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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-07-27
Added default value for uniforms in visual shaders
Yuri Roubinsky
2020-07-27
Optimize code generation for fresnel node in visual shaders
Yuri Roubinsky
2020-07-26
Merge pull request #40724 from KoBeWi/weird_condition_đŸ¤”
RĂ©mi Verschelde
2020-07-26
Merge pull request #40487 from nekomatata/virtual-keyboard-enter-fixes
RĂ©mi Verschelde
2020-07-26
Fix Return key events in LineEdit & TextEdit on Android
PouleyKetchoupp
2020-07-26
Merge pull request #38727 from Riteo/tiling-wm-issues-tests
RĂ©mi Verschelde
2020-07-26
Merge pull request #40670 from vnen/remove-multilevel-call
RĂ©mi Verschelde
2020-07-26
Fix ultra long node names
Tomasz Chabora
2020-07-26
Merge pull request #40434 from naithar/feature/ios-moltenVK
RĂ©mi Verschelde
2020-07-26
Merge pull request #40715 from Chaosus/vs_fix_texture_uniform_node
Yuri Roubinsky
2020-07-26
Removes redundant code generation in VisualShaderNodeTextureUniform
Yuri Roubinsky
2020-07-25
GUI ScrollBar: possible fix for scrolling
Sergey Minakov
2020-07-25
Merge pull request #38900 from bruvzg/docs_ignore_os_spec_def_vals
RĂ©mi Verschelde
2020-07-24
Remove multilevel calls
George Marques
2020-07-24
Merge pull request #38088 from YeldhamDev/name_tooltips_tweaks
RĂ©mi Verschelde
2020-07-24
Merge pull request #40436 from DanielZTing/master
RĂ©mi Verschelde
2020-07-23
Small naming and tooltip tweaks
Michael Alexsander
2020-07-23
Keep transition value when replacing key
Tomasz Chabora
2020-07-23
Merge pull request #39737 from Cevantime/add_force_caret_displayed_to_line_edit
RĂ©mi Verschelde
2020-07-23
DisplayServer: separate window showing into another function
Lorenzo Cerqua
2020-07-22
Merge pull request #40217 from theoway/visible_line_count_fix
RĂ©mi Verschelde
2020-07-22
Merge pull request #40588 from nekomatata/virtual-keyboard-disable
RĂ©mi Verschelde
2020-07-22
Add option to disable virtual keyboard for LineEdit
PouleyKetchoupp
2020-07-21
Merge pull request #40450 from asmaloney/spelling
RĂ©mi Verschelde
2020-07-21
Fix spelling & grammar in comments, docs, and messages
Andy Maloney
2020-07-21
Merge pull request #40512 from yrk06/ExposeInertiaTensorMaster
RĂ©mi Verschelde
2020-07-21
Add Method get_inverse_inertia_tensor
Yerik
2020-07-20
Merge pull request #39801 from ChristopheLY/tween-bool-state
RĂ©mi Verschelde
2020-07-20
bug with Tween.is_active, fixes #39760
Chistpohe LY
2020-07-20
Merge pull request #40491 from RandomShaper/font_avail_chars
RĂ©mi Verschelde
2020-07-20
Add DynamicFont::get_available_chars()
Pedro J. Estébanez
2020-07-20
Prevent infinite loop in Tree incremental search
Tomasz Chabora
2020-07-18
fixed camera2D showing incorrect bounds in editor
Josh Chandler
2020-07-16
Evenly distribute stretched Nodes in BoxContainer
Daniel Ting
2020-07-15
add force caret display to line edit
Cevantime
2020-07-15
Merge pull request #40291 from hinlopen/dialog-size
RĂ©mi Verschelde
2020-07-15
Docs: Ignore OS specific values (constants, project settings, properties).
bruvzg
2020-07-15
Merge pull request #40268 from DanielZTing/master
RĂ©mi Verschelde
2020-07-15
Merge pull request #40383 from touilleMan/correct-RichTextLabel.custom_effect...
RĂ©mi Verschelde
2020-07-14
Correct RichTextLabel.custom_effects property type metadata
Emmanuel Leblond
2020-07-14
Properly pass safe margin on initialization.
Juan Linietsky
2020-07-14
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-07-14
Merge pull request #40327 from pkdawson/patch-1
RĂ©mi Verschelde
2020-07-14
Merge pull request #38440 from Paulb23/syntax_highlighter_refactor
RĂ©mi Verschelde
2020-07-13
Avoid overflow when calculating visible_cells
Patrick Dawson
2020-07-11
Revert "Merge pull request #38341 from verdog/camera-bounds-fix"
RĂ©mi Verschelde
2020-07-11
Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
Paulb23
2020-07-11
Expose Syntax highlighter for editor plugins
Paulb23
2020-07-11
Convert syntax highlighters into a resource
Paulb23
2020-07-11
Merge pull request #40272 from clayjohn/VULKAN-time-slicing
RĂ©mi Verschelde
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