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AgeCommit message (Collapse)Author
2016-06-07Fix indentation issues in last commitsRémi Verschelde
Ping @reduz.
2016-06-06Merge pull request #4101 from SaracenOne/listenerJuan Linietsky
Added New Listener Spatial Node.
2016-06-06properly pass events to parent controls, closes #4701Juan Linietsky
2016-06-06Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-06-06-Fix small bug regarding to canvas layer detection, closes #4381Juan Linietsky
2016-06-06Merge pull request #4977 from SaracenOne/scripting_exposeJuan Linietsky
Expose extra methods and constants to scripts
2016-06-06Merge pull request #5026 from Geequlim/patch9frame-extensionJuan Linietsky
Enhanced Patch9Frame
2016-06-06Merge pull request #5056 from SaracenOne/bitmask_import_pluginJuan Linietsky
Bitmask import plugin
2016-06-06Fix error tab index out of size print, issue 4997Paulb23
2016-06-05Bitmask import pluginSaracen
2016-06-06Fix min size bug of Labelvolzhs
caused by #5030
2016-06-05changed TTR for RTRJuan Linietsky
2016-06-04fix for travisJuan Linietsky
2016-06-04-customizable shortcuts in editorJuan Linietsky
-editor settings now save to .tres instead of .xml -buttons can now hold a shortcut
2016-06-05Enhanced StyleBoxTexture:Geequlim
Add texture region support for StyleBoxTexture. Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin.
2016-06-05Add plugin to pick texture region and patch margins for Patch9FrameGeequlim
2016-06-05Add texture region support for Patch9FrameGeequlim
2016-06-05Add texture region support for stylebox renderGeequlim
2016-06-04Created a NodeDock with signals and groupsJuan Linietsky
2016-06-04Expose control theme element and override detection methods to scripting side.Saracen
2016-06-04Merge pull request #5032 from akien-mga/pr-defaut-linear-dampRémi Verschelde
Physics2D: Rename default_density to default_linear_damp
2016-06-04Merge pull request #5030 from sanikoyes/Pr-fix-label-minsizeRémi Verschelde
fix line_edit&label get min size bug&draw problem
2016-06-04Merge pull request #4300 from leezh/control_focus_modeRémi Verschelde
Exposed Control::focus_mode to the scene editor
2016-06-04Physics2D: Rename default_density to default_linear_dampRémi Verschelde
Also adds a proper deprecating warning and tries to do some porting automatically. Supersedes #4109.
2016-06-04fix line_edit&label get min size bugsanikoyes
fix line_edit draw char(x ofs_max)
2016-06-03Exposed a RESULT_DOWNLOAD_FILE_CANT_OPEN constant to docs and GDScript.J08nY
2016-06-01Merge pull request #4952 from sanikoyes/Pr-fix-stb-font-propJuan Linietsky
fix stb font property names
2016-05-31Some cleanup to GDScriptJuan Linietsky
separated GDFunction (VM) from GDScript in two different files
2016-05-31fix stb font property namessanikoyes
2016-05-31Merge pull request #4916 from Paulb23/current_line_highlightingRémi Verschelde
Current line highlighting draws behind line numbers and breakpont gutter
2016-05-30Merge remote-tracking branch 'origin/master'Juan Linietsky
2016-05-30changed font system to use fallbacksJuan Linietsky
this way more than 64k characters can be used
2016-05-30Merge pull request #4920 from neikeq/pr-search-bar-fixRémi Verschelde
Fixed and improved search bar
2016-05-30Fixed and improved search barIgnacio Etcheverry
- Search no longer selects the results - Return focus to the text editor when hiding the bar - Fix connecting to invalid signal - Update/redraw the text editor after searching
2016-05-30Current line draws behind line numbers and breakpont gutterPaulb23
2016-05-30Make dialogs translatableGeequlim
2016-05-30-Some fixes to OSX retina scaling for window functionsJuan Linietsky
-Implemented HiDPI detection and support for Godot Editor!
2016-05-29Merge pull request #4847 from Hinsbart/fix_icon_scale_newRémi Verschelde
Proper alignment and fixed scaling for TileMapEditor tile icons.
2016-05-29Merge pull request #4823 from Paulb23/fix_backspace_selection_redo_crashRémi Verschelde
Fix crash when redoing backspace to clear selection
2016-05-29Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750Rémi Verschelde
Added breakpoint markers, issue 4750
2016-05-29Merge pull request #4812 from neikeq/pr-search-barRémi Verschelde
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29Finalized DynamicFont implementationJuan Linietsky
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
2016-05-29ScriptEditor/ShaderEditor: Replace find/replace dialog with a barIgnacio Etcheverry
2016-05-28TextEdit: Improve search method to avoid overlapping resultsIgnacio Etcheverry
2016-05-28TextEdit: Avoid capturing KEY_ESCAPE when there is no completion hintIgnacio Etcheverry
2016-05-27Reorder tiles into nice columnsBojidar Marinov
2016-05-27Changed import workflowJuan Linietsky
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
2016-05-27Use scalar to scale TileMap iconsAndreas Haas
2016-05-26Fix crash when redoing backspace to clear selectionPaulb23
2016-05-26Added breakpoint markers, issue 4750Paulb23