summaryrefslogtreecommitdiff
path: root/scene
AgeCommit message (Expand)Author
2022-05-18Merge pull request #61152 from YuriSizov/theme-sets-lists-and-idle-handsRémi Verschelde
2022-05-18Defer group calls in Node3Dkobewi
2022-05-18Merge pull request #61149 from smix8/navigation_region2d_update_navpoly_4.xRémi Verschelde
2022-05-18Merge pull request #60774 from TokageItLab/root-seek-modeRémi Verschelde
2022-05-18Merge pull request #61095 from BimDav/get_node_and_resourceRémi Verschelde
2022-05-18Merge pull request #61144 from smix8/navigation_create_from_mesh_warning_4.xRémi Verschelde
2022-05-18Restore Theme.get_type_list behavior to properly handle uniquenessYuri Sizov
2022-05-18Add wrong surface warnings to NavigationMesh.create_from_mesh()smix8
2022-05-18Update NavigationRegion2D when polygons of NavigationPolygon changesmix8
2022-05-17Merge pull request #61088 from groud/keep_unhandled_events_on_passRémi Verschelde
2022-05-17Make Navigation Agents and Obstacles respect parent process modesmix8
2022-05-17Merge pull request #58023 from raulsntos/curve_points_in_inspectorRémi Verschelde
2022-05-17Merge pull request #60867 from KoBeWi/μtextRémi Verschelde
2022-05-17Expose Curve points in the inspectorRaul Santos
2022-05-17Implement `mark_dirty` in Curve2D and Curve3DRaul Santos
2022-05-17Keep input event as unhandled if they go through a control set to MOUSE_FILTE...Gilles Roudière
2022-05-17Merge pull request #61112 from Chaosus/graph_edit_delete_nodes_paramRémi Verschelde
2022-05-17Merge pull request #61001 from derammo/derammo_popup_conditional_hideRémi Verschelde
2022-05-17Add node list param to `GraphEdit::delete_nodes_request` signalYuri Rubinsky
2022-05-17Fix errors and improve UX relating to new animation librariesSnailRhymer
2022-05-16Add basic lighting to GLES3 renderer.clayjohn
2022-05-16Merge pull request #61090 from Geometror/fix-curve-bakingRémi Verschelde
2022-05-16fix a bug in get_node_and_resourceBimDav
2022-05-16Fix get_breakpointed_lines crashing GodotPaweł Fertyk
2022-05-16Regression: Fix Curve2D/Curve3D bakingHendrik Brucker
2022-05-16Merge pull request #61085 from timothyqiu/as-overRémi Verschelde
2022-05-16Allow TreeItem nodes to toggle visibilitymonkeyman192
2022-05-16Merge pull request #59231 from Sauermann/fix-top-level-identificationRémi Verschelde
2022-05-16Merge pull request #61061 from smix8/navigation_mesh_sample_distance_range_4.xRémi Verschelde
2022-05-16Merge pull request #59799 from Sauermann/fix-gridcontainer-remaining-pixelRémi Verschelde
2022-05-16Fix AnimatedSprite doesn't emit animation_finished when changing playback dir...Haoyu Qiu
2022-05-16Merge pull request #60130 from fire-forge/theme-node-namesRémi Verschelde
2022-05-16Clamp NavigationMesh sample_distance above zerosmix8
2022-05-16Merge pull request #60507 from bruvzg/textmeshRémi Verschelde
2022-05-16Merge pull request #60463 from Geometror/improve-vs-1Rémi Verschelde
2022-05-16Merge pull request #60986 from fire-forge/capitalismRémi Verschelde
2022-05-16Merge pull request #61057 from smix8/navigation_obstacle_transform_error_4.xRémi Verschelde
2022-05-16Merge pull request #61038 from smix8/navigation_obstacle_rid_config_warn_4.xRémi Verschelde
2022-05-16Merge pull request #61032 from smix8/navigationmesh_bake_no_threads_4.xRémi Verschelde
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-16Disable threaded NavigationMesh bake on unsupported OSsmix8
2022-05-15Fix NavigationObstacle2D/3D get_global_transform() errorsmix8
2022-05-15Expose NavigationObstacle2D/3D get_rid() and add config warningsmix8
2022-05-14Make auto_accept_quit and quit_on_go_back propertiesHaoyu Qiu
2022-05-13popup deferred hide suppressed if reopenedderammo
2022-05-13Merge pull request #60993 from Calinou/gpuparticlescollisionheightfield3d-rem...Rémi Verschelde
2022-05-13Merge pull request #60991 from fire-forge/tileset-groupsRémi Verschelde
2022-05-13Add ALT NUM+ {hex code} character input support for LineEdit, TextEdit and Co...bruvzg
2022-05-13Merge pull request #60978 from fire-forge/shader-capsYuri Rubinsky
2022-05-13Capitalize output port names in visual shaderFireForge