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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-12-25
Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problem
Noshyaar
2017-12-25
Merge pull request #14853 from MattUV/context-menu
Noshyaar
2017-12-25
Merge pull request #14875 from YeldhamDev/splitcontainer_cursor
Noshyaar
2017-12-25
Merge pull request #14899 from volzhs/render-quality-option
Noshyaar
2017-12-25
Merge pull request #14801 from RayKoopa/insert_tree_item
Noshyaar
2017-12-25
Merge pull request #14753 from NathanWarden/mouse_button_fix
Noshyaar
2017-12-24
-Removed OpenMP support, replaced by a custom class.
Juan Linietsky
2017-12-23
Merge pull request #14897 from BastiaanOlij/arvr_tweaks
Rémi Verschelde
2017-12-22
Fixes 3d camera keep aspect.
Daniel J. Ramirez
2017-12-21
Merge pull request #14913 from poke1024/tooltip-shortcut-names
Rémi Verschelde
2017-12-21
Change skeleton processing to work on global coordinates, should help fix man...
Juan Linietsky
2017-12-21
Consistent display of shortcut names in tooltips
poke1024
2017-12-22
Reserved controller ids 1 and 2 for left and right hand controllers and added...
Bastiaan Olij
2017-12-21
-Make capture dependent on a cell size, not subdivision.
Juan Linietsky
2017-12-21
Respect HDR option
volzhs
2017-12-21
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only ...
carlosfvieira
2017-12-20
Fixed wrong Project Settings direction on an error message.
Michael Alexsander Silva Dias
2017-12-20
properly send mouse released event when grabbing modal focus, fixes #14854
Juan Linietsky
2017-12-20
Fixed SplitContainer showing the "resize" cursor when it shouldn't.
Michael Alexsander Silva Dias
2017-12-20
Prevent false sharing in lightbaker RNG state
Hein-Pieter van Braam
2017-12-20
Fix lightmapper rng
Hein-Pieter van Braam
2017-12-20
Adds an option to move cursor with right click in TextEdit
MattUV
2017-12-19
Make dynamic font oversampling fully dynamic.
Juan Linietsky
2017-12-20
Correct license headers in main.cpp and voxel_light_baker.cpp
Hein-Pieter van Braam
2017-12-20
Fix lightbaker clang-format issue and add license headers
Hein-Pieter van Braam
2017-12-20
Lightbaker: include stdlib.h to fix CI builds
Hein-Pieter van Braam
2017-12-19
Fix randomness in voxel light baker, closes #14841
Juan Linietsky
2017-12-19
Added font oversampling support
Juan Linietsky
2017-12-19
Fix raytrace lightmap bake bias
Juan Linietsky
2017-12-19
properly plot normal when baking
Juan Linietsky
2017-12-19
Fixed bug where all file dialogs requested thumbnails even if hidden.
Juan Linietsky
2017-12-19
Should no longer crash after rebaking, may be a solution to #14795
Juan Linietsky
2017-12-19
fix for BitmapFont::create_from_fnt to allow loading from file in
Ibrahn Sahir
2017-12-18
Add functionality to insert tree item.
Ray Koopa
2017-12-18
doc: Sync classref with current source
Rémi Verschelde
2017-12-18
Added baked light support for gridmaps.
Juan Linietsky
2017-12-17
Merge pull request #14754 from willnationsdev/dictionary-copy
Rémi Verschelde
2017-12-17
Dictionary::copy -> ::duplicate
Will Nations
2017-12-17
Merge pull request #14786 from djrm/pr_fixes
Rémi Verschelde
2017-12-17
Expose Range, ScrollBar and Slider as virtual.
Daniel J. Ramirez
2017-12-17
Fix Sprite3D alpha_cut member not being initialized
Stefano Bonicatti
2017-12-17
Merge pull request #14748 from YeldhamDev/popupmenu_circleback
Rémi Verschelde
2017-12-17
Merge pull request #14757 from YeldhamDev/submenu_keyboard
Rémi Verschelde
2017-12-17
Merge pull request #14775 from hpvb/limit-lightmapper-subdiv
Rémi Verschelde
2017-12-17
Merge pull request #14778 from YeldhamDev/lineedit_deselect_expose
Rémi Verschelde
2017-12-17
Merge pull request #14772 from poke1024/fix14539
Rémi Verschelde
2017-12-17
Exposed LineEdit's "selection_clear" and renamed it to "deselect".
Michael Alexsander Silva Dias
2017-12-17
Limit the lightmapper subdivide to 1024
Hein-Pieter van Braam
2017-12-17
Fix cut-copy-line breaking paste (issue 14539)
Bernhard Liebl
2017-12-17
Fixes how transform is applied to geometry in UV unwrap
Juan Linietsky
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