Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-20 | Massive rewrite to AnimationTree. Many APIs changed in order to: | Juan Linietsky | |
-Reuse resources -Expose properties in AnimationTree | |||
2018-08-20 | Merge pull request #20908 from AndreaCatania/kiSlope | Juan Linietsky | |
Improved move_and_slide function stay on slope | |||
2018-08-19 | Fix crash when setting Material's next pass to itself | Chaosus | |
2018-08-19 | Added ray shape and move_and_slide with snapping on 3D. | Andrea Catania | |
Added stop_on_slope on 2d part | |||
2018-08-19 | Fix compiling SkeletonIK with disable_3d | Rémi Verschelde | |
Fixes #20825. | |||
2018-08-18 | Improved move_and_slide function to stay on slope and fall on steep slope | Andrea Catania | |
2018-08-18 | Merge pull request #21085 from akien-mga/physical_material_ext | Rémi Verschelde | |
Change PhysicsMaterial extension to phymat | |||
2018-08-17 | Bind ItemList's item_custom_fg_color methods | Rémi Verschelde | |
Fixes #21086. | |||
2018-08-17 | Merge pull request #21091 from hpvb/fix-removing-popup-menu-item | Rémi Verschelde | |
Call minimum_size_changed() in PopupMenu::remove_item() | |||
2018-08-16 | Call minimum_size_changed() in PopupMenu::remove_item() | Hein-Pieter van Braam | |
When removing an item from a PopupMenu we need to update the control's size cache otherwise the size of the PopupMenu itself lags behind by 1 item size. Meaning the PopupMenu will remain too large. | |||
2018-08-16 | Delay emitting pressed signals in PopupMenu | Hein-Pieter van Braam | |
When processing items we may actually delete the item we're processing in the callback for the signal. To avoid this, call the signal after we're done processing the items. But before hiding the popupmenu itself. Thanks to @reduz for writing the whole solution. This fixes #19842 | |||
2018-08-16 | Change PhysicsMaterial extension to phymat | Rémi Verschelde | |
All other binary extensions are lowercase. | |||
2018-08-16 | Merge pull request #21047 from gotnospirit/fix_tween_reversed_duration | Rémi Verschelde | |
Tween: Always remove the desired InterpolateData when finished | |||
2018-08-16 | Tween: Add a unique identifier to InterpolateData to be able to remove the ↵ | James | |
right one when finished | |||
2018-08-16 | Merge pull request #21075 from akien-mga/rotation_degrees_range | Rémi Verschelde | |
Lift 1440 limit in rotation_degrees hint range | |||
2018-08-16 | Lift 1440 limit in rotation_degrees hint range | Rémi Verschelde | |
Fixes #15947. | |||
2018-08-16 | Fix type of Range allow_greater/allow_lesser properties | Rémi Verschelde | |
2018-08-16 | PopupMenu item_pressed is sent before checking hide flags. | Ovnuniarchos | |
2018-08-15 | Attempting to workaround the problem present in #20904, let me know if it works. | Juan Linietsky | |
2018-08-15 | Fix not to show configuration warning on every node has script | volzhs | |
2018-08-14 | Revert "Fix border artifacts at the edge of deep parallax." | Juan Linietsky | |
2018-08-14 | Merge pull request #18096 from aaronfranke/master | Juan Linietsky | |
[Core] Split up math_2d.h | |||
2018-08-14 | Merge pull request #20906 from Chaosus/rrect_fix | Rémi Verschelde | |
Fix ReferenceRect border | |||
2018-08-14 | -Deprecate ImageTexture::load | Juan Linietsky | |
-Add warning to Image::load when loading resources -Add script binding for get_configuration_warning | |||
2018-08-14 | Merge pull request #20665 from SaracenOne/animation_tree_control | Rémi Verschelde | |
Add method to manually advance AnimationTree and manual process mode. | |||
2018-08-14 | Merge pull request #20844 from gotnospirit/fix_tween_memory_leak | Rémi Verschelde | |
interpolation was not removed because of id mismatch | |||
2018-08-14 | Merge pull request #20876 from ttencate/cursor_blink | Rémi Verschelde | |
Reset caret blink when Ctrl+moving the cursor | |||
2018-08-14 | Fix comments indentation | Rémi Verschelde | |
2018-08-14 | Merge pull request #20860 from guilhermefelipecgs/fix_border_artifact | Rémi Verschelde | |
Fix border artifacts at the edge of deep parallax. | |||
2018-08-14 | Merge pull request #20982 from hpvb/fix-19842 | Rémi Verschelde | |
Emit pressed events after processing items | |||
2018-08-14 | Merge pull request #20981 from gotnospirit/case_aware_autocomplete | Rémi Verschelde | |
Case-aware autocomplete: prefer same case candidates | |||
2018-08-14 | Merge pull request #20947 from oisincar/get_bone_ix | Rémi Verschelde | |
Expose PhysicalBone::get_bone_id() to c#/gdscript | |||
2018-08-13 | Emit pressed events after processing items | Hein-Pieter van Braam | |
When processing items we may actually delete the item we're processing in the callback for the signal. To avoid this, call the signal after we're done processing the items. This fixes #19842 | |||
2018-08-13 | Editor autocomplete: prefer same case candidates | James | |
2018-08-13 | Merge pull request #20155 from Tunous/line-edit-clear | Rémi Verschelde | |
Add clear button to search fields | |||
2018-08-13 | Merge pull request #20666 from Calinou/script-editor-underline-hidpi | Rémi Verschelde | |
Scale underlines in the script editor with the editor scale | |||
2018-08-13 | Merge pull request #20587 from groud/fix_2deditor_scrollable_zone | Rémi Verschelde | |
Fixes bugs on the 2D editor scrollable area | |||
2018-08-12 | Expose PhysicalBone::get_bone_id() to c#/gdscript | oisincar | |
2018-08-11 | Do not use theme to set LineEdit right_icon | Łukasz Rutkowski | |
2018-08-11 | Add clear text button to LineEdit | Łukasz Rutkowski | |
- Add pressed state to clear button - Enable clear button on all inputs with search icon - Remove duplicate clear buttons - Fix rendering of icon for center and right alignments - Add clear button to more search fields - Add clear icon to default theme - Add method to control enabled state of clear button - Add property to enable clear button from inspector | |||
2018-08-11 | [Core] Completely kill math_2d.h, change includes | Aaron Franke | |
2018-08-11 | Fix ReferenceRect border | Chaosus | |
2018-08-10 | Merge pull request #20149 from Overblob/shader_float_typing | Juan Linietsky | |
Shader language - Add optional float typings | |||
2018-08-10 | [Core] Change math_2d includes to vector2 includes where relevant | Aaron Franke | |
2018-08-10 | Merge pull request #20072 from RandomShaper/fix-camera-offsets | Juan Linietsky | |
Fix camera offsets not applied always | |||
2018-08-10 | Merge pull request #20861 from RandomShaper/improve-bitmap | Juan Linietsky | |
Improve BitMap: expose methods + prevent stack overflow | |||
2018-08-10 | Transform fill_bits from recursive to iterative | Pedro J. Estébanez | |
Avoids crashes when generating polygons from big bitmaps. | |||
2018-08-10 | Expose additional BitMap methods | Pedro J. Estébanez | |
Bonus: Restrict debug prints to debug builds | |||
2018-08-10 | Make line edit always vertically aligned, makes no sense otherwise. Fixes #17188 | Juan Linietsky | |
2018-08-10 | apply a threshold for floor angle, fixes #16037, fixes #15632 | Juan Linietsky | |