Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-08 | Add static methods for creating Image and ImageTexture | kobewi | |
2022-07-08 | Merge pull request #62744 from AThousandShips/tree_h_scroll | Rémi Verschelde | |
2022-07-08 | Merge pull request #62632 from linkpy/62630_fix | Rémi Verschelde | |
Make sure the tile data clears its `terrain` field when said terrain is removed from the tileset. | |||
2022-07-08 | Merge pull request #62075 from Vitika9/gsoc-colorpicker | Rémi Verschelde | |
2022-07-08 | Fix regressions from Font refactor | bruvzg | |
Remove unnecessary font override Fixes button outline draw when it should not, causing button colors to be slightly off | |||
2022-07-08 | Merge pull request #62806 from ↵ | Rémi Verschelde | |
dylan-conway/layered-texture-update-fix-and-error-messages | |||
2022-07-07 | Changed valid check to null check, added error messages | Dylan Conway | |
2022-07-07 | Fix regressions from Font refactor | bruvzg | |
Fixes `p_font.is_null()` errors due to incorrect resource type used. Fixes code editor font not set correctly, and OpenType features applied to the wrong font. | |||
2022-07-07 | Horizontal scroll for Tree | Ninni Pipping | |
2022-07-07 | Merge pull request #62108 from bruvzg/font_config_v3 | Rémi Verschelde | |
2022-07-07 | Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows ↵ | bruvzg | |
filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose. | |||
2022-07-06 | ColorPicker Refactor | Vitika9 | |
2022-07-06 | Remove Octree | lawnjelly | |
Octree is no longer used in 4.x. | |||
2022-07-06 | Refactor Font configuration and import UI, and Font resources. | bruvzg | |
2022-07-06 | Disable Expand by default in VideoStreamPlayer | Hugo Locurcio | |
This ensures videos are always visible as soon as a video file is specified in the VideoStreamPlayer node. The node will no longer be resized to 0×0 by default, making the video invisible in the process (even if the audio can still be heard). | |||
2022-07-05 | Clamp VoxelGI extents to reasonable values to avoid breaking baking | Hugo Locurcio | |
This also prevents crashes when resizing a VoxelGI's extents to 0 on any axis. | |||
2022-07-05 | Merge pull request #62721 from Nolkaloid/line_edit-caret-blink-fix | Rémi Verschelde | |
Change LineEdit caret blink to use internal process | |||
2022-07-05 | Change LineEdit caret blink to use process | Nolkaloid | |
Now using internal process for blinking instead of a Timer node | |||
2022-07-04 | Allow to disable TextEdit vertical scroll | kobewi | |
2022-07-04 | Merge pull request #62448 from MinusKube/completion-scroll-click | Rémi Verschelde | |
Add the ability to drag the code completion scrollbar using the mouse click | |||
2022-07-04 | Merge pull request #38298 from ThakeeNathees/file-dialog-autocomplete-fix | Rémi Verschelde | |
2022-07-04 | Use custom key structs, instead of raw hashes for the Label3D and TextMesh, ↵ | bruvzg | |
to avoid potential hash collisions. | |||
2022-07-04 | Fix FileDialog file name autocompletion with filters | Thakee Nathees | |
Fixes #38195. | |||
2022-07-03 | Add the ability to drag the code completion scrollbar using the mouse click | MinusKube | |
2022-07-03 | Merge pull request #62677 from akien-mga/particles-fix-warnings-update | Rémi Verschelde | |
2022-07-03 | Particles: Fix missing configuration warning updates | Rémi Verschelde | |
Fixes #33488. | |||
2022-07-03 | Fix no `hint_string` for `frame` property in `AnimatedSprite`s | kleonc | |
2022-07-02 | Make sure the tile data clears its `terrain` field when said terrain is ↵ | Estelle Linkpy Reid | |
removed from the tileset. | |||
2022-07-02 | Merge pull request #61610 from ↵ | Rémi Verschelde | |
TokageItLab/importer-retarget-registered-gdhumanoid | |||
2022-07-02 | Merge pull request #62605 from Calinou/internal-group-names-prefix-underscore | Rémi Verschelde | |
2022-07-01 | Merge pull request #50755 from ↵ | Rémi Verschelde | |
foxydevloper/add-global-position-and-global-rotation Add global_position and global_rotation to Node3D | |||
2022-07-01 | Add an underscore to internal group names as per engine policy | Hugo Locurcio | |
This also adds `SNAME()` macros where relevant to improve performance. | |||
2022-07-01 | Clamp Decal's upper/lower fade to positive values | Hugo Locurcio | |
Negative easing values result in broken rendering. | |||
2022-07-01 | Add global_position and global_rotation to Node3D | foxydevloper | |
2022-07-01 | Merge pull request #59089 from KoBeWi/I_am_root | Rémi Verschelde | |
Add `root_subfolder` to FileDialog | |||
2022-07-01 | Fix find_next_valid_focus() freeze | kobewi | |
2022-07-01 | implement bone renamer in importer | Silc Renew | |
2022-06-30 | Fix find_next_valid_focus() freeze | kobewi | |
2022-06-30 | Merge pull request #62527 from smix8/navigation_agent_property_groups | Rémi Verschelde | |
Group NavigationAgent properties | |||
2022-06-29 | Merge pull request #62084 from smix8/path_debug_options_4.x | Rémi Verschelde | |
Add Path2D/3D debug options | |||
2022-06-29 | Group NavigationAgent properties | smix8 | |
Groups the ill-defined NavigationAgent properties between pathfinding and avoidance to make it more clear which property affects what. | |||
2022-06-29 | Merge pull request #62510 from MinusKube/animation-reset-crash | Rémi Verschelde | |
Fix animation player crashing when caching disabled tracks | |||
2022-06-29 | Fix animation player crashing when caching disabled tracks | MinusKube | |
2022-06-29 | fixed Pingpong animation get snaging on the edge in AnimationTree | Silc Renew | |
2022-06-28 | Merge pull request #62494 from TechnoPorg/gradient-fix-precision | Rémi Verschelde | |
2022-06-28 | Merge pull request #61196 from V-Sekai/animtree-advance-expressions | Rémi Verschelde | |
2022-06-28 | Use single-precision floats in GradientEdit | TechnoPorg | |
Gradient itself only uses single-precision floats, so using double-precision floats in GradientEdit is both unnecessary, and creates casting issues. | |||
2022-06-28 | Add root_subfolder to FileDialog | kobewi | |
2022-06-28 | Add AnimationTree Advance Expressions | SaracenOne | |
Allows specifying an expression as a condition for state machine transitions. This gives much greater flexibility for creating complex state machines. By directly interfacing with the script code, it is possible to create complex animation advance condition for switching between states. Ensure assigning AnimationTreeStateMachineTransition base expression node in editor is relative to current AnimationTree node. Allow setting an expression base node on the AnimationTree itself. Co-Authored-By: reduz <reduzio@gmail.com> | |||
2022-06-28 | Merge pull request #60935 from Calinou/geometryinstance3d-gi-mode-default-static | Rémi Verschelde | |
Use the Static global illumination mode in GeometryInstance3D by default |