes by default. - Tweak the `max_texture_size` property hint for better usability. - Improve error messages when passing invalid sizes to `LightmapGI.set_max_texture_size()`. | |||
2022-09-16 | Fix crash when playing Tween right after finishing | kobewi | |
2022-09-16 | Merge pull request #65873 from Chaosus/fix_uniform_sorting | Rémi Verschelde | |
Fix sorting of uniform items in the material properties | |||
2022-09-16 | Merge pull request #65496 from MinusKube/popup-capture-mouse-bug | Rémi Verschelde | |
Fix MOUSE_MODE_CAPTURED not working correctly with popups |