Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-07 | Merge pull request #67020 from GuilhermeGSousa/remove-transition-expression-node | Rémi Verschelde | |
Remove expression base node for transitions | |||
2022-10-07 | Remove expression base node for transitions | Guilherme Sousa | |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-07 | Merge pull request #62910 from Vitika9/gsoc-colorpicker-ux | Rémi Verschelde | |
ColorPicker UX | |||
2022-10-07 | Add split caret direction markers. Fix block/overtype caret size. | bruvzg | |
2022-10-06 | Fix TileMap occluders having a wrong transform | Gilles Roudière | |
2022-10-06 | Merge pull request #66954 from Nidjo123/sample-baked-up-vector | Rémi Verschelde | |
Handle last baked vector index early | |||
2022-10-06 | Merge pull request #66961 from Rindbee/fix-set_custom_color | Rémi Verschelde | |
Fix wrong condition used in `set_custom_color` | |||
2022-10-06 | Merge pull request #66951 from rburing/restore_recovery_as_collision | Rémi Verschelde | |
Revert "Turn on recovery as collisions only for floor snapping" | |||
2022-10-06 | Merge pull request #61902 from Paulb23/multi-caret | Rémi Verschelde | |
Add Multi-caret support to TextEdit | |||
2022-10-06 | Fix wrong condition used in `set_custom_color` | Rindbee | |
2022-10-06 | Handle last baked vector index early | Nikola Bunjevac | |
2022-10-05 | Revert "Turn on recovery as collisions only for floor snapping as this leads ↵ | Ricardo Buring | |
to unwanted behaviour for other surface than the floor." This reverts commit 10395f5df2a1cac6ed83e674c084e62a88fcdde9. | |||
2022-10-05 | Add multi caret support to CodeEdit | Paulb23 | |
2022-10-05 | Add mutliple Caret support to TextEdit | Paulb23 | |
2022-10-05 | Merge pull request #66560 from MisterMX/fix/tileset-move-custom-data-layer | Rémi Verschelde | |
fix(tileset): Move custom data layer | |||
2022-10-05 | Merge pull request #66720 from qarmin/unintialized_memory | Rémi Verschelde | |
Remove usage of unitialized variables | |||
2022-10-05 | Merge pull request #66839 from aaronfranke/editor-prop-hide-slider | Rémi Verschelde | |
Fix `hide_slider` vs `no_slider` inconsistency in editor property code | |||
2022-10-05 | Merge pull request #66770 from EricEzaM/search-by-event | Rémi Verschelde | |
Add searching by event in Editor Settings shortcuts and Project Settings input map. | |||
2022-10-05 | Merge pull request #66911 from clayjohn/imagetexture3d | Rémi Verschelde | |
Properly assign texture RID when creating ImageTexture3D | |||
2022-10-05 | Merge pull request #66509 from Mickeon/yes | Rémi Verschelde | |
Support chaining AtlasTextures inside other AtlasTextures | |||
2022-10-04 | Properly assign texture RID when creating ImageTexture3D | clayjohn | |
2022-10-04 | Add rotation smoothing to Camera2D | Luis Lopez | |
Camera2D has follow smoothing to interpolate towards a target position, but no rotation smoothing to align with the target rotation. This adds rotation smoothing directly into the Camera2D API by having two new properties: - `rotation_smoothing_enabled` - `rotation_smoothing_speed` | |||
2022-10-04 | Support nesting AtlasTextures inside other AtlasTextures | Micky | |
Connects AtlasTexture to its `atlas`'s "changed" signal, allowing it to detect property changes to `atlas` and update accordingly, when the project is running and in the editor, as well. | |||
2022-10-04 | Merge pull request #66869 from Sauermann/fix-transform-det-0-spam | Rémi Verschelde | |
Fix Transform2D det == 0 spam for SubViewports | |||
2022-10-04 | Merge pull request #39072 from dalexeev/cs2d_debug_color | Rémi Verschelde | |
Add debug_color property to CollisionShape2D | |||
2022-10-04 | Fix Transform2D det == 0 spam for SubViewports | Markus Sauermann | |
2022-10-04 | Merge pull request #66712 from Cykyrios/fix-invalid-popup-position | Rémi Verschelde | |
Fix invalid popup position for embedded popups | |||
2022-10-04 | Merge pull request #66859 from Rindbee/reset-gui_parent | Rémi Verschelde | |
Make sure to reset the tooltip of its gui_parent when the viewport is removed | |||
2022-10-04 | Merge pull request #66559 from zaevi/fix_ScrollContainer_touch_scroll | Rémi Verschelde | |
Fix ScrollContainer touch-scrolling not working. | |||
2022-10-04 | Merge pull request #62188 from MaeIsBad/MaeIsBad/master | Rémi Verschelde | |
Move "Create Debug Tangents" on MeshInstance3D into an editor plugin | |||
2022-10-04 | Merge pull request #66807 from ↵ | Rémi Verschelde | |
akien-mga/core-unix-remove-NO_FCNTL-and-NO_STATVFS Unix: Remove now unnecessary I/O defines, cleanup | |||
2022-10-04 | Make sure to reset the tooltip of its gui_parent when the viewport is removed | Rindbee | |
2022-10-03 | Move "Create Debug Tangents" into an editor plugin | bad | |
Instead of exporting the "create_debug_tangents" function via METHOD_FLAG_EDITOR it gets executed by an editor plugin. This moves it from the "Manage object properties" menu into a mesh menu. It also adds undo/redo functionality to the create debug tangents option. | |||
2022-10-03 | Fix invalid popup position for embedded popups | Cykyrios | |
2022-10-03 | Fix hide_slider vs no_slider inconsistency in editor property code | Aaron Franke | |
2022-10-03 | Fix boolean connection to ports of other types in visual shader | Yuri Rubinsky | |
2022-10-03 | Move selecion into caret | Paulb23 | |
2022-10-03 | Merge pull request #66748 from EricEzaM/66308-66403-menubutton-improvements | Rémi Verschelde | |
Improve MenuButton and OptionButton | |||
2022-10-03 | Unix: Remove now unnecessary I/O defines, cleanup | Rémi Verschelde | |
- `LIBC_FILEIO_ENABLED` wasn't defined anywhere, even in _other platforms_. - `NO_NETWORK` is also never defined. It probably isn't enough anyway to disable network APIs in the current codebase. - `UNIX_SOCKET_UNAVAILABLE` is never defined in this code but used by some other platforms, clarify that. - `NO_STATVFS` can be removed as Android supports it since API level 19, which is our current min SDK level. It's also only used for `DirAccessUnix::get_space_left()` which is anyway overridden by `DirAccessJAndroid::get_space_left()` so it shouldn't make a difference. * Fixed documentation for `DirAccess.get_space_left()`. - `NO_FCNTL` is likely also a remnant of early Android days, in current NDK r23 it seems to be available. Also cleaned up unused `fcntl.h` includes. - `NO_ALLOCA` is never defined, and we use alloca in many places now. | |||
2022-10-03 | Improve MenuButton and OptionButton | EricEzaM | |
* MenuButton + OptionButton: Add method `show_popup()` which performs required popup setup before showing (prefer use of this over `get_popup()->popup()`, otherwise GH #66308 occurs) * MenuButton: Ensure that the menu can be opened with a shortcut, if one is set for the button. (GH #66403). Ensure that popupmenu item shortcuts are checked first before the MenuButton shortcut. | |||
2022-10-03 | Add searching by event for Editor Settings shortcuts and Project Settings ↵ | EricEzaM | |
input map. * Focus into the LineEdit, then perform input to search the list of events by the events assigned. * New specialised editor-only control for this: EventListenerLineEdit. Line edit is a good candidate for such a control because you can focus it, override it's input handling, and show the event all in one control. Update InputEventConfigurationDialog to use event listener line edit rather than the separate tabs. * Cleaner look - no need for tabs. * Simpler code. | |||
2022-10-03 | Remove NO_THREADS fallback code, Godot 4 requires thread support | Rémi Verschelde | |
This also removes `OS::can_use_threads` from the public API since it's always true. | |||
2022-10-02 | Allow shortcut input to be JoypadButton. | EricEzaM | |
2022-10-01 | Remove usage of unitialized variables | Rafał Mikrut | |
2022-09-30 | Merge pull request #65903 from groud/improve_terrain_painting | Rémi Verschelde | |
Right-click to erase TileSet terrains and bugfixes | |||
2022-09-29 | Merge pull request #66592 from KoBeWi/look_at_me_I_am_the_captain_now | Rémi Verschelde | |
Fail `look_at()` if not inside tree | |||
2022-09-29 | Merge pull request #66143 from DarkKilauea/nav-queries-agent | Rémi Verschelde | |
Update NavigationAgent to use query_path | |||
2022-09-29 | Fail look_at() if not inside tree | kobewi | |
2022-09-29 | fix(tileset): Move custom data layer | MisterMX | |
Fix crash when moving a custom data layer. Signed-off-by: MisterMX <mbxd12@web.de> |