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2018-11-19BaseButton: add shortcut_in_tooltiplupoDharkael
This flag disables the input related information in the tooltip. It is exposed as a member variable in gdscript.
2018-11-15ViewportContainer was not passing unhandled input. Pass it, fixes #17326Juan Linietsky
2018-11-15-Send mouse motion events again to CollisionObjects (Area/Body) if they ↵Juan Linietsky
move, even if mouse does not. Fixes #16536 (likely many others should check) -Add ability for viewports to set input events as handled locally
2018-11-15Merge pull request #23716 from JFonS/fix_2d_particles_scaleJuan Linietsky
Fix Particles2D animation regression from #23702
2018-11-15Fix return value of get_total_character_countThomas ten Cate
Also document that it only counts visible characters. Fixes #23720
2018-11-15Fix Particles2D animation regression from #23702JFonS
2018-11-14No one seems to like the error icon, so I made it invisible. Fixes #16344Juan Linietsky
2018-11-14Always use default theme for overrides, closes #13071Juan Linietsky
2018-11-14Merge pull request #23564 from endragor/fix-remove-child-orderingJuan Linietsky
Notify node's moved children after sibling removed
2018-11-14Ensure that array passed to physics is always counter clockwise, fixes #15361.Juan Linietsky
2018-11-14Show theme values from default theme always, fixes #16011, fixes #13071Juan Linietsky
2018-11-14Merge pull request #23248 from dlasalle/fogJuan Linietsky
Add parameters for fog end depth and use alpha as density.
2018-11-14Merge pull request #23702 from JFonS/fix_2d_particles_scaleJuan Linietsky
Make 2D particles work OOTB (again)
2018-11-14Ability to toggle flipping of tangent and binormal in depth parallax ↵Juan Linietsky
materials. Fixes #15934.
2018-11-13Add parameter for fog max depth and use alpha as density.Dominique LaSalle
2018-11-13Add a limit of previously known last element to timer timeout traversal in ↵Juan Linietsky
SceneTree, fixes #15559
2018-11-13Make 2D particles work OOTB (again)JFonS
2018-11-13Ability to remove buses while they are being used on 2D and 3D stream ↵Juan Linietsky
players. Fixes #15115
2018-11-13Merge pull request #23299 from FlamyAT/sprite3d-floating-offsetRémi Verschelde
Changed Sprite3D to float based drawing
2018-11-13ParticlesMaterial: Simplify PARAM_SCALE texture validationRémi Verschelde
Using the same helper method as other param textures.
2018-11-12Merge pull request #17530 from bojidar-bg/17516-detect-deltaRémi Verschelde
Make it possible to call move_and_slide from _process, even if it is not recommended
2018-11-12Merge pull request #23090 from DavidSichma/inconsistent-kinematicRémi Verschelde
Consistency in KinematicBody
2018-11-12Properly remember EOF when interactive loader is done, fixes #14936Juan Linietsky
2018-11-12Merge pull request #23653 from marcelofg55/as_stopRémi Verschelde
Fix AudioStreamPlayback::stop not being called on AudioStreamPlayer::stop
2018-11-11Fixed various uninitialised member variables in editor plugins.Ibrahn Sahir
2018-11-11Fix AudioStreamPlayback::stop not being called on AudioStreamPlayer::stopMarcelo Fernandez
2018-11-10Merge pull request #23632 from DualMatrix/floating_pointRémi Verschelde
Fixed floating point issue in find() of animation.
2018-11-10Fixed floating point issue in find() of animation.DualMatrix
Fixes #23504
2018-11-10Fix wrong editor hints for angular_velocity propertiesKanabenki
2018-11-10Fixed tilemap saving, format FORMAT_2 was not correctly written since it was ↵Davide Baldo
recognized as default value, hence FORMAT_1 was always the case even when the tile_data was written in FORMAT_2.
2018-11-09Use a more compatible (and certain to work) mechanism to check default value ↵Juan Linietsky
on scene packing.
2018-11-08Proper time tracking in AnimationNodeAnimation, closes #22887Juan Linietsky
2018-11-08Effectively ensure that surface materials are the right size when setting ↵Juan Linietsky
them, fixes #23596
2018-11-08Make it possible to call move_and_slide from _process, even if it is not ↵Bojidar Marinov
recommended Previously, it would reuse the _physics_process delta, causing it to move faster on faster framerates Fixes #17516
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
-Removed one and zero hints for properties, replaced by default value
2018-11-08Merge pull request #23576 from groud/fix_itemlistRémi Verschelde
Fixes icons in itemlist not working
2018-11-08Lower minimum margin for collision shapesBastiaan Olij
2018-11-07Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layersJuan Linietsky
Fix picking in CanvasLayer
2018-11-07Fixes icons in itemlist not workinggroud
2018-11-07Notify node's moved children after sibling removedRuslan Mustakov
Fixes #16213.
2018-11-06Merge pull request #23383 from groud/better_tilemap_transformRémi Verschelde
Enhance the tilemap transform buttons
2018-11-06Merge pull request #23451 from akien-mga/world_to_map_precisionRémi Verschelde
TileMap: Fix floor precision in world_to_map on tile borders
2018-11-06Merge pull request #23537 from fire/visualscript-virtual-_function-crash-23536Rémi Verschelde
Fix creating a visual script virtual function after minimizing crashes #23536 and misc vs warning
2018-11-06Fix angular velocity property range in editor for ParticlesMaterialKanabenki
2018-11-05Fix creating a visual script virtual function after minimizing crashes #23536K. S. Ernest (iFire) Lee
2018-11-05Merge pull request #23519 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde
Removed unnecessary assignments
2018-11-04Removed unnecessary assignmentsWilson E. Alvarez
2018-11-04Remove animation loop from ParticlesMaterial + improvements to CPUParticles2DJFonS
Remove animation loop from ParticlesMaterial and move it to SpatialMaterial for 3D particles and Particles2D for the 2D case. Added animation to CPUParticles2D as well as the "Convert to CPUParticles2D" to the PAarticles2D menu.
2018-11-02Fix possible crash with VideoPlayer _mix_audio functionMarcelo Fernandez
2018-11-02TileMap: Fix floor precision in world_to_map on tile bordersRémi Verschelde
Fixes #23250, supersedes #23315.