Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-05 | Fix GraphEdit reconnecting to disconnected port | Yuri Roubinsky | |
2020-07-05 | Merge pull request #40112 from Chaosus/graphedit_connection_enchancement | Rémi Verschelde | |
Prevents incorrect connection attempt on port clicking in GraphEdit | |||
2020-07-04 | Merge pull request #40084 from bruvzg/macos_seamless_scaling | Rémi Verschelde | |
[macOS] Implement seamless display scaling. | |||
2020-07-04 | [macOS] Implement seamless display scaling. | bruvzg | |
2020-07-04 | Prevents incorrect connection attempt on port clicking in GraphEdit | Yuri Roubinsky | |
Prevents incorrect connection attempt on port clicking in GraphEdit | |||
2020-07-03 | Change how default fonts are created, fixes #39235 | Juan Linietsky | |
Also fixes file dialog icons. | |||
2020-07-04 | Merge pull request #40092 from hinlopen/remove-find-last | Rémi Verschelde | |
Remove String::find_last (same as rfind) | |||
2020-07-03 | Remove String::find_last (same as rfind) | Stijn Hinlopen | |
2020-07-03 | Provide warning when using polygon shapes in `CollisionShape2D` node | Andrii Doroshenko (Xrayez) | |
`ConvexPolygonShape2D` and `ConcavePolygonShape2D` are only meant to be used directly in code and not in the editor for physics-based use cases specifically. Developers are advised to use `CollisionPolygon2D` instead, which does generate those shapes under the hood, handling polygon convexivity, proper orientation etc. | |||
2020-07-03 | Merge pull request #37218 from lrgilbert/graphnode-port-separation | Rémi Verschelde | |
Fixed GraphNode port separation. | |||
2020-07-03 | Merge pull request #40081 from nekomatata/richtextlabel-fill-regression | Rémi Verschelde | |
Fix RichTextLabel fill alignment regression | |||
2020-07-03 | Merge pull request #32907 from georgikoemdzhiev/FixPressedIssue | Rémi Verschelde | |
Uncheck 'Pressed' if toggle_mode is unchecked | |||
2020-07-03 | Fixed separation of ports on GraphNode | lrgilbert | |
Fixes #32474. | |||
2020-07-03 | Fix RichTextLabel fill alignment regression | PouleyKetchoupp | |
Fixes #40068 (regression from #39164) by not applying the line offset change in the case of fill alignment mode. | |||
2020-07-03 | Merge pull request #39968 from lordkettune/custom-tracks-fix | Rémi Verschelde | |
Fix custom tracks causing issues on reimport | |||
2020-07-03 | Merge pull request #40063 from RandomShaper/clean_blend_times | Rémi Verschelde | |
Ignore (clean) blend times for non-existent animations | |||
2020-07-03 | Merge pull request #40071 from reduz/fix-content-scale | Rémi Verschelde | |
Fix content scale mode, closes #37941 | |||
2020-07-02 | Fix issues with custom tracks on reimport | lordkettune | |
2020-07-02 | Fix content scale mode, closes #37941 | Juan Linietsky | |
2020-07-02 | Uncheck 'Pressed' if toggle_mode is unchecked | georgikoemdzhiev | |
2020-07-02 | Ignore blend times for inexistent animations | Pedro J. Estébanez | |
2020-07-02 | Ensure cursor shape changes when exiting window, fixes #37724 | Juan Linietsky | |
2020-07-02 | Merge pull request #37350 from aaronfranke/force-impulse | Rémi Verschelde | |
Refactor physics force and impulse code to use (force, position) order | |||
2020-07-02 | Prevent dragging from SceneTree buttons | Haoyu Qiu | |
2020-07-02 | Merge pull request #36879 from ThakeeNathees/animation-autocomplete-bug-fix | Rémi Verschelde | |
Fix: animation autocomplete bug fixed | |||
2020-07-02 | Merge pull request #34926 from Xrayez/draw-transform-defaults | Rémi Verschelde | |
Provide `draw_set_transform` defaults for rotation and scale | |||
2020-07-02 | Merge pull request #40020 from reduz/fix-tree-edit-focus | Rémi Verschelde | |
Fix doubleclick on tree item, restore input focus on previous windows. | |||
2020-07-02 | Merge pull request #40028 from reduz/fix-popups1 | Rémi Verschelde | |
Fix some popup menus missing screen transform. | |||
2020-07-02 | Merge pull request #40022 from reduz/fix-subwindow-clamp | Rémi Verschelde | |
Add ability to clamp embedded subwindows to parent | |||
2020-07-01 | Fix some popups menu missing screen transform. | Juan Linietsky | |
Closes #38591 | |||
2020-07-01 | Merge pull request #32516 from nekomatata/texture-button-flip | Rémi Verschelde | |
Added flip_h and flip_v properties in TextureButton | |||
2020-07-01 | Add ability to clamp embedded subwindows to parent, fixes #37792 | Juan Linietsky | |
2020-07-01 | Fix doubleclick on tree item, restore input focus on previous windows. | Juan Linietsky | |
Closes #37335 | |||
2020-07-01 | Provide `draw_set_transform` defaults for rotation and scale | Andrii Doroshenko (Xrayez) | |
2020-07-01 | Merge pull request #40016 from akien-mga/environment-code-cleanup | Rémi Verschelde | |
Environment: Refactor code for readability + more | |||
2020-07-01 | Merge pull request #40015 from reduz/fix-embedded_subwindow-input | Rémi Verschelde | |
Ensure embedded mode works again | |||
2020-07-01 | Merge pull request #36307 from Xrayez/raycast-enabled-true | Rémi Verschelde | |
Enable raycast nodes by default | |||
2020-07-01 | Environment: Refactor code for readability + more | Rémi Verschelde | |
- Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes. | |||
2020-07-01 | Ensure embedded mode works again | Juan Linietsky | |
Also implemented application in/out notifications in X11. | |||
2020-07-01 | Added flip_h and flip_v properties in TextureButton | PouleyKetchoupp | |
2020-07-01 | Merge pull request #40003 from YeldhamDev/tree_scroll_fix | Rémi Verschelde | |
Fix Tree's 'scroll_to_item()' not working correctly on some cases | |||
2020-07-01 | Merge pull request #39985 from Calinou/uppercase-aces-tonemapping | Rémi Verschelde | |
Write "Aces" tonemapping in uppercase as it's an acronym | |||
2020-06-30 | Fix Tree's 'scroll_to_item()' not working correctly on some cases | Michael Alexsander | |
2020-06-30 | Make dialogs exclusive by default, fixes #37732 | Juan Linietsky | |
Also fix on set_visible, not creating exclusive children as it should. | |||
2020-06-30 | Add a separate application focus/in notification out from Window focus ↵ | Juan Linietsky | |
notification. | |||
2020-06-30 | Write "Aces" tonemapping in uppercase as it's an acronym | Hugo Locurcio | |
2020-06-29 | VideoPlayer: fix possible race condition | Mark Kuo | |
In set_stream() we write to 'playback' while accessing the same object in _mix_audio() in audio thread. Protect the 'write' part in set_stream() to avoid possible crash in _mix_audio() function. | |||
2020-06-27 | Call Node3D::get_global_transform and Vector3::dot only once within ↵ | Adam Reichold | |
Camera3D::is_position_behind to avoid redundant work. | |||
2020-06-26 | Addition of SDFGI for open world global illumination | Juan Linietsky | |
Move GI to a deferred pass | |||
2020-06-24 | Merge pull request #39805 from RandomShaper/fix_gone_popup_crash | Rémi Verschelde | |
Handle gone TabContainer popup nicely |