Age | Commit message (Collapse) | Author |
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KoBeWi/show_tooltips_only_when_node_is_not_paused_and_when_it's_paused_don't_show_master_edition
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clutter in scenes with a lot of Particle nodes.
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Fix nine patch of circular TextureProgressBar
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Rename Node's `NOTIFICATION_PATH_CHANGED` to `NOTIFICATION_PATH_RENAMED`
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AMD FidelityFX Super Resolution
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fabriceci/fix-horizontal-velocity-being-always-reset-on-wall
Fix horizontal velocity being always reset when the body hit a wall in 3D
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Fix wall acceleration in move and slide (3D)
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Fix CharacterBody3D stuck in some advanced scenario
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All 32 layers are now exposed in the editor.
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This is a fix for: #54856
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kodiwills/add-error-macros-for-`set_modification_count`
add negative number validation for set_modification_count
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update error macros for set_modification_count
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This matches the name of the GDScript function (except it's uppercase
here).
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