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godot-fmod
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Godot with FMOD integration
RayHammer
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2022-08-22
Merge pull request #64496 from KoBeWi/proxXxies
Yuri Sizov
2022-08-22
Merge pull request #64670 from Mickeon/fix-label-visibile-percent
Yuri Sizov
2022-08-22
Use false as default for use_proxies argument
kobewi
2022-08-22
Merge pull request #54549 from KoBeWi/fastcells
Yuri Sizov
2022-08-22
Fix Quaternion Tween and implement ease baker
Silc Renew
2022-08-22
Clamp Label's `percent_visible` properly between 0 and 1.0
Micky
2022-08-22
Expose the collider RID in Raycast nodes
Paul Joannon
2022-08-21
Fix `ItemList` selection visual when the scrollbar visibility changes
Michael Alexsander
2022-08-21
Improve SplitContainer minimum size splitting
kobewi
2022-08-20
Clean up mesh include code and comments
Aaron Franke
2022-08-20
Octahedral Normal Support for Sprite and Soft Body
Omar El Sheikh
2022-08-19
Clean up include guards in 3D skeleton modification code
Aaron Franke
2022-08-19
Remove requirement to have vertex positions when creating a mesh. Meshes can ...
clayjohn
2022-08-19
Add "Hide on Contact" collision mode to ParticlesMaterial
Hugo Locurcio
2022-08-19
Fix MenuBar minimum size adding unnecessary extra spacing after the last item.
bruvzg
2022-08-19
Make `Menu/OptionButton` item auto-highlight behave better
Michael Alexsander
2022-08-19
Replace meta properties with regular properties in `Control`
Yuri Sizov
2022-08-19
Merge pull request #64612 from bruvzg/fix_shortcuts
Yuri Sizov
2022-08-19
Merge pull request #64592 from mhilbrunner/move-fast-break-things
Yuri Sizov
2022-08-19
Merge pull request #64595 from mhilbrunner/ergo-proxy
Yuri Sizov
2022-08-19
Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods
Yuri Sizov
2022-08-19
Fix MenuBar not processing shortcuts.
bruvzg
2022-08-19
Account for TreeItem's Cell icon and center the text Popup vertically
Micky
2022-08-19
Make `cubic_interpolate()` consider key time in animation
Silc Renew
2022-08-19
Unexpose ProxyTexture
Max Hilbrunner
2022-08-19
Unexpose VelocityTracker3D
Max Hilbrunner
2022-08-19
Merge pull request #63950 from bruvzg/menu_bar3
Max Hilbrunner
2022-08-18
Merge pull request #64156 from bruvzg/sys_msdf
Clay John
2022-08-18
Merge pull request #64315 from Daylily-Zeleen/fixed-GraphEdit-signal-argument...
Clay John
2022-08-18
Merge pull request #63999 from QbieShay/qbie/vs-qol
Clay John
2022-08-18
Merge pull request #64449 from Calinou/label3d-hide-ineffective-properties
Clay John
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
Remove unintentional PROPERTY_USAGE_INTERNAL
RedMser
2022-08-18
Fix some property validation not been refactored
RedMser
2022-08-18
Unify node casing adjustment
kobewi
2022-08-18
add init bone poses
Silc Renew
2022-08-18
added Curve in animation node transition for better control over cros…
Silc Renew
2022-08-18
Add collision weight to PhysicsBody for penetrations must be avoided
Silc Renew
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-16
Add a method to get TileData from a cell
kobewi
2022-08-15
break out of font search loop after first match
danboo
2022-08-15
Clarify the Line2D, Curve2D/3D documentation and fix parameter names
Yuri Sizov
2022-08-15
Hide properties that have no effect in Label3D inspector
Hugo Locurcio
2022-08-15
Merge pull request #64314 from YuriSizov/control-theme-item-cache
Yuri Sizov
2022-08-14
Implement coloring for disabled branches in the shader editor
Yuri Rubinsky
2022-08-13
Octahedral Normal/Tangent Compression
Omar El Sheikh
2022-08-13
Rename CanvasItem.`follow_viewport_enable` to end with "d"
Micky
2022-08-13
Rename Navigation's `neighbor_dist` to `neightbor_distance`
Micky
2022-08-12
Improve visual shader defaults for quality of life
QbieShay
2022-08-12
fixed GraphEdit signal argument type
daylilyzeleen
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