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AgeCommit message (Collapse)Author
2020-07-05Fix GraphEdit reconnecting to disconnected portYuri Roubinsky
2020-07-05Merge pull request #40112 from Chaosus/graphedit_connection_enchancementRémi Verschelde
Prevents incorrect connection attempt on port clicking in GraphEdit
2020-07-04Merge pull request #40084 from bruvzg/macos_seamless_scalingRémi Verschelde
[macOS] Implement seamless display scaling.
2020-07-04[macOS] Implement seamless display scaling.bruvzg
2020-07-04Prevents incorrect connection attempt on port clicking in GraphEditYuri Roubinsky
Prevents incorrect connection attempt on port clicking in GraphEdit
2020-07-03Change how default fonts are created, fixes #39235Juan Linietsky
Also fixes file dialog icons.
2020-07-04Merge pull request #40092 from hinlopen/remove-find-lastRémi Verschelde
Remove String::find_last (same as rfind)
2020-07-03Remove String::find_last (same as rfind)Stijn Hinlopen
2020-07-03Provide warning when using polygon shapes in `CollisionShape2D` nodeAndrii Doroshenko (Xrayez)
`ConvexPolygonShape2D` and `ConcavePolygonShape2D` are only meant to be used directly in code and not in the editor for physics-based use cases specifically. Developers are advised to use `CollisionPolygon2D` instead, which does generate those shapes under the hood, handling polygon convexivity, proper orientation etc.
2020-07-03Merge pull request #37218 from lrgilbert/graphnode-port-separationRémi Verschelde
Fixed GraphNode port separation.
2020-07-03Merge pull request #40081 from nekomatata/richtextlabel-fill-regressionRémi Verschelde
Fix RichTextLabel fill alignment regression
2020-07-03Merge pull request #32907 from georgikoemdzhiev/FixPressedIssueRémi Verschelde
Uncheck 'Pressed' if toggle_mode is unchecked
2020-07-03Fixed separation of ports on GraphNodelrgilbert
Fixes #32474.
2020-07-03Fix RichTextLabel fill alignment regressionPouleyKetchoupp
Fixes #40068 (regression from #39164) by not applying the line offset change in the case of fill alignment mode.
2020-07-03Merge pull request #39968 from lordkettune/custom-tracks-fixRémi Verschelde
Fix custom tracks causing issues on reimport
2020-07-03Merge pull request #40063 from RandomShaper/clean_blend_timesRémi Verschelde
Ignore (clean) blend times for non-existent animations
2020-07-03Merge pull request #40071 from reduz/fix-content-scaleRémi Verschelde
Fix content scale mode, closes #37941
2020-07-02Fix issues with custom tracks on reimportlordkettune
2020-07-02Fix content scale mode, closes #37941Juan Linietsky
2020-07-02Uncheck 'Pressed' if toggle_mode is uncheckedgeorgikoemdzhiev
2020-07-02Ignore blend times for inexistent animationsPedro J. Estébanez
2020-07-02Ensure cursor shape changes when exiting window, fixes #37724Juan Linietsky
2020-07-02Merge pull request #37350 from aaronfranke/force-impulseRémi Verschelde
Refactor physics force and impulse code to use (force, position) order
2020-07-02Prevent dragging from SceneTree buttonsHaoyu Qiu
2020-07-02Merge pull request #36879 from ThakeeNathees/animation-autocomplete-bug-fixRémi Verschelde
Fix: animation autocomplete bug fixed
2020-07-02Merge pull request #34926 from Xrayez/draw-transform-defaultsRémi Verschelde
Provide `draw_set_transform` defaults for rotation and scale
2020-07-02Merge pull request #40020 from reduz/fix-tree-edit-focusRémi Verschelde
Fix doubleclick on tree item, restore input focus on previous windows.
2020-07-02Merge pull request #40028 from reduz/fix-popups1Rémi Verschelde
Fix some popup menus missing screen transform.
2020-07-02Merge pull request #40022 from reduz/fix-subwindow-clampRémi Verschelde
Add ability to clamp embedded subwindows to parent
2020-07-01Fix some popups menu missing screen transform.Juan Linietsky
Closes #38591
2020-07-01Merge pull request #32516 from nekomatata/texture-button-flipRémi Verschelde
Added flip_h and flip_v properties in TextureButton
2020-07-01Add ability to clamp embedded subwindows to parent, fixes #37792Juan Linietsky
2020-07-01Fix doubleclick on tree item, restore input focus on previous windows.Juan Linietsky
Closes #37335
2020-07-01Provide `draw_set_transform` defaults for rotation and scaleAndrii Doroshenko (Xrayez)
2020-07-01Merge pull request #40016 from akien-mga/environment-code-cleanupRémi Verschelde
Environment: Refactor code for readability + more
2020-07-01Merge pull request #40015 from reduz/fix-embedded_subwindow-inputRémi Verschelde
Ensure embedded mode works again
2020-07-01Merge pull request #36307 from Xrayez/raycast-enabled-trueRémi Verschelde
Enable raycast nodes by default
2020-07-01Environment: Refactor code for readability + moreRémi Verschelde
- Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes.
2020-07-01Ensure embedded mode works againJuan Linietsky
Also implemented application in/out notifications in X11.
2020-07-01Added flip_h and flip_v properties in TextureButtonPouleyKetchoupp
2020-07-01Merge pull request #40003 from YeldhamDev/tree_scroll_fixRémi Verschelde
Fix Tree's 'scroll_to_item()' not working correctly on some cases
2020-07-01Merge pull request #39985 from Calinou/uppercase-aces-tonemappingRémi Verschelde
Write "Aces" tonemapping in uppercase as it's an acronym
2020-06-30Fix Tree's 'scroll_to_item()' not working correctly on some casesMichael Alexsander
2020-06-30Make dialogs exclusive by default, fixes #37732Juan Linietsky
Also fix on set_visible, not creating exclusive children as it should.
2020-06-30Add a separate application focus/in notification out from Window focus ↵Juan Linietsky
notification.
2020-06-30Write "Aces" tonemapping in uppercase as it's an acronymHugo Locurcio
2020-06-29VideoPlayer: fix possible race conditionMark Kuo
In set_stream() we write to 'playback' while accessing the same object in _mix_audio() in audio thread. Protect the 'write' part in set_stream() to avoid possible crash in _mix_audio() function.
2020-06-27Call Node3D::get_global_transform and Vector3::dot only once within ↵Adam Reichold
Camera3D::is_position_behind to avoid redundant work.
2020-06-26Addition of SDFGI for open world global illuminationJuan Linietsky
Move GI to a deferred pass
2020-06-24Merge pull request #39805 from RandomShaper/fix_gone_popup_crashRémi Verschelde
Handle gone TabContainer popup nicely