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AgeCommit message (Expand)Author
2021-08-10Merge pull request #49343 from theoway/node_auto_arrangement_graph_editK. S. Ernest (iFire) Lee
2021-08-11Automatic arrangement of nodes in VisualScript/VisualShaders editorsUmang Kalra
2021-08-10Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp
2021-08-10Merge pull request #51027 from fabriceci/improve-move-and-slideRémi Verschelde
2021-08-10Merge pull request #49417 from Bhu1-V/gsoc-cmd-pltRémi Verschelde
2021-08-10Organize methods in Viewport and explicitly name 3D methods with 3DAaron Franke
2021-08-10Add properties to CharacterBody for more move_and_slide optionsfabriceci
2021-08-10Merge pull request #51457 from nekomatata/moving-platforms-3dRémi Verschelde
2021-08-10Merge pull request #50682 from aaronfranke/basis-looking-atRémi Verschelde
2021-08-10Merge pull request #51464 from hpnrep6/mesh-disable-deprecatedRémi Verschelde
2021-08-10Merge pull request #51463 from SaracenOne/assign_path_fixRémi Verschelde
2021-08-10Merge pull request #21922 from aaronfranke/doubleRémi Verschelde
2021-08-10Enclose unused components in DISABLE_DEPRECATEDhpnrep6
2021-08-10Assign embedded text resource path earlier to prevent error on embedded scripts.SaracenOne
2021-08-09Fix 3D moving platform logicPouleyKetchoupp
2021-08-09Follow-Up Add SNames to get theme iconNathan Franke
2021-08-09Some work on double supportAaron Franke
2021-08-09Merge pull request #51446 from nekomatata/fix-moving-platform-rotationRémi Verschelde
2021-08-09Fix applied rotation from moving platforms in move_and_slidePouleyKetchoupp
2021-08-09Use doubles for time in many other placesAaron Franke
2021-08-09Use doubles for time in animation codeAaron Franke
2021-08-09Merge pull request #45568 from aaronfranke/node3d-real_tRémi Verschelde
2021-08-09Merge pull request #51097 from Faless/mp/4.x_spawnableFabio Alessandrelli
2021-08-09Merge pull request #43158 from nathanfranke/fix-gradient-and-draw-tileRémi Verschelde
2021-08-09[Net] Basic extensible MultiplayerAPI spawn/despawn.Fabio Alessandrelli
2021-08-09Added EditorCommandPaletteBhuvan Vemula
2021-08-09Merge pull request #51155 from Chaosus/shader_fix_specular_modeRémi Verschelde
2021-08-08[Text Server] Improve object (image/table) inline alignment.bruvzg
2021-08-07Fix Gradient, Color Picker BG, Fix CanvasItem::draw_texture_rect p_tileNathan Franke
2021-08-07Invert how `global_rate_scale` value works, and rename it to `playback_speed_...Michael Alexsander
2021-08-07Merge pull request #51360 from Paulb23/item-list-bg-colour-updateRémi Verschelde
2021-08-07Redraw on item list custom bg/fg colour changePaulb23
2021-08-07Fix Path3D initial forward calculationRaul Santos
2021-08-06Fix a default shader specular render mode to (`SCHLICK_GGX`/`BLINN`)Yuri Roubinsky
2021-08-05Preserve original name in shader params cacheAaron Franke
2021-08-05Fix get_used_rect() calculationkobewi
2021-08-05Shortcut: Rename `shortcut` property to `event`Rémi Verschelde
2021-08-03Fix inverted condition in CharacterBody2D/3D set_max_slidesPouleyKetchoupp
2021-08-03Use real_t in 3D nodesAaron Franke
2021-08-03Merge pull request #51006 from foxydevloper/drag-drop-namingRémi Verschelde
2021-08-03Merge pull request #51177 from kleonc/tab_container-drop-tab-index-fixRémi Verschelde
2021-08-03Merge pull request #50986 from raulsntos/fix-path-3d-endRémi Verschelde
2021-08-03Added more input/output built-ins to visual shadersYuri Roubinsky
2021-08-03Merge pull request #51198 from Calinou/codeedit-improve-callhint-highlightRémi Verschelde
2021-08-02Merge pull request #51042 from nikitalita/fix_binary_res_load_saveK. S. Ernest (iFire) Lee
2021-08-02Improve CodeEdit's callhint highlight visibilityHugo Locurcio
2021-08-02Merge pull request #51039 from nekomatata/layer-grid-32Rémi Verschelde
2021-08-02Merge pull request #51144 from Chaosus/vs_versionYuri Roubinsky
2021-08-02Merge pull request #50122 from Paulb23/code_edit_auto_brace_completionRémi Verschelde
2021-08-02Makes dictionary instead of string for visual shader versionYuri Roubinsky