summaryrefslogtreecommitdiff
path: root/scene
AgeCommit message (Collapse)Author
2022-02-04Merge pull request #57541 from reduz/node-add-remove-hookRémi Verschelde
2022-02-03Merge pull request #57562 from AnilBK/string-add-containsRémi Verschelde
String: Add contains().
2022-02-04String: Add contains().Anilforextra
2022-02-03Merge pull request #56992 from YeldhamDev/smarter_popmenu_focusRémi Verschelde
2022-02-03Merge pull request #56365 from aaronfranke/default-shape-sizeRémi Verschelde
2022-02-03Add auto-wrap mode property to the RichTextLabel, set default auto-wrap mode ↵bruvzg
to AUTOWRAP_WORD_SMART to match 3.x behavior.
2022-02-03Remove get_focus_owner() from Control, replaced by ↵Gilles Roudière
get_viewport()->gui_get_focus_owner()
2022-02-03Merge pull request #57517 from groud/viewport_expose_gui_focusRémi Verschelde
2022-02-02Merge pull request #57504 from Chaosus/vs_vector2Yuri Roubinsky
2022-02-02Merge pull request #56771 from mhilbrunner/unacceptableFabio Alessandrelli
Verify custom HTTP headers, fix off by one error
2022-02-02Add support for 2D vector type to visual shadersYuri Roubinsky
2022-02-02Add a signal to notify when children nodes enter or exit treereduz
-Allows more fine grained notifications (hence better performance) than using the global scene tree signals (node added and removed). -Required for #55950
2022-02-02[TextServer] Add function to change font, font size, and OpenType features ↵bruvzg
without invalidating line break points, justification points, or recreating shaped text buffer.
2022-02-02Merge pull request #48156 from madmiraal/fix-46438Rémi Verschelde
Fix `mouse_over` not dropped when mouse leaves window
2022-02-02Vectors: Use clear() and has().Anilforextra
Use clear() instead of resize(0). Use has() instead of "find(p_val) != -1".
2022-02-01Fix mouse_over not dropped when mouse leaves windowMarcel Admiraal
2022-02-01Exposes gui_release_focus and gui_get_focus_owner to ViewportGilles Roudière
2022-02-01Merge pull request #57358 from akien-mga/signal-bindings-objectRémi Verschelde
2022-02-01Merge pull request #57355 from akien-mga/method-bindings-clearer-typesRémi Verschelde
2022-02-01Merge pull request #57376 from Calinou/gradienttexture2d-clamp-sizeRémi Verschelde
2022-02-01Improve the default size for 3D shapes (Box, Capsule, and Cylinder)Aaron Franke
2022-02-01Merge pull request #57375 from ↵Rémi Verschelde
Calinou/gradienttexture-curvetexture-decrease-default-size
2022-01-31Merge pull request #56970 from YeldhamDev/rise_tabbar_riseRémi Verschelde
2022-01-31Bring `TabBar` to full parity with the `TabContainer` implementation.Michael Alexsander
2022-01-31Merge pull request #57405 from kleonc/texture_button_focus_only_logic_fixRémi Verschelde
2022-01-31Merge pull request #57276 from ↵Rémi Verschelde
IgorKordiukiewicz/fix-auto-brace-complete-wrap-on-selection
2022-01-31Merge pull request #57367 from Chaosus/vs_derivativeRémi Verschelde
2022-01-31Merge pull request #57462 from mashumafi/master-fix-button-icon-alpha3Rémi Verschelde
Fix button icon_disabled_color alpha channel
2022-01-31Merge pull request #57456 from Paulb23/placeholder-colorRémi Verschelde
Move placeholder colour to theme item
2022-01-31Revert "Fix control node transform animation jitter with pivot offset"bruvzg
This reverts commit dfb7d46a2aaf9bef2c7dd067e699e70291062fb6.
2022-01-30Fix button icon_color_disabled alpha channelmashumafi
2022-01-30Move placeholder color to theme itemPaulb23
2022-01-30With auto_brace_complete enabled, selected text now gets wrapped by bracesIgor Kordiukiewicz
2022-01-29TextureButton Fix logic for drawing only the focus texturekleonc
2022-01-29simplify formatting scripts, add a clang-tidy script, and run clang-tidyNathan Franke
2022-01-29Merge pull request #57372 from KoBeWi/tween_freeze()Rémi Verschelde
Better handle infinite Tween loops
2022-01-29Better handle infinite Tween loopskobewi
2022-01-29Clamp GradientTexture2D dimensions to 2048×2048 in the inspectorHugo Locurcio
Larger sizes take up a lot of memory for little visual benefit. They also take a while to initialize, which makes the inspector slow to refresh when the texture needs to be regenerated.
2022-01-29Decrease the default GradientTexture and CurveTexture sizeHugo Locurcio
This provides better usability when a GradientTexture or CurveTexture is added to a Control node. Visual appearance of most GradientTextures and CurveTextures will be unaffected.
2022-01-28Merge pull request #57330 from eikobear/masterRémi Verschelde
2022-01-28Merge pull request #56601 from Scony/fix-navigation-obstacle-errorsRémi Verschelde
2022-01-28Merge pull request #57371 from Scony/fix-navigation-2d-defaultsRémi Verschelde
2022-01-28Merge pull request #57368 from TokageItLab/fix-delta-for-animation-treeRémi Verschelde
2022-01-28Make various improvements to OptionButtoneikobear
- Allow OptionButton selection to be set to -1 to signify no selection, both via API and in the editor. - Reset OptionButton selection to -1 when the selected item has been removed. - Fully convert PopupMenu to a zero-based ID system, which improves an inconsistency in generated IDs when making new items in the editor.
2022-01-28Improve Navigation2D default settings, see #56852Pawel Lampe
This commit reduces `cell_size` and `edge_connection_margin` default values so that `Navigation2D` behaves more like in Godot <= `3.4` by default.
2022-01-29Make AnimationTree delta argument force double in coreSilc 'Tokage' Renew
2022-01-28[VisualShader] Merge scalar and vector derivative functions into oneYuri Roubinsky
2022-01-28Merge pull request #57353 from KoBeWi/tween_stop()Rémi Verschelde
2022-01-28Improve some signal bindings to use specific `Object` subtypesRémi Verschelde
2022-01-28Improve some method bindings to use specific `Object` subtypesRémi Verschelde
This was made possible by changes to `VariantCaster` which now make it possible to pass any `Object`-derived type as pointer.